Alex Lin 71dab9ed45 Introduce Open Dynamics Engine examples
I want Trick to parse and understand ODE header files.  The ODE header files
include some typedef constructs ICG was skipping.  Added code to handle the
typedefs we did not handle before.  Also made a small change the way
TRICK_ICG_EXCLDUE and TRICK_EXCLUDE are used so that they support excluding
individual files as well as directories.
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The Trick Simulation Environment is developed at the NASA Johnson Space Center. Tricks flexible feature set enables users to build applications for all phases of space vehicle development including early vehicle design and performance evaluation, flight software development and testing, flight vehicle dynamic loads analysis, and virtual and hardware in the loop training. Tricks purpose is to provide a common set of simulation capabilities allowing the domain experts to concentrate on their domain specific models, rather than simulation-specific functions like an job ordering, input file processing, or data recording.

Installing Trick

The Installing Trick wiki page includes instructions to install Trick.

User's Guide

The full User's Guide is in the wiki pages.

Tutorial

The Trick tutorial explaining how to start using Trick can be found in the docs directory.

License

Trick is released under the NASA Open Source Agreement Version 1.3 license.

Description
Trick Simulation Environment. Trick provides a common set of simulation capabilities and utilities to build simulations automatically.
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