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14a75508a3
Changed all header file once include variables to follow the same naming convention and not start with any underscores. Also deleted old incorrect copyright notices. Also removed $Id: tags from all files. Fixes #14. Fixes #22.
161 lines
6.8 KiB
C++
161 lines
6.8 KiB
C++
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#ifndef TRICK_QUEUE_HH
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#define TRICK_QUEUE_HH
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#include <string>
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#include <queue>
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#ifndef SWIG
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#include <type_traits>
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#endif
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#include "sim_services/STL/include/checkpoint_trick_sequence_stl.hh"
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/*
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This algorithm depends on the queue container type is called "c" and is
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a protected variable. There are no guarantees this works with anything but
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the current gcc versions we are using.
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*/
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namespace Trick {
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// Empty template. This version is not used, it allows us to specialize below.
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template <typename _Tp, typename _Sequence = std::deque<_Tp>, class dummy = void >
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class queue {} ;
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// Template use for everything except strings and other STL types.
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template <typename _Tp , typename _Sequence >
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class queue<_Tp, _Sequence,
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typename std::enable_if< !std::is_same<_Tp,std::string>::value &&
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!std::is_base_of<Trick::STLInterface,_Tp>::value
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>::type > : public std::queue<_Tp, _Sequence> , public STLInterface {
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public:
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// default constructor
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explicit queue(const _Sequence& __c = _Sequence()) : std::queue<_Tp, _Sequence>(__c) { }
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// inherited STLInterface::checkpoint
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virtual void checkpoint( std::string obj_name ) {
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checkpoint_trick_sequence_stl( std::queue<_Tp, _Sequence>::c , obj_name , stl_id ) ;
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}
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// inherited STLInterface::restart
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virtual void restart( std::string obj_name ) {
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restore_trick_sequence_stl( std::queue<_Tp, _Sequence>::c , obj_name , stl_id ) ;
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}
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} ;
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// Specialized queue for strings
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template <typename _Tp , typename _Sequence >
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class queue<_Tp, _Sequence, typename std::enable_if<std::is_same<_Tp,std::string>::value>::type >
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: public std::queue<_Tp, _Sequence> , public STLInterface {
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public:
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// default constructor
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explicit queue(const _Sequence& __c = _Sequence()) : std::queue<_Tp, _Sequence>(__c) { }
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// inherited STLInterface::checkpoint
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virtual void checkpoint( std::string obj_name ) {
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checkpoint_trick_sequence_stl_string( std::queue<_Tp, _Sequence>::c , obj_name , stl_id ) ;
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}
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// inherited STLInterface::restart
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virtual void restart( std::string obj_name ) {
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restore_trick_sequence_stl_string( std::queue<_Tp, _Sequence>::c , obj_name , stl_id ) ;
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}
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} ;
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// Specialized queue for other Trick STL types.
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template <typename _Tp , typename _Sequence >
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class queue<_Tp, _Sequence, typename std::enable_if<std::is_base_of<Trick::STLInterface,_Tp>::value>::type >
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: public std::queue<_Tp, _Sequence> , public STLInterface {
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public:
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// default constructor
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explicit queue(const _Sequence& __s = _Sequence()) : std::queue<_Tp, _Sequence>(__s) { }
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// inherited STLInterface::checkpoint
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virtual void checkpoint( std::string obj_name ) {
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checkpoint_trick_sequence_stl_STLInterface( std::queue<_Tp, _Sequence>::c , obj_name , stl_id ) ;
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}
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// inherited STLInterface::restart
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virtual void restart( std::string obj_name ) {
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restore_trick_sequence_stl_STLInterface( std::queue<_Tp, _Sequence>::c , obj_name , stl_id ) ;
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}
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} ;
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/* PRIORITY QUEUE */
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// Empty template. This version is not used, it allows us to specialize below.
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template <typename _Tp, typename _Sequence = std::vector<_Tp>,
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typename _Compare = std::less<typename _Sequence::value_type> , class dummy = void >
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class priority_queue {} ;
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// Template use for everything except strings and other STL types.
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template <typename _Tp , typename _Sequence , typename _Compare >
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class priority_queue<_Tp, _Sequence, _Compare,
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typename std::enable_if< !std::is_same<_Tp,std::string>::value &&
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!std::is_base_of<Trick::STLInterface,_Tp>::value
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>::type > : public std::priority_queue<_Tp, _Sequence, _Compare> , public STLInterface {
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public:
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// default constructor
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explicit priority_queue(const _Compare& __x = _Compare(), const _Sequence& __s = _Sequence())
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: std::priority_queue<_Tp, _Sequence, _Compare>(__x, __s) { }
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// iterator constructor
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template<typename _InputIterator>
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priority_queue(_InputIterator __first, _InputIterator __last,
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const _Compare& __x = _Compare(),
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const _Sequence& __s = _Sequence())
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: std::priority_queue<_Tp, _Sequence, _Compare>(__first, __last, __x, __s) { }
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// inherited STLInterface::checkpoint
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virtual void checkpoint( std::string obj_name ) {
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checkpoint_trick_sequence_stl( std::priority_queue<_Tp, _Sequence>::c , obj_name , stl_id ) ;
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}
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// inherited STLInterface::restart
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virtual void restart( std::string obj_name ) {
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restore_trick_sequence_stl( std::priority_queue<_Tp, _Sequence>::c , obj_name , stl_id ) ;
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}
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} ;
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// Specialized priority_queue for strings
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template <typename _Tp , typename _Sequence , typename _Compare >
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class priority_queue<_Tp, _Sequence, _Compare, typename std::enable_if<std::is_same<_Tp,std::string>::value>::type >
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: public std::priority_queue<_Tp, _Sequence, _Compare> , public STLInterface {
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public:
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// default constructor
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explicit priority_queue(const _Compare& __x = _Compare(), const _Sequence& __s = _Sequence())
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: std::priority_queue<_Tp, _Sequence, _Compare>(__x, __s) { }
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// inherited STLInterface::checkpoint
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virtual void checkpoint( std::string obj_name ) {
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checkpoint_trick_sequence_stl_string( std::priority_queue<_Tp, _Sequence>::c , obj_name , stl_id ) ;
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}
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// inherited STLInterface::restart
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virtual void restart( std::string obj_name ) {
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restore_trick_sequence_stl_string( std::priority_queue<_Tp, _Sequence>::c , obj_name , stl_id ) ;
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}
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} ;
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// Specialized priority_queue for other Trick STL types.
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template <typename _Tp , typename _Sequence , typename _Compare >
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class priority_queue<_Tp, _Sequence, _Compare, typename std::enable_if<std::is_base_of<Trick::STLInterface,_Tp>::value>::type >
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: public std::priority_queue<_Tp, _Sequence, _Compare> , public STLInterface {
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public:
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// default constructor
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explicit priority_queue(const _Compare& __x = _Compare(), const _Sequence& __s = _Sequence())
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: std::priority_queue<_Tp, _Sequence, _Compare>(__x, __s) { }
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// inherited STLInterface::checkpoint
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virtual void checkpoint( std::string obj_name ) {
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checkpoint_trick_sequence_stl_STLInterface( std::priority_queue<_Tp, _Sequence>::c , obj_name , stl_id ) ;
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}
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// inherited STLInterface::restart
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virtual void restart( std::string obj_name ) {
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restore_trick_sequence_stl_STLInterface( std::priority_queue<_Tp, _Sequence>::c , obj_name , stl_id ) ;
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}
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} ;
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} ;
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#endif
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