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Trick Simulation Environment. Trick provides a common set of simulation capabilities and utilities to build simulations automatically.
1d0e324c6f
* Fix a variety of bugs found in dllist.c while addressing Issue #1559. * Added More descriptive error messages. * Wrote google-test based unit tests for the DLL List library. * Deleted old, incomplete test program. * Added new function DLL_ListContainsPos which determines whether the given list contains the node at the given pos. * DLLFind bug: Added check to determine whether a compare function has been specified, and emit an error message if it hasn’t. * DLL_FindIndex bug: Corrected bounds checking. * DLL_GetAt bug: Added check to ensure that the specified pos is actually in the given list. * DLL_SetAt bug: Added check to ensure that the specified pos is actually in the given list. * DLL_RemoveAt: corrected logic mistake in NULL ptr check. Added check to ensure that the specified pos is actually in the given list. * DLL_InsertBefore bug: element count not correctly updated. * DLL_InsertAfter: next and prev ptrs not correctly updated, which corrupted the list. * DLL_GetNext bug: logic error in NULL ptr checks. Added check to ensure that the specified pos is actually in the given list. * DLL_GetPrev bug: logic error in NULL ptr checks. Added check to ensure that the specified pos is actually in the given list. * DLL_AddHead: Fixed NULL check logic error. * DLL_AddTail: Fixed NULL check logic error. * Address review comments, remove extraneous make target. * Change false to 0 in dllist.c |
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.github/workflows | ||
autoconf | ||
bin | ||
CMakeModules | ||
CMakeTestFiles | ||
docs | ||
doxygen | ||
include/trick | ||
libexec/trick | ||
share | ||
test | ||
trick_sims | ||
trick_source | ||
.gitattributes | ||
.gitignore | ||
CMakeLists.txt | ||
configure | ||
LICENSE | ||
Makefile | ||
README.md | ||
test_overrides.mk | ||
test_sims32.yml | ||
test_sims.yml | ||
TrickLogo_darkmode.png | ||
TrickLogo.png | ||
trickops.py | ||
trigger |
The Trick Simulation Environment, developed at the NASA Johnson Space Center, is a powerful simulation development framework that enables users to build applications for all phases of space vehicle development. Trick expedites the creation of simulations for early vehicle design, performance evaluation, flight software development, flight vehicle dynamic load analysis, and virtual/hardware in the loop training. Trick's purpose is to provide a common set of simulation capabilities that allow users to concentrate on their domain specific models, rather than simulation-specific functions like job ordering, input file processing, or data recording.
Install Guide | Tutorial | Documentation |
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Follow the installation guide to properly configure Trick on your operating system. | Complete the tutorial to become familiar with the basics. | Visit the documentation for a more complete understanding of Trick. |
Related Projects | Frequently Asked Questions | How-To Guides |
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View some of the many projects that use Trick. | Read some of the most frequently asked questions pertaining to Trick. | See a collection of how-to guides detailing common Trick processes. |
Developer Docs |
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Read detailed documentation for various Trick internals and processes. |
Trick is released under the NASA Open Source Agreement Version 1.3 license.