trick/trick_source/trick_utils/connection_handlers/UDPConnection.cpp

252 lines
7.2 KiB
C++

#include "trick/UDPConnection.hh"
#include <sstream>
#include <iostream>
#include <cstring>
#include <strings.h>
#include <arpa/inet.h>
Trick::UDPConnection::UDPConnection () : UDPConnection(new SystemInterface()) {}
Trick::UDPConnection::UDPConnection (SystemInterface * system_interface) : _started(false), _initialized(false), _port(0), _hostname(""), _system_interface(system_interface), _socket(0) {}
int Trick::UDPConnection::initialize(const std::string& in_hostname, int in_port) {
if ((_socket = _system_interface->socket(AF_INET, SOCK_DGRAM, 0)) < 0) {
perror ("Server: Unable to open socket");
return -1;
}
int option_val = 1;
// Do not replicate the socket's handle if this process is forked
// Removing this will cause all kinds of problems when starting a variable server client via input file
_system_interface->fcntl(_socket, F_SETFD, FD_CLOEXEC);
// Allow socket's bound address to be used by others
if (_system_interface->setsockopt(_socket, SOL_SOCKET, SO_REUSEADDR, (const char *) &option_val, (socklen_t) sizeof(option_val)) != 0) {
perror("Server: Could not set socket to reuse addr");
_system_interface->close (_socket);
return -1;
}
struct sockaddr_in s_in;
memset(&s_in, 0 , sizeof(struct sockaddr_in)) ;
// Look up the hostname
char name[80];
gethostname(name, (size_t) 80);
struct hostent *ip_host ;
socklen_t s_in_size = sizeof(s_in) ;
s_in.sin_family = AF_INET;
if (in_hostname == "" || in_hostname == "localhost" || in_hostname == "127.0.0.1" || strcmp(in_hostname.c_str(),name) == 0) {
s_in.sin_addr.s_addr = INADDR_ANY;
_hostname = std::string(name);
} else if ( inet_pton(AF_INET, in_hostname.c_str(), (struct in_addr *)&s_in.sin_addr.s_addr) == 1 ) {
/* numeric character string address */
_hostname = in_hostname;
} else if ( (ip_host = gethostbyname(in_hostname.c_str())) != NULL ) {
/* some name other than the default name was given */
memcpy((void *) &(s_in.sin_addr.s_addr), (const void *) ip_host->h_addr, (size_t) ip_host->h_length);
_hostname = in_hostname;
} else {
perror("UDP socket: Could not determine source address");
return -1 ;
}
// Set port
s_in.sin_port = htons((short) in_port);
// Bind to socket
if (_system_interface->bind(_socket, (struct sockaddr *)&s_in, sizeof(s_in)) < 0) {
perror("UDP socket: Could not bind to socket");
_system_interface->close (_socket);
return -1;
}
// Check that correct port was bound to
_system_interface->getsockname( _socket , (struct sockaddr *)&s_in, &s_in_size) ;
int bound_port = ntohs(s_in.sin_port);
if (in_port != 0 && bound_port != in_port) {
std::cerr << "UDP socket: Could not bind to requested port " << in_port << std::endl;
_system_interface->close(_socket);
return -1;
}
// Save port number
_port = bound_port;
setBlockMode(false);
// Done!
_initialized = true;
return 0;
}
int Trick::UDPConnection::start() {
// We've already set everything up, just make sure it was successful
if (_initialized) {
_started = true;
return 0;
}
return -1;
}
int Trick::UDPConnection::write (char * message, int size) {
if (!_started)
return -1;
socklen_t sock_size = sizeof(_remote_serv_addr);
return _system_interface->sendto(_socket, message, size, 0, (struct sockaddr *) &_remote_serv_addr, sock_size );
}
int Trick::UDPConnection::write (const std::string& message) {
if (!_started)
return -1;
char send_buf[message.length()+1];
strcpy (send_buf, message.c_str());
socklen_t sock_size = sizeof(_remote_serv_addr);
return _system_interface->sendto(_socket, send_buf, message.length(), 0, (struct sockaddr *) &_remote_serv_addr, sock_size );
}
int Trick::UDPConnection::read (std::string& message, int max_len) {
if (!_started)
return 0;
char incoming_msg[max_len];
int nbytes = _system_interface->recvfrom( _socket, incoming_msg, MAX_CMD_LEN, MSG_PEEK, NULL, NULL ) ;
if (nbytes == 0 ) {
return 0;
}
if (nbytes == -1) {
if (errno == EAGAIN || errno == EWOULDBLOCK) {
// There's nothing ready in the socket, just return an empty string
message = "";
return 0;
}
// Otherwise, some other system error has occurred. Return an error.
return -1;
}
/* find the last newline that is present on the socket */
incoming_msg[nbytes] = '\0' ;
char *last_newline = rindex( incoming_msg , '\n') ;
/* if there is a newline then there is a complete command on the socket */
if ( last_newline != NULL ) {
socklen_t sock_size = sizeof(_remote_serv_addr);
/* Save the remote host information so we know where to send replies */
/* only remove up to (and including) the last newline on the socket */
int size = last_newline - incoming_msg + 1;
nbytes = _system_interface->recvfrom( _socket, incoming_msg, size, 0 , (struct sockaddr *) &_remote_serv_addr, &sock_size ) ;
} else {
nbytes = 0 ;
}
std::stringstream msg_stream;
if ( nbytes > 0 ) {
// Strip out \r characers
int msg_len = nbytes ;
incoming_msg[msg_len] = '\0' ;
for( int ii = 0 , jj = 0 ; ii <= msg_len ; ii++ ) {
if ( incoming_msg[ii] != '\r' ) {
msg_stream << incoming_msg[ii] ;
}
}
}
message = msg_stream.str();
return message.size();
}
int Trick::UDPConnection::disconnect () {
if (!_initialized) {
return -1;
}
_system_interface->shutdown(_socket, SHUT_RDWR);
_system_interface->close (_socket);
_initialized = false;
_started = false;
return 0;
}
int Trick::UDPConnection::setBlockMode(bool blocking) {
int flag = _system_interface->fcntl(_socket, F_GETFL, 0);
if (flag == -1) {
std::string error_message = "Unable to get flags for fd " + std::to_string(_socket);
perror (error_message.c_str());
return -1;
}
if (blocking) {
flag &= ~O_NONBLOCK;
} else {
flag |= O_NONBLOCK;
}
if (_system_interface->fcntl(_socket, F_SETFL, flag) == -1) {
std::string error_message = "Unable to set fd " + std::to_string(_socket) + " block mode to " + std::to_string(blocking);
perror (error_message.c_str());
return -1;
}
return 0;
}
int Trick::UDPConnection::restart() {
_system_interface = new SystemInterface();
return 0;
}
bool Trick::UDPConnection::isInitialized() {
return _started;
}
int Trick::UDPConnection::getPort() {
return _port;
}
std::string Trick::UDPConnection::getHostname() {
return _hostname;
}
std::string Trick::UDPConnection::getClientTag () {
return _client_tag;
}
int Trick::UDPConnection::setClientTag (std::string tag) {
_client_tag = tag;
return 0;
}
std::string Trick::UDPConnection::getClientHostname() {
if (!_initialized) {
return "";
}
return inet_ntoa(_remote_serv_addr.sin_addr);
}
int Trick::UDPConnection::getClientPort() {
if (!_initialized) {
return 0;
}
return ntohs(_remote_serv_addr.sin_port);
}