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19025d77ad
Reorganized. Created a new top level include directory that will hold all of Trick's header files. Moved all of the Trick headers to this directory. Created a libexec directory that holds all of the executables that users don't need to execute directly. Changed all of the executables remaining in bin to start with "trick-". In the sim_services directories changed all source files to find the Trick headers in their new location. Since all of the include files are gone in sim_services, removed the src directories as well, moving all of the source files up a level. Moved the makefiles, docs, man, and other architecture independent files into a top level share directory. Renamed lib_${TRICK_HOST_CPU} to lib64 or lib depending on the platform we're currently on. refs #63
30 lines
596 B
C++
30 lines
596 B
C++
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#include "trick/Sie.hh"
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#include "trick/sie_c_intf.h"
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extern Trick::Sie * the_sie ;
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extern "C" void sie_print_xml() {
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if ( the_sie != NULL ) {
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the_sie->sie_print_xml() ;
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}
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}
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extern "C" void sie_class_attr_map_print_xml() {
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if ( the_sie != NULL ) {
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the_sie->class_attr_map_print_xml() ;
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}
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}
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extern "C" void sie_enum_attr_map_print_xml() {
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if ( the_sie != NULL ) {
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the_sie->enum_attr_map_print_xml() ;
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}
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}
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extern "C" void sie_top_level_objects_print_xml() {
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if ( the_sie != NULL ) {
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the_sie->top_level_objects_print_xml() ;
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}
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}
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