trick/trick_source/sim_services/ThreadBase/SysThread.cpp

112 lines
3.1 KiB
C++

#include <iostream>
#include <sstream>
#include <stdio.h>
#if __linux
#include <sys/syscall.h>
#include <sys/types.h>
#include <sched.h>
#endif
#include <signal.h>
#include <algorithm>
#include <time.h>
#include "trick/SysThread.hh"
bool Trick::SysThread::shutdown_finished = false;
// Construct On First Use to avoid the Static Initialization Fiasco
pthread_mutex_t& Trick::SysThread::list_mutex() {
static pthread_mutex_t list_mutex = PTHREAD_MUTEX_INITIALIZER;
return list_mutex;
}
pthread_cond_t& Trick::SysThread::list_empty_cv() {
static pthread_cond_t list_empty_cv = PTHREAD_COND_INITIALIZER;
return list_empty_cv;
}
std::vector<Trick::SysThread *>& Trick::SysThread::all_sys_threads() {
static std::vector<SysThread *> all_sys_threads;
return all_sys_threads;
}
Trick::SysThread::SysThread(std::string in_name) : ThreadBase(in_name) {
pthread_mutex_init(&_restart_pause_mutex, NULL);
pthread_cond_init(&_thread_has_paused_cv, NULL);
pthread_cond_init(&_thread_wakeup_cv, NULL);
_thread_has_paused = true;
_thread_should_pause = false;
pthread_mutex_lock(&(list_mutex()));
all_sys_threads().push_back(this);
pthread_mutex_unlock(&(list_mutex()));
}
Trick::SysThread::~SysThread() {
pthread_mutex_lock(&(list_mutex()));
if (!shutdown_finished) {
all_sys_threads().erase(std::remove(all_sys_threads().begin(), all_sys_threads().end(), this), all_sys_threads().end());
}
pthread_mutex_unlock(&(list_mutex()));
}
int Trick::SysThread::ensureAllShutdown() {
pthread_mutex_lock(&(list_mutex()));
// Cancel all threads
for (SysThread * thread : all_sys_threads()) {
thread->cancel_thread();
}
// Join all threads
for (SysThread * thread : all_sys_threads()) {
thread->join_thread();
}
// Success!
shutdown_finished = true;
pthread_mutex_unlock(&(list_mutex()));
return 0;
}
// To be called from main thread
void Trick::SysThread::force_thread_to_pause() {
pthread_mutex_lock(&_restart_pause_mutex);
// Tell thread to pause, and wait for it to signal that it has
_thread_should_pause = true;
while (!_thread_has_paused) {
pthread_cond_wait(&_thread_has_paused_cv, &_restart_pause_mutex);
}
pthread_mutex_unlock(&_restart_pause_mutex);
}
// To be called from main thread
void Trick::SysThread::unpause_thread() {
pthread_mutex_lock(&_restart_pause_mutex);
// Tell thread to wake up
_thread_should_pause = false;
pthread_cond_signal(&_thread_wakeup_cv);
pthread_mutex_unlock(&_restart_pause_mutex);
}
// To be called from this thread
void Trick::SysThread::test_pause() {
pthread_mutex_lock(&_restart_pause_mutex) ;
if (_thread_should_pause) {
// Tell main thread that we're pausing
_thread_has_paused = true;
pthread_cond_signal(&_thread_has_paused_cv);
// Wait until we're told to wake up
while (_thread_should_pause) {
pthread_cond_wait(&_thread_wakeup_cv, &_restart_pause_mutex);
}
}
_thread_has_paused = false;
pthread_mutex_unlock(&_restart_pause_mutex) ;
}