We pull file names out of the clang infrastructure to match where classes are defined. We use the file name to pull comments and find and process Trick header comments. Up to now clang gave us the realpath of files and when we looked up comments we already had the realpath and everything worked. In clang 3.6 in some places we are not getting the realpath anymore which confuses ICG. Added code to get the realpath of any file name we use throughout the code. refs #167 Conflicts: trick_source/codegen/Interface_Code_Gen/CommentSaver.cpp trick_source/codegen/Interface_Code_Gen/FieldVisitor.cpp
The Trick Simulation Environment is developed at the NASA Johnson Space Center. Trick’s flexible feature set enables users to build applications for all phases of space vehicle development including early vehicle design and performance evaluation, flight software development and testing, flight vehicle dynamic loads analysis, and virtual and hardware in the loop training. Trick’s purpose is to provide a common set of simulation capabilities allowing the domain experts to concentrate on their domain specific models, rather than simulation-specific functions like an job ordering, input file processing, or data recording.
Installing Trick
The Installing Trick wiki page includes instructions to install Trick.
User's Guide
The full User's Guide is in the wiki pages.
Tutorial
The Trick tutorial explaining how to start using Trick can be found in the docs directory.
License
Trick is released under the NASA Open Source Agreement Version 1.3 license.