trick/trick_sims/SIM_monte/RUN_test/gauss.py
Alex Lin 14a75508a3 Cleaning up once include variables and copyright cleanup.
Changed all header file once include variables to follow the same naming
convention and not start with any underscores.  Also deleted old
incorrect copyright notices.  Also removed $Id: tags from all files.

Fixes #14.  Fixes #22.
2015-03-23 16:03:14 -05:00

72 lines
1.9 KiB
Python

execfile("Modified_data/cannon_aero.dr")
dyn_integloop.getIntegrator(trick.Runge_Kutta_4, 6)
trick.mc_set_enabled(1)
#trick.mc_set_dry_run(1)
trick.mc_set_num_runs(50)
#trick.mc_add_range(5)
# Inline method below
# If configure trick build with -std=c++0x or -std=c++11 if available,
# can use trick.MonteVarRandom.TRICK_DEFAULT_ENGINE, or other selections.
# to use C++11 <random> pseudo-random number generators
var0 = trick.MonteVarRandom("dyn.baseball.time_to_fire_jet_1",trick.MonteVarRandom.GAUSSIAN,"s",trick.MonteVarRandom.NO_ENGINE) # NO_ENGINE is default
var0.set_seed(1)
var0.set_sigma(0.6667)
var0.set_mu(4.0)
var0.set_min(-4.0)
var0.set_max(4.0)
var0.set_min_is_relative(True) # default is True
var0.set_max_is_relative(True) # default is True
var0.set_sigma_range(0) # 1 is default, so usually set to zero to turn off the algorithm
var1 = trick.MonteVarRandom("dyn.baseball.time_to_fire_jet_2",trick.MonteVarRandom.GAUSSIAN)
var1.set_seed(2)
var1.set_sigma(0.6667)
var1.set_mu(4.0)
var1.set_min(-4.0)
var1.set_max(4.0)
var1.set_sigma_range(0)
var2 = trick.MonteVarRandom("dyn.baseball.time_to_fire_jet_3",trick.MonteVarRandom.GAUSSIAN,"s")
var2.set_seed(3)
var2.set_sigma(0.6667)
var2.set_mu(4.0)
var2.set_min(-4.0)
var2.set_max(4.0)
var2.set_sigma_range(0)
var3 = trick.MonteVarRandom("dyn.baseball.time_to_fire_jet_4",trick.MonteVarRandom.GAUSSIAN)
var3.set_seed(4)
var3.set_sigma(0.6667)
var3.set_mu(4.0)
var3.set_min(-4.0)
var3.set_max(4.0)
var3.set_sigma_range(0)
trick_mc.mc.add_variable(var0)
trick_mc.mc.add_variable(var1)
trick_mc.mc.add_variable(var2)
trick_mc.mc.add_variable(var3)
trick.mc_set_timeout(2)
dyn.baseball.pos[0] = 0.0
dyn.baseball.pos[1] = 0.0
dyn.baseball.pos[2] = 0.0
dyn.baseball.vel[0] = 43.30
dyn.baseball.vel[1] = 0.0
dyn.baseball.vel[2] = 25.0
dyn.baseball.theta = trick.attach_units("d" , -90.0)
dyn.baseball.phi = trick.attach_units("d" , 1.0)
dyn.baseball.omega0 = trick.attach_units("rev/s" , 30.0)
trick.stop(10.0)