Trick Simulation Environment. Trick provides a common set of simulation capabilities and utilities to build simulations automatically.
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Alex Lin 941eb5c1cc Remove duplicate stand-alone libraries
I changed trick comm so that there is only one version built, not a slightly different version
if you are in or out of a sim.  While I was in the trick comm code, I removed all of the
unnecessary system header file inclusions out of tc.h.   I modified each of the source files
to include the system files it requires.  Some sim_services files were including tc.h and
also had to be edited to add headers.  I removed the stand-alone makefiles out of all
of the trick_utils directories.  Finally I modified the master makefile to exclude the
trick_util directories comm, math, and units from being archived into libtrick.a.  Each of
those directories will create their own library and will be included when linking a Trick sim.

refs #71
2015-06-24 15:58:17 -05:00
bin Standardize directory names 2015-06-12 15:24:36 -05:00
doxygen Cleaning up once include variables and copyright cleanup. 2015-03-23 16:03:14 -05:00
include/trick Remove duplicate stand-alone libraries 2015-06-24 15:58:17 -05:00
libexec/trick Test code does not work with new directory locations. 2015-06-22 16:11:08 -05:00
share Remove duplicate stand-alone libraries 2015-06-24 15:58:17 -05:00
trick_models Fixes #42: Fixed makefile for graphics app for Satellite model. 2015-04-08 15:48:08 -05:00
trick_sims Test code does not work with new directory locations. 2015-06-22 16:11:08 -05:00
trick_source Remove duplicate stand-alone libraries 2015-06-24 15:58:17 -05:00
.gitattributes Fix #52 : Created a python script to generate the changelog 2015-05-05 11:19:48 -05:00
.gitignore Test code does not work with new directory locations. 2015-06-22 16:11:08 -05:00
CHANGELOG.md Creating changelog for release. 2015-05-18 14:57:28 -05:00
configure Make Trick Mac Homebrew friendly 2015-06-17 09:48:08 -05:00
configure.ac Make Trick Mac Homebrew friendly 2015-06-17 09:48:08 -05:00
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trick_logo

The Trick Simulation Environment is developed at the NASA Johnson Space Center. Tricks flexible feature set enables users to build applications for all phases of space vehicle development including early vehicle design and performance evaluation, flight software development and testing, flight vehicle dynamic loads analysis, and virtual and hardware in the loop training. Tricks purpose is to provide a common set of simulation capabilities allowing the domain experts to concentrate on their domain specific models, rather than simulation-specific functions like an job ordering, input file processing, or data recording.

Installing Trick

The Installing Trick wiki page includes instructions to install Trick.

User's Guide

The full User's Guide is in the wiki pages.

Tutorial

The Trick tutorial explaining how to start using Trick can be found in the docs directory.

License

Trick is released under the NASA Open Source Agreement Version 1.3 license.