trick/trick_source/sim_services/Timer/test/ITimer_test.cpp
Alex Lin d3acfa5fc0 Test code does not work with new directory locations.
Adjusted all of the source code to point to the header files in their new
locations.  Adjusted the makefiles for the header locations as well.
Added .gitignore files in the test directories to ignore test object code.
2015-06-22 16:11:08 -05:00

197 lines
4.0 KiB
C++

/* Listed requirements are under requirement Trick-163 (3.7.5.2) */
/* Real-time control shall be able to use a system clock source */
#define protected public
#define TOL 2e3
#include <iostream>
#include <sys/types.h>
#include <map>
//#include <signal.h>
#include <unistd.h>
#include "gtest/gtest.h"
#include "trick/ITimer.hh"
#include "trick/GetTimeOfDayClock.hh"
#include "trick/SimObject.hh"
//#include "trick/RequirementScribe.hh"
namespace Trick {
class ITimerTest : public testing::Test {
public:
Trick::GetTimeOfDayClock dClk;
//Trick::RequirementScribe req;
double sec;
long long tim_st, tim_elap;
ITimerTest() {}
~ITimerTest() {}
virtual void SetUp() {}
virtual void TearDown() {}
};
/* Proper initialization of ITimer */
TEST_F(ITimerTest, Initialize) {
//req.add_requirement("timer");
//"The ITimer shall initialize with disabled and inactive status.");
Trick::ITimer *iTim;
iTim = new Trick::ITimer;
iTim->init();
EXPECT_FALSE(iTim->get_enabled());
EXPECT_FALSE(iTim->active);
iTim->enable();
EXPECT_TRUE(iTim->get_enabled());
iTim->disable();
EXPECT_FALSE(iTim->get_enabled());
delete iTim;
}
/* Timer not enabled; ensure no activity when starting, pausing, etc */
TEST_F(ITimerTest, TimerNotEnabled) {
//req.add_requirement("timer");
//"The ITimer shall start if and only if the ITimer is enabled to do so.");
bool active_ch, enable_ch;
Trick::ITimer *iTim;
iTim = new Trick::ITimer;
active_ch = iTim->active;
enable_ch = iTim->get_enabled();
sec = 0.05;
iTim->init();
iTim->start(sec);
EXPECT_EQ(iTim->active, active_ch);
iTim->set_active(~active_ch);
active_ch = iTim->active;
iTim->start(sec);
EXPECT_EQ(iTim->active, active_ch);
delete iTim;
}
/* Tolerance: 2 ms */
TEST_F(ITimerTest, TimerStartSuccess) {
//req.add_requirement("timer");
//"The ITimer shall sleep when commanded, thereby releasing the processor for a specified amount of time.");
sec = 0.05;
Trick::ITimer *iTim;
iTim = new Trick::ITimer;
iTim->init();
iTim->enable();
tim_st = dClk.wall_clock_time();
iTim->start(sec);
ASSERT_TRUE(iTim->active);
/* Cause simulation to wait until "sec" seconds have passed */
iTim->pause();
tim_elap = dClk.wall_clock_time() - tim_st;
EXPECT_NEAR((tim_elap+2000), sec*1e6, TOL);
delete iTim;
}
TEST_F(ITimerTest, TimerStartReset) {
//req.add_requirement("timer");
//"The ITimer shall reset to a new alarm time when commanded if the current time until alarm has not yet expired.");
sec = 0.05;
Trick::ITimer *iTim;
iTim = new Trick::ITimer;
iTim->init();
iTim->enable();
iTim->start(sec);
usleep(40000);
/* This is equivalent to saying start(2.0*sec), both are valid */
iTim->reset(2.0*sec);
//iTim->start(2.0*sec);
tim_st = dClk.wall_clock_time();
iTim->pause();
tim_elap = dClk.wall_clock_time() - tim_st;
EXPECT_NEAR((tim_elap+2000), (2*sec*1e6), TOL);
delete iTim;
}
TEST_F(ITimerTest, TimerStartStop) {
//req.add_requirement("timer");
//"The ITimer shall stop when commanded if the time until alarm has not yet expired.");
sec = 0.05;
Trick::ITimer *iTim;
iTim = new Trick::ITimer;
iTim->init();
iTim->enable();
tim_st = dClk.wall_clock_time();
iTim->start(sec);
usleep(40000);
iTim->stop();
tim_elap = dClk.wall_clock_time() - tim_st;
EXPECT_NEAR((tim_elap+2000), 40000, (TOL+4000));
//std::cout << TOL+4000 << std::endl;
EXPECT_FALSE(iTim->active);
tim_st = dClk.wall_clock_time();
iTim->pause();
tim_elap = dClk.wall_clock_time() - tim_st;
EXPECT_NEAR(tim_elap, 0, TOL);
delete iTim;
}
TEST_F(ITimerTest, TimerStartFailure) {
//req.add_requirement("timer");
//"The ITimer shall not initiate with start times that are negative or less than 10 ms");
sec = 0.05;
Trick::ITimer *iTim;
iTim = new Trick::ITimer;
iTim->init();
iTim->enable();
/*Passing negative time to elapse; expecting throw */
EXPECT_ANY_THROW(iTim->start(-sec));
/* Cannot activate timer with < 10 ms */
sec = 0.005;
iTim->start(sec);
EXPECT_FALSE(iTim->active);
delete iTim;
}
}