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19025d77ad
Reorganized. Created a new top level include directory that will hold all of Trick's header files. Moved all of the Trick headers to this directory. Created a libexec directory that holds all of the executables that users don't need to execute directly. Changed all of the executables remaining in bin to start with "trick-". In the sim_services directories changed all source files to find the Trick headers in their new location. Since all of the include files are gone in sim_services, removed the src directories as well, moving all of the source files up a level. Moved the makefiles, docs, man, and other architecture independent files into a top level share directory. Renamed lib_${TRICK_HOST_CPU} to lib64 or lib depending on the platform we're currently on. refs #63
84 lines
3.1 KiB
C++
84 lines
3.1 KiB
C++
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#ifndef TRICK_STACK_HH
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#define TRICK_STACK_HH
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#include <string>
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#include <stack>
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#ifndef SWIG
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#include <type_traits>
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#endif
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#include "trick/checkpoint_trick_sequence_stl.hh"
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/*
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This algorithm depends on the stack container type is called "c" and is
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a protected variable. There are no guarantees this works with anything but
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the current gcc versions we are using.
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*/
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namespace Trick {
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// Empty template. This version is not used, it allows us to specialize below.
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template <typename _Tp, typename _Sequence = std::deque<_Tp>, class dummy = void >
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class stack {} ;
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// Template use for everything except strings and other STL types.
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template <typename _Tp , typename _Sequence >
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class stack<_Tp, _Sequence, typename std::enable_if< !std::is_same<_Tp,std::string>::value &&
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!std::is_base_of<Trick::STLInterface,_Tp>::value
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>::type > : public std::stack<_Tp, _Sequence> , public STLInterface {
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public:
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// default constructor
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explicit stack(const _Sequence& __c = _Sequence()) : std::stack<_Tp, _Sequence>(__c) { }
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// inherited STLInterface::checkpoint
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virtual void checkpoint( std::string obj_name ) {
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checkpoint_trick_sequence_stl( std::stack<_Tp, _Sequence>::c , obj_name , stl_id ) ;
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}
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// inherited STLInterface::restart
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virtual void restart( std::string obj_name ) {
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restore_trick_sequence_stl( std::stack<_Tp, _Sequence>::c , obj_name , stl_id ) ;
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}
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} ;
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// Specialized stack for strings
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template <typename _Tp , typename _Sequence >
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class stack<_Tp, _Sequence, typename std::enable_if<std::is_same<_Tp,std::string>::value>::type >
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: public std::stack<_Tp, _Sequence> , public STLInterface {
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public:
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// default constructor
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explicit stack(const _Sequence& __c = _Sequence()) : std::stack<_Tp, _Sequence>(__c) { }
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// inherited STLInterface::checkpoint
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virtual void checkpoint( std::string obj_name ) {
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checkpoint_trick_sequence_stl_string( std::stack<_Tp, _Sequence>::c , obj_name , stl_id ) ;
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}
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// inherited STLInterface::restart
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virtual void restart( std::string obj_name ) {
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restore_trick_sequence_stl_string( std::stack<_Tp, _Sequence>::c , obj_name , stl_id ) ;
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}
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} ;
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// Specialized stack for other Trick STL types.
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template <typename _Tp, typename _Sequence >
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class stack<_Tp, _Sequence, typename std::enable_if<std::is_base_of<Trick::STLInterface,_Tp>::value>::type >
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: public std::stack<_Tp, _Sequence> , public STLInterface {
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public:
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// default constructor
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explicit stack(const _Sequence& __c = _Sequence()) : std::stack<_Tp, _Sequence>(__c) { }
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// inherited STLInterface::checkpoint
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virtual void checkpoint( std::string obj_name ) {
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checkpoint_trick_sequence_stl_STLInterface( std::stack<_Tp, _Sequence>::c , obj_name , stl_id ) ;
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}
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// inherited STLInterface::restart
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virtual void restart( std::string obj_name ) {
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restore_trick_sequence_stl_STLInterface( std::stack<_Tp, _Sequence>::c , obj_name , stl_id ) ;
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}
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} ;
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} ;
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#endif
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