trick/trick_models/TrickSTL/include/TrickSTLCheckpoint.hh
Alex Lin 14a75508a3 Cleaning up once include variables and copyright cleanup.
Changed all header file once include variables to follow the same naming
convention and not start with any underscores.  Also deleted old
incorrect copyright notices.  Also removed $Id: tags from all files.

Fixes #14.  Fixes #22.
2015-03-23 16:03:14 -05:00

168 lines
6.3 KiB
C++

/*
PURPOSE: (Illustrate how to checkpoint STLs)
LIBRARY_DEPENDENCIES: (
(TrickSTLCheckpoint.o)
)
*/
#ifndef TRICKSTLCHECKPOINT_HH_
#define TRICKSTLCHECKPOINT_HH_
#include <string>
#include "sim_services/STL/include/trick_vector.hh"
#include "sim_services/STL/include/trick_list.hh"
#include "sim_services/STL/include/trick_deque.hh"
#include "sim_services/STL/include/trick_set.hh"
#include "sim_services/STL/include/trick_map.hh"
#include "sim_services/STL/include/trick_stack.hh"
#include "sim_services/STL/include/trick_queue.hh"
#include "sim_services/STL/include/trick_pair.hh"
class ClassOfInts {
public:
int i1 ;
int i2 ;
int i3 ;
bool operator < ( const ClassOfInts & c ) const {
return i1 > c.i1 ;
}
} ;
class TrickSTLCheckpoint {
public:
TrickSTLCheckpoint() ;
int speak() ;
std::string name ;
/* VECTOR */
Trick::vector< double > vector_double ;
Trick::vector< double , std::allocator<double> > vector_double_alloc ;
Trick::vector< std::string > vector_string ;
Trick::vector< double > vector_range ;
Trick::vector< double > vector_fill ;
Trick::vector< double > vector_copy ;
Trick::vector< ClassOfInts > vector_class ;
Trick::vector< ClassOfInts * > vector_class_ptr ;
Trick::vector< Trick::vector< double > > vector_vector_double ;
/* LIST */
Trick::list< double > list_double ;
Trick::list< double , std::allocator<double> > list_double_alloc ;
Trick::list< std::string > list_string ;
Trick::list< double > list_range ;
Trick::list< double > list_fill ;
Trick::list< double > list_copy ;
Trick::list< ClassOfInts > list_class ;
Trick::list< ClassOfInts * > list_class_ptr ;
Trick::list< Trick::list< double > > list_list_double ;
/* DEQUE */
Trick::deque< double > deque_double ;
Trick::deque< double , std::allocator<double> > deque_double_alloc ;
Trick::deque< std::string > deque_string ;
Trick::deque< double > deque_range ;
Trick::deque< double > deque_fill ;
Trick::deque< double > deque_copy ;
Trick::deque< ClassOfInts > deque_class ;
Trick::deque< ClassOfInts * > deque_class_ptr ;
Trick::deque< Trick::deque< double > > deque_deque_double ;
/* SET */
Trick::set< double > set_double ;
Trick::set< double , std::less< double > > set_double_compare ;
Trick::set< double , std::less< double > , std::allocator<double> > set_double_compare_alloc ;
Trick::set< std::string > set_string ;
Trick::set< double > set_range ;
Trick::set< double > set_fill ;
Trick::set< double > set_copy ;
Trick::set< ClassOfInts > set_class ;
Trick::set< ClassOfInts * > set_class_ptr ;
Trick::set< Trick::set< double > > set_set_double ;
/* MULTISET */
Trick::multiset< double > multiset_double ;
Trick::multiset< double , std::less< double > > multiset_double_compare ;
Trick::multiset< double , std::less< double > , std::allocator<double> > multiset_double_compare_alloc ;
Trick::multiset< std::string > multiset_string ;
Trick::multiset< double > multiset_range ;
Trick::multiset< double > multiset_fill ;
Trick::multiset< double > multiset_copy ;
Trick::multiset< ClassOfInts > multiset_class ;
Trick::multiset< ClassOfInts * > multiset_class_ptr ;
Trick::multiset< Trick::multiset< double > > multiset_multiset_double ;
/* MAP */
Trick::map< double , double > map_double_double ;
Trick::map< int , std::string > map_int_string ;
Trick::map< int , Trick::vector< double > > map_int_vector_double ;
Trick::map< std::string , int > map_string_int ;
Trick::map< std::string , std::string > map_string_string ;
Trick::map< std::string , Trick::vector< double > > map_string_vector_double ;
Trick::map< Trick::list< int > , double > map_list_int_double ;
Trick::map< Trick::list< int > , std::string > map_list_int_string ;
Trick::map< Trick::list< int > , Trick::vector< double > > map_list_int_vector_double ;
/* MULTIMAP */
Trick::multimap< double , double > multimap_double_double ;
Trick::multimap< int , std::string > multimap_int_string ;
Trick::multimap< int , Trick::vector< double > > multimap_int_vector_double ;
Trick::multimap< std::string , int > multimap_string_int ;
Trick::multimap< std::string , std::string > multimap_string_string ;
Trick::multimap< std::string , Trick::vector< double > > multimap_string_vector_double ;
Trick::multimap< Trick::list< int > , double > multimap_list_int_double ;
Trick::multimap< Trick::list< int > , std::string > multimap_list_int_string ;
Trick::multimap< Trick::list< int > , Trick::vector< double > > multimap_list_int_vector_double ;
/* STACK */
Trick::stack< unsigned int > stack_uint ;
Trick::stack< std::string > stack_string ;
Trick::stack< Trick::vector< double > > stack_vector_double ;
/* QUEUE */
Trick::queue< unsigned int > queue_uint ;
Trick::queue< std::string > queue_string ;
Trick::queue< Trick::vector< double > > queue_vector_double ;
/* PRIORITY QUEUE */
Trick::priority_queue< unsigned int > priority_queue_uint ;
Trick::priority_queue< std::string > priority_queue_string ;
Trick::priority_queue< Trick::vector< double > > priority_queue_vector_double ;
/* PAIRS */
Trick::pair< int , int > pair_int_int ;
Trick::pair< int , int > pair_fill_int_int ;
Trick::pair< int , std::string > pair_int_string ;
Trick::pair< int , Trick::list< int > > pair_int_list_int ;
Trick::pair< std::string , int > pair_string_int ;
Trick::pair< std::string , std::string > pair_string_string ;
Trick::pair< std::string , Trick::list< int > > pair_string_list_int ;
Trick::pair< Trick::list< int > , int > pair_list_int_int ;
Trick::pair< Trick::list< int > , std::string > pair_list_int_string ;
Trick::pair< Trick::list< int > , Trick::list< int > > pair_list_int_list_int ;
} ;
#endif