trick/trick_sims/SIM_billiards/S_define
jmpenn ee2f824550
Disable unneeded SimObjects from default_trick_sys.sm in Trick exampl… (#1719)
* Disable unneeded SimObjects from default_trick_sys.sm in Trick example sims.

* Take out unit test disable. Add some S_defines I forgot.
2024-05-23 10:12:27 -05:00

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/************************************************************
PURPOSE:
( Simulation of Pool Table. )
LIBRARY DEPENDENCIES:
((pool_table/src/pool_table.cpp))
*************************************************************/
#define TRICK_NO_MONTE_CARLO
#define TRICK_NO_MASTERSLAVE
#define TRICK_NO_INSTRUMENTATION
#define TRICK_NO_REALTIMEINJECTOR
#define TRICK_NO_ZEROCONF
#include "sim_objects/default_trick_sys.sm"
##include "pool_table/include/pool_table.hh"
class PoolTableSimObject : public Trick::SimObject {
public:
PoolTable table;
PoolTableSimObject() {
("default_data") table.default_data() ;
("initialization") table.state_init() ;
("derivative") table.state_deriv() ;
("integration") trick_ret = table.state_integ() ;
("dynamic_event") table.collision() ;
}
};
PoolTableSimObject dyn;
IntegLoop dyn_integloop(0.001) dyn;