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man pages completely out of date #253
Created man pages for each executable we have in bin. Updated the couple of man pages we did have in there. Modified trick-CP to accept arguments. Updated the version number reported by ICG as well.
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@ -22,7 +22,7 @@ foreach $argnum (0 .. $#ARGV) {
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} elsif ($arg =~ /-t/ ) {
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$makefileAddArgs = $makefileAddArgs . " test ";
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} else {
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print "Warning: Ignoring unrecognized argument $arg\n"
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$ENV{TRICK_CPFLAGS} .= " $arg" ;
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}
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}
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@ -32,7 +32,7 @@ $sim{args}{p} = 1 ;
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#--------------------------------------------------------------
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# Process command line arguments
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Getopt::Long::Configure ("bundling");
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GetOptions ( "no_python|p" => sub { $sim{args}{p} = 0 } ,
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GetOptions ( "no-python|p" => sub { $sim{args}{p} = 0 } ,
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"debug|g" => sub { $sim{args}{v} = 3 ; } ,
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"help|h|?" => \$sim{args}{h} ,
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"outfile|o=s" => \$sim{args}{o} ,
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@ -1,100 +1,53 @@
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.TH CP 1 "May 27, 2000" "Trick" "Trick User's Manual"
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.TH trick-CP 1 "July 29, 2016" "Trick" "Trick User's Manual"
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.SH NAME
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CP \- run the Trick Configuration Processor
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trick-CP \- Trick Configuration Processor
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.SH SYNOPSIS
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\fBCP\fP [\fB-d\fP | \fB-e\fP | \fB-g\fP | \fB-h\fP | \fB-l\fP | \fB-m\fP | \fB-r\fP | \fB-s\fP | \fB-v\fP]
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\fBtrick-CP\fP [OPTION]...
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.SH DESCRIPTION
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\fBCP\fP is the Trick environment Configuration Processor. When executed
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without options, \fBCP\fP executes every option except \fB-g\fP. This command
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must be executed in an existing simulation directory whose name is prefixed
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with \fI${SIM_DIR_PREFIX}\fP, which contains a simulation definition file named
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\fIS_define\fP, and an optional title file named \fITitle\fP.
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\fBtrick-CP\fP is the Trick environment Configuration Processor. trick-CP parses the
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simulation definition file, S_define, searching for math models to include in
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the simulation. trick-CP will search for the math models within the search paths
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included in TRICK_CFLAGS and TRICK_CXXFLAGS environment variables. trick-CP will
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generate code to call math models listed in the S_define file and will generate
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a makefile to build these math models.
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.SS Options
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.TP
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\fB-d\fP
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Create the \fIS_default.dat\fP and \fIDefault.dat\fP (Default data files) file.
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.TP
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\fB-e\fP
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Create the \fIS_main${HOST_CPU}.exe\fP (Master executable) file.
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.TP
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\fB-g\fP
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Print the \fIS_define\fP file as it is processed by CP. (This may help the
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\fB-g, --debug\fP
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Print the \fIS_define\fP file as it is processed by trick-CP. (This may help the
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user find problems with his/her simulation configuration).
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.TP
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\fB-h\fP
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Create the \fIS_structures\fP (Default structure list) file.
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\fB-h, --help\fP
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Print the trick-CP help message
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.TP
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\fB-l\fP
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Create the \fIS_library_list\fP (Object library link list) file.
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\fB-o, --outfile\fP \fIFILE_NAME\fP
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Send CP output to FILE_NAME
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.TP
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\fB-m\fP
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Create the (simulation) \fIMakefile\fP.
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\fB-p, --no-python\fP
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Exclude python input processor from simulation.
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.TP
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\fB-r\fP
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Create the \fIS_sie.resource\fP (Smart Input Editor data base) file.
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\fB-t\fP
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Create a unit test simulation where TRICK_UNIT_TEST is defined during compilation
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.TP
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\fB-s\fP
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Create the \fIS_source.c\fP (Simulation specific executive source code) file.
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.TP
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\fB-v\fP
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Create the \fIS_variables.db\fP (Simulation parameter data base) file.
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\fB-v, --verbose\fP
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Set the verbose level. Valid entries are 0-3
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.SH FILES
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.TP
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\fI${TRICK_HOME}/catalog/catalog\fP
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Contains paths to all model catalog directories.
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.TP
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<model_directory>/\fIcatalog/structures\fP
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Contains database information about the data structures which is used by
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\fBCP\fP(1).
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.TP
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<model_directory>/\fIcatalog/enumerated\fP
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Contains database information about the enumerated data types which is used by
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\fBCP\fP(1).
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.TP
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<model_directory>/\fIcatalog/depends\fP
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Contains database information about which files depend on which other files.
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\fBICG\fP(1) inserts dependency information for header files, \fBMIS\fP(1)
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inserts dependency information for source code files. This information is
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used by \fBCP\fP.
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.TP
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\fI${TRICK_USER_HOME}/\fP<simulation_directory>\fI/S_library_list\fP
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The simulation-specific object code link list file.
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.TP
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\fI${TRICK_USER_HOME}/\fP<simulation_directory>\fI/S_structures\fP
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The simulation-specific data structures summary file.
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.TP
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\fI${TRICK_USER_HOME}/\fP<simulation_directory>\fI/S_default.dat\fP
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The simulation-specific default initialization data file.
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.TP
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\fI${TRICK_USER_HOME}/\fP<simulation_directory>\fI/S_source.c\fP
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\fIbuild/S_source.cpp\fP
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The simulation-specific executive source code file.
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.TP
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\fI${TRICK_USER_HOME}/\fP<simulation_directory>\fI/S_main_${HOST_CPU}.exe\fP
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The simulation-specific, architecture-specific executable file.
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\fIbuild/S_library_list\fP
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The simulation-specific object code link list file.
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.TP
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\fI${TRICK_USER_HOME}/\fP<simulation_directory>\fI/S_sie.resource\fP
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The simulation-specific SIE resource file.
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.TP
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\fI${TRICK_USER_HOME}/\fP<simulation_directory>\fI/S_variables.db\fP
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The simulation-specific non-readable ASCII database file. Can be processed to
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yield information about every global data structure in the simulation.
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.TP
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\fI${TRICK_USER_HOME}/\fP<simulation_directory>\fI/S_job_execution\fP
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The simulation-specific job execution order summary file.
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\fIS_default.dat\fP
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The simulation-specific default initialization data file.
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.SH ENVIRONMENT
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.TP
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\fB${TRICK_HOME}, ${TRICK_USER_HOME}\fP
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These contain paths which are set by the user's \fI.Trick_cshrc\fP and used by
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nearly all Trick programs and utilities.
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\fB${TRICK_CPFLAGS}\fP
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Arguments to send to trick-CP
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.TP
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\fB.Trickrc\fP
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Trick's parses this file with the \fIgte\fP call to gather user configurable
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Trick environment variables (not to be confused with UNIX environment
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variables).
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.TP
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\fB${SIM_DIR_PREFIX}\fP
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Contains a pattern, normally "SIM_", which must match the first characters of
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the simulation directory's name.
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\fB${TRICK_HOME}\fP
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Contains path to Trick root directory
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.SH "SEE ALSO"
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All Trick model developers and users should go through the tutorial found
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in the \fITrick Simulation Environment User Training Materials\fP.
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@ -102,13 +55,7 @@ The canonical reference for all Trick commands, files and utilities is the
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\fITrick Simulation Environment User's Guide\fP. Information specific to a
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given release of Trick tools is contained in the \fITrick Simulation
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Environment Version Description\fP for that release.
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.\" .SH DIAGNOSTICS
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.\" How to determine why the command failed.
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.SH BUGS
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Known bugs will be placed in the \fIVersion Description Document\fP located in
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$TRICK_HOME/docs area. If you would like to report a bug, contact
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vetter@lincom-asg.com.
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.SH AUTHORS
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The \fBCP\fP command was written by Rob Bailey and is maintained by the
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Trick development staff. This man page was written by Rick Sykes,
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address all discrepancies to sykes@lincom-asg.com.
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.SH HISTORY
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1991-2002 : The \fBtrick-CP\fP utility in C was written by Rob Bailey.
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2003-2016 : The \fBtrick-CP\fP utility ported to Perl was written by Alex Lin.
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@ -1,76 +1,63 @@
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.TH ICG 1 "May 17, 2000" "Trick" "Trick User's Manual"
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.TH trick-ICG 1 "August 1, 2016" "Trick" "Trick User's Manual"
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.SH NAME
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ICG \- run the Trick Interface Code Generator
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trick-ICG \- run the Trick Interface Code Generator
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.SH SYNOPSIS
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\fBICG\fP [\fB-d\fP] [\fB-c\fP] \fI<data_structure_file_name.h>\fP
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.PP
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\fBICG\fP [\fB-u\fP] for measurement unit summary
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\fBtrick-ICG\fP [OPTIONS]...
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.SH DESCRIPTION
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\fBICG\fP \fIstructure_file.h\fP invokes the Trick Interface Code Generator
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on the data structure and/or enumerated type definition file
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\fBtrick-ICG\fP \fIstructure_file.h\fP invokes the Trick Interface Code Generator
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on the data structures and/or enumerated types definition file
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\fIstructure_file.h\fP.
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\fBICG\fP generates source code (in C) which is used by the Trick executive
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\fBtrick-ICG\fP generates source code (in C++) which is used by the Trick memory manager
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to perform input and output to/from the data structures defined in
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\fIstructure_file.h\fP.
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\fBICG\fP also generates catalog database entries for all data
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structures and enumerated types which it parses, and Hypertext Mark-up Language
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(HTML) which helps to document the data structures and enumerated types.
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.PP
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\fBICG\fP
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should be executed from the directory containing \fIstructure_file.h\fP.
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\fBtrick-ICG\fP should be executed from the directory containing \fIstructure_file.h\fP.
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This may be the model directory itself, or a directory called \fIinclude\fP
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in the model directory. The catalog information, source code and HTML
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generated by \fBICG\fP are placed in directories called \fIcatalog\fP,
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\fIio_src\fP, and \fIhtml\fP, respectively, in the model directory.
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.PP
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\fBICG\fP must be performed on all data structure files before the
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\fBMIS\fP(1) or \fBmake_build\fP(1) processors are run. These two tools
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process all the source code files in the version directory, including those
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generated by \fBICG\fP.
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.SS Options
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in the model directory. The source code generated by \fBtrick-ICG\fP are placed
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in a directory called \fIio_src\fP.
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.TP
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\fB-d\fP
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Debug mode. \fBICG\fP will echo \fIstructure_file.h\fP to the screen as
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it is processed. This helps the user find errors in his structure definition
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file.
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\fB-D=<define>\fP
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Predefine \fIdefine\fP as a macro, with definition 1
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.TP
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\fB-c\fP
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Do not trap the common UNIX and USER signals. This feature allows a core to be dumped.
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\fB-I=<directory>\fP
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Add the directory \fIdirectory\P to the list of directories to be searched for header files.
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.TP
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\fB-u\fP
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Display units. \fBICG\fP will display a list of the valid measurement units
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components. These are used in the measurement units fields of the
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parameter comments in a structure definition (.h) file.
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\fB-d=<int>\fP
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Set the debug level of prints. Valid values are 0-4.
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.TP
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\fB-f\fP
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Force all io_src files to be regenerated even if they were marked up-to-date.
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.TP
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\fB-help\fP
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Print quick summary of arguments.
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.TP
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\fB-m\fP
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In addition to the io_src files, create the structure map files used by a simulation. Not
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usually run by users.
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.TP
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\fB-o=<string>\fP
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Output all files to \fIstring\fP
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.TP
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\fB-s\fP
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Process the Trick header files when building Trick itself. Should not run outside of building
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Trick.
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.TP
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\fB-units-truth-is-scary\fP
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Supress units conversion warnings.
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.TP
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\fB-v=<int>\fP
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Select version of attributes to produce. Currently 10 is the only valid option.
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.TP
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\fB-version\fP
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Prints the trick-ICG version and exits.
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.SH FILES
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.TP
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\fIio_src/io_\fPstructure_file\fI.c\fP
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\fIio_src/io_\fPstructure_file\fI.cpp\fP
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The I/O code is put in files with names of the form:
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\fIio_\fPstructure_file\fI.c\fP, one for each \fIstructure_file.h\fP processed
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\fIio_\fPstructure_file\fI.cpp\fP, one for each \fIstructure_file.h\fP processed
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by \fBICG\fP.
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.TP
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\fIhtml/io_\fPstructure_file\fI.h.html\fP
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The HTML is put in files with names of the form:
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\fIio_\fPstructure_file\fI.h.html\fP, one for each \fIstructure_file.h\fP
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processed by \fBICG\fP.
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.TP
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\fIcatalog/structures\fP
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Contains database information about the data structures which is used by
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\fBCP\fP(1).
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.TP
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\fIcatalog/enumerated\fP
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Contains database information about the enumerated data types which is used by
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\fBCP\fP(1).
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.TP
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\fIcatalog/depends\fP
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Contains database information about which files depend on which other files.
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\fBICG\fP inserts dependency information for header files, \fBMIS\fP(1) inserts
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dependency information for source code files. This information is used by
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\fBCP\fP(1).
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.TP
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\fI${TRICK_HOME}/catalog/catalog\fP
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Contains paths to all model catalog directories.
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.SH "SEE ALSO"
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\fBcatalog\fP(1), \fBCP\fP(1), \fBmake_build\fP(1)
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\fBtrick-CP\fP(1)
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.PP
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All Trick model developers and users should go through the tutorial found
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in the \fITrick Simulation Environment User Training Materials\fP.
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@ -78,13 +65,9 @@ The canonical reference for all Trick commands, files and utilities is the
|
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\fITrick Simulation Environment User's Guide\fP. Information specific to a
|
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given release of Trick tools is contained in the \fITrick Simulation
|
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Environment Version Description\fP for that release.
|
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.\" .SH DIAGNOSTICS
|
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.\" How to determine why the command failed.
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.SH BUGS
|
||||
Known bugs will be placed in the \fIVersion Description Document\fP located in
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$TRICK_HOME/docs area. If you would like to report a bug, contact
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vetter@lincom-asg.com.
|
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.SH AUTHORS
|
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The \fBICG\fP command was written by Rob Bailey and is maintained by the
|
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Trick development staff. This man page was written by Rick Sykes,
|
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address all discrepancies to sykes@lincom-asg.com.
|
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.SH HISTORY
|
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1991-2003 : The original \fBtrick-ICG\fP command was written by Rob Bailey
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2003-2012 : \fBtrick-ICG\fP ported to Perl by Alex Lin
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2013-present : \fBtrick-ICG\fP ported to C++ and uses clang/llvm to parse header files.
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|
39
share/man/man1/trick-dp.1
Normal file
39
share/man/man1/trick-dp.1
Normal file
@ -0,0 +1,39 @@
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.TH trick-dp 1 "August 1, 2016" "Trick" "Trick User's Manual"
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.SH NAME
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trick-dp \- Trick data products tools
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.SH SYNOPSIS
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\fBtrick-dp\fP
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.SH DESCRIPTION
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Trick data products are simulation data post processors designed to visualize
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data recorded in a Trick simulation. The data products can plot ASCII, binary and
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HDF5 data. \fItrick-dp\fP is the front end to the tool set allowing users to
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choose which simulation runs to plot and which plots/tables to produce based on
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which data product files are chosen.
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.SH FILES
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.TP
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\fISIM_<simulation>/RUN_<run>\fP
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The simulation directories containing recorded data.
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.TP
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\fISIM_<simulation>/DP_Product\fP
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Directory containing data product files. Data product files specify how to layout
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plots and tables and specify which simulation variables to plot.
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.TP
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\fISession.xml\fP
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Saves the state of the trick-dp selections. Can be used to bring up plots and
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tables without starting a trick-dp interactive session.
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.SH "SEE ALSO"
|
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\fBtrick-qp\fP(1), \fBtrick-fxplot\fP(1), \fBtrick-gxplot\fP(1), \fBtrick-jxplot\fP(1)
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.PP
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||||
All Trick model developers and users should go through the tutorial found
|
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in the \fITrick Simulation Environment User Training Materials\fP.
|
||||
The canonical reference for all Trick commands, files and utilities is the
|
||||
\fITrick Simulation Environment User's Guide\fP. Information specific to a
|
||||
given release of Trick tools is contained in the \fITrick Simulation
|
||||
Environment Version Description\fP for that release.
|
||||
.SH HISTORY
|
||||
1991-2000 : The original \fBtrick-dp\fP command was written by Rob Bailey and Eddie Paddock
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|
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2001-2009 : \fBtrick-dp\fP ported to Tcl/TK by Keith Vetter
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2010-present : \fBtrick-dp\fP ported to Java by Hong Chen
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|
29
share/man/man1/trick-dre.1
Normal file
29
share/man/man1/trick-dre.1
Normal file
@ -0,0 +1,29 @@
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.TH trick-dre 1 "August 1, 2016" "Trick" "Trick User's Manual"
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.SH NAME
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trick-dre \- Trick Data Recording Editor
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.SH SYNOPSIS
|
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\fBtrick-dre\fP
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.SH DESCRIPTION
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The Trick Data Recording Editor creates input files describing data recording groups.
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The dre presents a hierarchial list of variables the user may select to include in the
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data recording group. The user is alos able to set the various parameters associated
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with a data recording group such as name and recording frequency.
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.SH FILES
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.TP
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\fISIM_<simulation>/Modified_data/file_name.dr\fP
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The output of the dre is typically stored in the Modified_data directory and ends
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in the suffix .dr.
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.SH "SEE ALSO"
|
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\fBtrick-dp\fP(1), \fBtrick-qp\fP(1)
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.PP
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||||
All Trick model developers and users should go through the tutorial found
|
||||
in the \fITrick Simulation Environment User Training Materials\fP.
|
||||
The canonical reference for all Trick commands, files and utilities is the
|
||||
\fITrick Simulation Environment User's Guide\fP. Information specific to a
|
||||
given release of Trick tools is contained in the \fITrick Simulation
|
||||
Environment Version Description\fP for that release.
|
||||
.SH HISTORY
|
||||
2001-2009 : \fBtrick-dre\fP originally written in Tcl/TK by Keith Vetter
|
||||
|
||||
2010-present : \fBtrick-dre\fP ported to Java by Hong Chen
|
||||
|
33
share/man/man1/trick-fxplot.1
Normal file
33
share/man/man1/trick-fxplot.1
Normal file
@ -0,0 +1,33 @@
|
||||
.TH trick-fxplot 1 "August 1, 2016" "Trick" "Trick User's Manual"
|
||||
.SH NAME
|
||||
trick-fxplot \- Trick plot utility using the X-windows fermi-ware widget set.
|
||||
.SH SYNOPSIS
|
||||
\fBtrick-fxplot\fP <session_file>.xml
|
||||
.SH DESCRIPTION
|
||||
trick-fxplot is an X-windows based 2-D plotter of Trick simulation recorded data.
|
||||
The input to trick-fxplot is a session file that lists the simulation directories
|
||||
to plot, the layout of the plots, and the variables to place in each plot.
|
||||
|
||||
The session files are created through the \fBtrick-dp\fP command. trick-fxplot may
|
||||
be brought up directly through the \fBtrick-dp\fP GUI.
|
||||
.SH FILES
|
||||
.TP
|
||||
\fI/tmp/Session_<user>.xml\fP
|
||||
The default session file name created by \fBtrick-dp\fP used as an arugment to
|
||||
start \fBtrick-fxplot\fP
|
||||
.SH "SEE ALSO"
|
||||
\fBtrick-dp\fP(1), \fBtrick-qp\fP(1)
|
||||
.PP
|
||||
All Trick model developers and users should go through the tutorial found
|
||||
in the \fITrick Simulation Environment User Training Materials\fP.
|
||||
The canonical reference for all Trick commands, files and utilities is the
|
||||
\fITrick Simulation Environment User's Guide\fP. Information specific to a
|
||||
given release of Trick tools is contained in the \fITrick Simulation
|
||||
Environment Version Description\fP for that release.
|
||||
.SH HISTORY
|
||||
1991-2000 : \fBfplot\fP originally written in C by Rob Bailey and Eddie Paddock
|
||||
|
||||
2001-2009 : \fBfplot\fP ported to C++ Keith Vetter
|
||||
|
||||
2010-present : \fBtrick-fxplot\fP rewritten by John Penn
|
||||
|
33
share/man/man1/trick-gte.1
Normal file
33
share/man/man1/trick-gte.1
Normal file
@ -0,0 +1,33 @@
|
||||
.TH trick-gte 1 "August 1, 2016" "Trick" "Trick User's Manual"
|
||||
.SH NAME
|
||||
trick-gte \- Trick Get Trick Environment
|
||||
.SH SYNOPSIS
|
||||
\fBtrick-gte\fP [OPTIONS]...
|
||||
.SH DESCRIPTION
|
||||
The Trick Get Trick Environment (trick-gte) command prints out the value of environment
|
||||
variables used by Trick. trick-gte will print the value of the environment variable
|
||||
if the user has set it, or trick-gte will print a default values it stores within itself.
|
||||
.TP
|
||||
\fBENVIRONMENT_VARIABLE\fP
|
||||
Prints the value of the environemnt variable if it exists or prints out the default value
|
||||
stored in trick-gte.
|
||||
.TP
|
||||
\fBS_source\fP
|
||||
Used by trick-CP to store the values of all Trick environment variables into the simulation.
|
||||
Not typically used outside of trick-CP.
|
||||
.TP
|
||||
\fB-e<pattern>\fP
|
||||
Print out all Trick environment variables that match \fIpattern\fP. The pattern may be
|
||||
a string or perl regular expression.
|
||||
.SH "SEE ALSO"
|
||||
All Trick model developers and users should go through the tutorial found
|
||||
in the \fITrick Simulation Environment User Training Materials\fP.
|
||||
The canonical reference for all Trick commands, files and utilities is the
|
||||
\fITrick Simulation Environment User's Guide\fP. Information specific to a
|
||||
given release of Trick tools is contained in the \fITrick Simulation
|
||||
Environment Version Description\fP for that release.
|
||||
.SH HISTORY
|
||||
1996-2002 : \fBgte\fP originally written in C by Greg Alexander
|
||||
|
||||
2003-present : \fBtrick-gte\fP ported to Perl by Alex Lin
|
||||
|
33
share/man/man1/trick-gxplot.1
Normal file
33
share/man/man1/trick-gxplot.1
Normal file
@ -0,0 +1,33 @@
|
||||
.TH trick-gxplot 1 "August 1, 2016" "Trick" "Trick User's Manual"
|
||||
.SH NAME
|
||||
trick-gxplot \- Trick plot utility using GNUPlot
|
||||
.SH SYNOPSIS
|
||||
\fBtrick-gxplot\fP <session_file>.xml
|
||||
.SH DESCRIPTION
|
||||
trick-gxplot uses GNUPlot to plot Trick simulation recorded data.
|
||||
The input to trick-gxplot is a session file that lists the simulation directories
|
||||
to plot, the layout of the plots, and the variables to place in each plot.
|
||||
|
||||
The session files are created through the \fBtrick-dp\fP command. trick-gxplot may
|
||||
be brought up directly through the \fBtrick-dp\fP GUI.
|
||||
.SH FILES
|
||||
.TP
|
||||
\fI/tmp/Session_<user>.xml\fP
|
||||
The default session file name created by \fBtrick-dp\fP used as an arugment to
|
||||
start \fBtrick-gxplot\fP
|
||||
.SH "SEE ALSO"
|
||||
\fBtrick-dp\fP(1), \fBtrick-qp\fP(1)
|
||||
.PP
|
||||
All Trick model developers and users should go through the tutorial found
|
||||
in the \fITrick Simulation Environment User Training Materials\fP.
|
||||
The canonical reference for all Trick commands, files and utilities is the
|
||||
\fITrick Simulation Environment User's Guide\fP. Information specific to a
|
||||
given release of Trick tools is contained in the \fITrick Simulation
|
||||
Environment Version Description\fP for that release.
|
||||
.SH HISTORY
|
||||
1991-2000 : \fBgplot\fP originally written in C by Rob Bailey and Eddie Paddock
|
||||
|
||||
2001-2009 : \fBgplot\fP ported to C++ Keith Vetter
|
||||
|
||||
2010-present : \fBtrick-gxplot\fP rewritten by John Penn
|
||||
|
29
share/man/man1/trick-jxplot.1
Normal file
29
share/man/man1/trick-jxplot.1
Normal file
@ -0,0 +1,29 @@
|
||||
.TH trick-jxplot 1 "August 1, 2016" "Trick" "Trick User's Manual"
|
||||
.SH NAME
|
||||
trick-jxplot \- Trick plot utility using Java JFreeChart.
|
||||
.SH SYNOPSIS
|
||||
\fBtrick-jxplot\fP <session_file>.xml
|
||||
.SH DESCRIPTION
|
||||
trick-jxplot is a java JFreeChart plotter of Trick simulation recorded data.
|
||||
The input to trick-jxplot is a session file that lists the simulation directories
|
||||
to plot, the layout of the plots, and the variables to place in each plot.
|
||||
|
||||
The session files are created through the \fBtrick-dp\fP command. trick-jxplot may
|
||||
be brought up directly through the \fBtrick-dp\fP GUI.
|
||||
.SH FILES
|
||||
.TP
|
||||
\fI/tmp/Session_<user>.xml\fP
|
||||
The default session file name created by \fBtrick-dp\fP used as an arugment to
|
||||
start \fBtrick-jxplot\fP
|
||||
.SH "SEE ALSO"
|
||||
\fBtrick-dp\fP(1), \fBtrick-qp\fP(1)
|
||||
.PP
|
||||
All Trick model developers and users should go through the tutorial found
|
||||
in the \fITrick Simulation Environment User Training Materials\fP.
|
||||
The canonical reference for all Trick commands, files and utilities is the
|
||||
\fITrick Simulation Environment User's Guide\fP. Information specific to a
|
||||
given release of Trick tools is contained in the \fITrick Simulation
|
||||
Environment Version Description\fP for that release.
|
||||
.SH HISTORY
|
||||
2010-present : \fBtrick-jxplot\fP written by Hong Chen
|
||||
|
@ -1,17 +1,11 @@
|
||||
.TH kill_sim 1 "May 17, 2000" "Trick" "Trick User's Manual"
|
||||
.TH trick-killsim 1 "August 1, 2016" "Trick" "Trick User's Manual"
|
||||
.SH NAME
|
||||
kill_sim \- Kill Trick simulation and clean up associated shared memory and semaphores
|
||||
trick-killsim \- Kill Trick simulations
|
||||
.SH SYNOPSIS
|
||||
\fBkill_sim\fP [\fIhostname\fP]
|
||||
\fBtrick-killsim\fP
|
||||
.SH DESCRIPTION
|
||||
\fBkill_sim\fP is a bourne shell script whick kills Trick simulation processes for
|
||||
a user. \fBkill_sim\fP cleans up shared memory and semaphore entries as well as killing processes. With no arguments \fBkill_sim\fP will execute on the local machine. If called with a hostname \fBkill_sim\fP runs on the specified host.
|
||||
.SH FILES
|
||||
.TP
|
||||
.SH DEPENDENCY
|
||||
.TP
|
||||
\fBDependencies\fP: /bin/sh, echo, cut, ipcs, ipcrm, grep, ps
|
||||
.TP
|
||||
\fBtrick-killsim\fP is a bourne shell script whick kills all Trick simulation processes for
|
||||
a user.
|
||||
.SH "SEE ALSO"
|
||||
All Trick model developers and users should go through the tutorial found
|
||||
in the \fITrick Simulation Environment User Training Materials\fP.
|
||||
@ -19,15 +13,6 @@ The canonical reference for all Trick commands, files and utilities is the
|
||||
\fITrick Simulation Environment User's Guide\fP. Information specific to a
|
||||
given release of Trick tools is contained in the \fITrick Simulation
|
||||
Environment Version Description\fP for that release.
|
||||
.PP
|
||||
.\" .SH DIAGNOSTICS
|
||||
.\" How to determine why the command failed.
|
||||
.SH BUGS
|
||||
Known bugs will be placed in the \fIVersion Description Document\fP located in
|
||||
$TRICK_HOME/docs area. If you would like to report a bug, contact
|
||||
vetter@lincom-asg.com.
|
||||
.SH AUTHORS
|
||||
The \fBkill_sim\fP command was written by Greg Alexander and is maintained by the
|
||||
Trick development staff. This man page was written by Greg Alexander,
|
||||
address all discrepancies to grega@lincom-asg.com.
|
||||
.SH HISTORY
|
||||
1997-present : \fBtrick-killsim\fP was written by Greg Alexander
|
||||
|
||||
|
19
share/man/man1/trick-mm.1
Normal file
19
share/man/man1/trick-mm.1
Normal file
@ -0,0 +1,19 @@
|
||||
.TH trick-mm 1 "August 1, 2016" "Trick" "Trick User's Manual"
|
||||
.SH NAME
|
||||
trick-mm \- Trick Monte Monitor
|
||||
.SH SYNOPSIS
|
||||
\fBtrick-mm\fP
|
||||
.SH DESCRIPTION
|
||||
The Trick Monte Monitor diplays the status of a running Trick monte carlo simulation.
|
||||
The Monte Monitor connects to the Trick monte carlo master simulation through the simulation
|
||||
variable server.
|
||||
.SH "SEE ALSO"
|
||||
All Trick model developers and users should go through the tutorial found
|
||||
in the \fITrick Simulation Environment User Training Materials\fP.
|
||||
The canonical reference for all Trick commands, files and utilities is the
|
||||
\fITrick Simulation Environment User's Guide\fP. Information specific to a
|
||||
given release of Trick tools is contained in the \fITrick Simulation
|
||||
Environment Version Description\fP for that release.
|
||||
.SH HISTORY
|
||||
2013-present : \fBtrick-mm\fP written in Java by Danny Strauss
|
||||
|
20
share/man/man1/trick-mtv.1
Normal file
20
share/man/man1/trick-mtv.1
Normal file
@ -0,0 +1,20 @@
|
||||
.TH trick-mtv 1 "August 1, 2016" "Trick" "Trick User's Manual"
|
||||
.SH NAME
|
||||
trick-mtv \- Trick Malfunctions Trick Viewer
|
||||
.SH SYNOPSIS
|
||||
\fBtrick-mtv\fP
|
||||
.SH DESCRIPTION
|
||||
The Trick Malfunctions Trick Viewer (mtv) displays all malfunctions and events defined in
|
||||
a simulation. The mtv connects to the simulation through the simulation
|
||||
variable server. Users may create, modify, trigger, and disable malfunctions
|
||||
within the simulation using mtv.
|
||||
.SH "SEE ALSO"
|
||||
All Trick model developers and users should go through the tutorial found
|
||||
in the \fITrick Simulation Environment User Training Materials\fP.
|
||||
The canonical reference for all Trick comtvands, files and utilities is the
|
||||
\fITrick Simulation Environment User's Guide\fP. Information specific to a
|
||||
given release of Trick tools is contained in the \fITrick Simulation
|
||||
Environment Version Description\fP for that release.
|
||||
.SH HISTORY
|
||||
2013-present : \fBtrick-mtv\fP written in Java by Danny Strauss
|
||||
|
29
share/man/man1/trick-qp.1
Normal file
29
share/man/man1/trick-qp.1
Normal file
@ -0,0 +1,29 @@
|
||||
.TH trick-qp 1 "August 1, 2016" "Trick" "Trick User's Manual"
|
||||
.SH NAME
|
||||
trick-qp \- Trick Quick Plot
|
||||
.SH SYNOPSIS
|
||||
\fBtrick-qp\fP
|
||||
.SH DESCRIPTION
|
||||
Quick plot may be used to select simulation variables and to layout plots and tables
|
||||
using these variables. Quick plot can use \fBtrick-fxplot\fP, \fBtrick-gxplot\fP, and
|
||||
\fBtrick-jxplot\fP to visualize the user selections. Quick plot is used to save this
|
||||
layout information to data product files used with \fBtrick-dp\fP.
|
||||
.SH FILES
|
||||
.TP
|
||||
\fI/tmp/DP_<alin>.xml\fP
|
||||
Used to temporarily save the state of the trick-qp selections when calling the
|
||||
plotting utilities from trick-qp.
|
||||
.SH "SEE ALSO"
|
||||
\fBtrick-qp\fP(1), \fBtrick-fxplot\fP(1), \fBtrick-gxplot\fP(1), \fBtrick-jxplot\fP(1)
|
||||
.PP
|
||||
All Trick model developers and users should go through the tutorial found
|
||||
in the \fITrick Simulation Environment User Training Materials\fP.
|
||||
The canonical reference for all Trick commands, files and utilities is the
|
||||
\fITrick Simulation Environment User's Guide\fP. Information specific to a
|
||||
given release of Trick tools is contained in the \fITrick Simulation
|
||||
Environment Version Description\fP for that release.
|
||||
.SH HISTORY
|
||||
2003-2009 : \fBtrick-qp\fP written n Tcl/TK by Keith Vetter
|
||||
|
||||
2010-present : \fBtrick-qp\fP ported to Java by Hong Chen
|
||||
|
39
share/man/man1/trick-sie.1
Normal file
39
share/man/man1/trick-sie.1
Normal file
@ -0,0 +1,39 @@
|
||||
.TH trick-sie 1 "August 1, 2016" "Trick" "Trick User's Manual"
|
||||
.SH NAME
|
||||
trick-sie \- Trick Smart Input Editor
|
||||
.SH SYNOPSIS
|
||||
\fBtrick-sie\fP [substring]
|
||||
.SH DESCRIPTION
|
||||
The Trick Smart Input Editor (sie) is a simulation variable query utility.
|
||||
The Monte Monitor connects to the Trick monte carlo master simulation through the simulation
|
||||
variable server.
|
||||
.PP
|
||||
Without arguments \fBtrick-sie\fP starts a GUI wih a hierarchial tree of simulation_objects,
|
||||
structures/classes, and the variables contained within. Selecting a variable shows the
|
||||
C/C++ type of the variable, the Trick input/output capabilities, the measurement units,
|
||||
and the comment associated with the variable.
|
||||
.TP
|
||||
\fBsubstring\fP
|
||||
Calling trick-sie with a \fIsubstring\fP does not start the GUI. Instead the tree of
|
||||
variable names is searched for \fIsubstring\fP. All variable names containing \fIsubstring\fP
|
||||
will be printed along with the Trick input/output capabilities, the measurement units,
|
||||
and the comment associated with the variable.
|
||||
.SH "SEE ALSO"
|
||||
All Trick model developers and users should go through the tutorial found
|
||||
in the \fITrick Simulation Environment User Training Materials\fP.
|
||||
The canonical reference for all Trick cosieands, files and utilities is the
|
||||
\fITrick Simulation Environment User's Guide\fP. Information specific to a
|
||||
given release of Trick tools is contained in the \fITrick Simulation
|
||||
Environment Version Description\fP for that release.
|
||||
.SH HISTORY
|
||||
The sie started as an input file text editor. The sie was aware of simulation
|
||||
sim_objects and the variable names contained within math model structures. sie
|
||||
was not used much as users favored more capable editors such as vi and emacs. sie
|
||||
was later repurposed as a simulation variable query utility. This is why the
|
||||
Smart Input Editor has no editing capabilites.
|
||||
|
||||
1991-2000 : \fBsie\fP written in C by Rob Bailey and Eddie Paddock
|
||||
|
||||
2001-2009 : \fBsie\fP written in Tck/Tk by Keith Vetter
|
||||
|
||||
2010-present : \fBtrick-sie\fP written in Java by Hong Chen
|
38
share/man/man1/trick-simcontrol.1
Normal file
38
share/man/man1/trick-simcontrol.1
Normal file
@ -0,0 +1,38 @@
|
||||
.TH trick-simcontrol 1 "August 1, 2016" "Trick" "Trick User's Manual"
|
||||
.SH NAME
|
||||
trick-simcontrol \- Trick Simulation Control panel
|
||||
.SH SYNOPSIS
|
||||
\fBtrick-simcontrol\fP [host port]
|
||||
.SH DESCRIPTION
|
||||
The Trick Simulation Control panel (sim_control_panel) sends control commands to a simulation
|
||||
and views the status of a simulation.
|
||||
|
||||
The sim_control_panel is able to start/freeze/unpause/shutdown a simulation. The sim_control_panel
|
||||
is also able to turn on/off real-time synchronization and simulation data recording.
|
||||
|
||||
The sim_control_panel displays the current running mode of the simulation, the simulation
|
||||
elapsed time, and status messages outputted by the sim.
|
||||
|
||||
The sim_control_panel is used to launch other Trick runtime GUIs including the Trick View,
|
||||
\fBtrick-tv\fP, and the Malfunctions Trick View, \fBtrick-mtv\fP.
|
||||
.TP
|
||||
\fBhost port\fP
|
||||
Specify a hostname and port of a simulation to connect to. The port number is the
|
||||
variable server port of the simulation.
|
||||
.SH "SEE ALSO"
|
||||
\fBtrick-mtv\fP(1), \fBtrick-tv\fP(1)
|
||||
.PP
|
||||
All Trick model developers and users should go through the tutorial found
|
||||
in the \fITrick Simulation Environment User Training Materials\fP.
|
||||
The canonical reference for all Trick commands, files and utilities is the
|
||||
\fITrick Simulation Environment User's Guide\fP. Information specific to a
|
||||
given release of Trick tools is contained in the \fITrick Simulation
|
||||
Environment Version Description\fP for that release.
|
||||
.SH HISTORY
|
||||
|
||||
1991-2000 : \fBsim_control\fP written in C by Rob Bailey and Eddie Paddock
|
||||
|
||||
2001-2009 : \fBsim_control.tcl\fP written in Tcl/TK by Keith Vetter
|
||||
|
||||
2010-present : \fBtrick-simcontrol\fP written in Java by Hong Chen
|
||||
|
24
share/man/man1/trick-sniffer.1
Normal file
24
share/man/man1/trick-sniffer.1
Normal file
@ -0,0 +1,24 @@
|
||||
.TH trick-sniffer 1 "August 1, 2016" "Trick" "Trick User's Manual"
|
||||
.SH NAME
|
||||
trick-sniffer \- Trick Simulation Sniffer
|
||||
.SH SYNOPSIS
|
||||
\fBtrick-sniffer\fP
|
||||
.SH DESCRIPTION
|
||||
The Trick Simulation Sniffer listens for simulation broadcast messages emmitted by all simulations.
|
||||
The sniffer lists the simulations and provides the capability to connect a \fBtrick-simcontrol\fP
|
||||
, \fBtrick-tv\fP, \fBtrick-mtv\fP, or \fBtrick-mm\fP to the simulation.
|
||||
.SH "SEE ALSO"
|
||||
\fBtrick-mm\fP(1), \fBtrick-mtv\fP(1), \fBtrick-simcontrol\fP(1), \fBtrick-tv\fP(1)
|
||||
.PP
|
||||
All Trick model developers and users should go through the tutorial found
|
||||
in the \fITrick Simulation Environment User Training Materials\fP.
|
||||
The canonical reference for all Trick commands, files and utilities is the
|
||||
\fITrick Simulation Environment User's Guide\fP. Information specific to a
|
||||
given release of Trick tools is contained in the \fITrick Simulation
|
||||
Environment Version Description\fP for that release.
|
||||
.SH HISTORY
|
||||
|
||||
2007-2012 : \fBtrick-sniffer\fP written in Tcl/TK by Alex Lin
|
||||
|
||||
2013-present : \fBtrick-sniffer\fP written in Java by Hong Chen
|
||||
|
34
share/man/man1/trick-trk2ascii.1
Normal file
34
share/man/man1/trick-trk2ascii.1
Normal file
@ -0,0 +1,34 @@
|
||||
.TH trick-trk2ascii 1 "August 1, 2016" "Trick" "Trick User's Manual"
|
||||
.SH NAME
|
||||
trick-trk2ascii \- converts Trick data recording files from binary to ASCII
|
||||
.SH SYNOPSIS
|
||||
\fBtrick-trk2ascii\fP[OPTIONS]...
|
||||
.SH DESCRIPTION
|
||||
trick-trk2ascii converts Trick data recording files from binary to ASCII.
|
||||
.TP
|
||||
\fB-help\fP
|
||||
Prints help message
|
||||
.TP
|
||||
\fB-csv, ascii\fP
|
||||
Generates a comma-separated value (CSV) file.
|
||||
.TP
|
||||
\fB-fix\fP
|
||||
Generates a fixed column width ascii file.
|
||||
.TP
|
||||
\fB-xml\fP
|
||||
Generates an eXtensible Markup Language (XML) file.
|
||||
.TP
|
||||
\fBdelimiter='<delimit_string>'\fP
|
||||
Change the default delimiter used in csv & fix ascii formats from comma separated ","
|
||||
to another character or string.
|
||||
.SH "SEE ALSO"
|
||||
All Trick model developers and users should go through the tutorial found
|
||||
in the \fITrick Simulation Environment User Training Materials\fP.
|
||||
The canonical reference for all Trick commands, files and utilities is the
|
||||
\fITrick Simulation Environment User's Guide\fP. Information specific to a
|
||||
given release of Trick tools is contained in the \fITrick Simulation
|
||||
Environment Version Description\fP for that release.
|
||||
.SH HISTORY
|
||||
|
||||
2007-present : \fBtrick-trk2ascii\fP written in C++ by Warwick Woodard
|
||||
|
22
share/man/man1/trick-tv.1
Normal file
22
share/man/man1/trick-tv.1
Normal file
@ -0,0 +1,22 @@
|
||||
.TH trick-tv 1 "August 2, 2016" "Trick" "Trick User's Manual"
|
||||
.SH NAME
|
||||
trick-tv \- Trick Viewer
|
||||
.SH SYNOPSIS
|
||||
\fBtrick-tv\fP
|
||||
.SH DESCRIPTION
|
||||
The Trick Viewer (tv) is a graphical user interface that allows users to
|
||||
view and modify Trick managed variables in a simulation while it is running.
|
||||
It also provides for the launching of integrated strip charts and can save and
|
||||
restore lists of variables and their associated strip charts.
|
||||
.SH "SEE ALSO"
|
||||
All Trick model developers and users should go through the tutorial found
|
||||
in the \fITrick Simulation Environment User Training Materials\fP.
|
||||
The canonical reference for all Trick cotvands, files and utilities is the
|
||||
\fITrick Simulation Environment User's Guide\fP. Information specific to a
|
||||
given release of Trick tools is contained in the \fITrick Simulation
|
||||
Environment Version Description\fP for that release.
|
||||
.SH HISTORY
|
||||
2001-2010 : \fBtrick_tv\fP written in Tcl/TK by Keith Vetter
|
||||
|
||||
2013-present : \fBtrick-tv\fP ported to Java by Derek Bankieris
|
||||
|
27
share/man/man1/trick-version.1
Normal file
27
share/man/man1/trick-version.1
Normal file
@ -0,0 +1,27 @@
|
||||
.TH trick-version 1 "August 2, 2016" "Trick" "Trick User's Manual"
|
||||
.SH NAME
|
||||
trick-version \- Trick Version
|
||||
.SH SYNOPSIS
|
||||
\fBtrick-version\fP[OPTIONS]...
|
||||
.SH DESCRIPTION
|
||||
The Trick Version prints the current version of Trick. Wee! Without arguments
|
||||
trick-version prints the full Trick version.
|
||||
.TP
|
||||
\fB-f, -full, -v, -version\fP
|
||||
Prints the full version including year (major), minor, and patchlevel
|
||||
.TP
|
||||
\fB-m, -minor\fP
|
||||
Prints the minor version
|
||||
.TP
|
||||
\fB-y, -year\fP
|
||||
Prints the year (major) version
|
||||
.SH "SEE ALSO"
|
||||
All Trick model developers and users should go through the tutorial found
|
||||
in the \fITrick Simulation Environment User Training Materials\fP.
|
||||
The canonical reference for all Trick coversionands, files and utilities is the
|
||||
\fITrick Simulation Environment User's Guide\fP. Information specific to a
|
||||
given release of Trick tools is contained in the \fITrick Simulation
|
||||
Environment Version Description\fP for that release.
|
||||
.SH HISTORY
|
||||
2003-present : \fBtrick-version\fP written in Perl by Alex Lin
|
||||
|
@ -46,7 +46,7 @@ llvm::cl::list< std::string > pre_compiled_headers("include", llvm::cl::Prefix,
|
||||
//llvm::cl::opt< bool > show_units ("u", llvm::cl::desc("List recognized units")) ;
|
||||
|
||||
void ICG_version() {
|
||||
std::cout << "Trick Interface Code Generator (ICG) 13.dev" << std::endl ;
|
||||
std::cout << "Trick Interface Code Generator (trick-ICG) " << TRICK_VERSION << std::endl ;
|
||||
}
|
||||
|
||||
/**
|
||||
|
@ -60,7 +60,7 @@ $(ICG): $(OBJECTS) $(UDUNITS_OBJS)
|
||||
# Only FieldDescription.cpp includes the units conversion header.
|
||||
$(OBJ_DIR)/FieldDescription.o : CXXFLAGS += -I$(TRICK_HOME)/include
|
||||
$(OBJ_DIR)/HeaderSearchDirs.o : CXXFLAGS += -DLLVM_HOME=\"${LLVM_HOME}\"
|
||||
$(OBJ_DIR)/main.o : CXXFLAGS += $(UNITS_CONV_INCLUDE)
|
||||
$(OBJ_DIR)/main.o : CXXFLAGS += $(UNITS_CONV_INCLUDE) -DTRICK_VERSION=\"${TRICK_VERSION}\"
|
||||
|
||||
$(OBJECTS): $(OBJ_DIR)/%.o : %.cpp
|
||||
$(CXX) $(CXXFLAGS) -c $< -o $@
|
||||
|
Loading…
Reference in New Issue
Block a user