Removed checks on dead units conversion messenger. Units conversion
messages cannot be suppressed. Added deprecated messages to the functions
that modified the message printouts.
If we are on a Mac, use xcrun to find the standard include directories.
Some of the makefiles in data_products look for libxml2 which requires
them to get the same change as the configure script.
* Fix endl issue in variable server JSON generation. Ref #766
* Change std::endl to line feed as appropraite. #766
* Change std::endl to line feed in MemoryManager as appropriate. #766
* Change std::endl to linefeed as appropriate. #766
* Change std::endl to line feed as appropriate in JSONVariableServer. #766
* Change std::endl to line feed as appropriate in still more files. #766
std::endl flushes the output stream. The SIE functions were using it
multiple times per variable. This can have significant performance
impacts on file I/O.
In testing, the S_sie.resource file for SIM_parachute was flushed over
14000 times, each resulting in a separate write system call. With this
patch, only ~40 write calls were performed, and writing the file took
~1/3 as long.
For more information, see
https://github.com/isocpp/CppCoreGuidelines/blob/master/CppCoreGuidelines.md#Rio-endl
If real-time is off, we exit the rt_monitor function early. The frame
scheduled time was calculated after the exit call. Moved the frame
scheduled time calcuation before the exit.
* Add capability to list current variable server connections in JSON ref #678
* Add client tag to the connection info.
* Name consistency tweak in generation of JSON variable-server connection list. ref #732
* Add client IP address and port. ref #732
* Output should be going to the stringstream, not std::cout. Ref #732
The TCP_NODELAY socket option disables Nagle's algorithm on TCP sockets,
improving latency at the cost of throughput. This option is
TCP-specific, and it is an error to use it on any other kind of socket,
including UDP. It is also unnecessary, since UDP is datagram-based and
does not buffer data to be transmitted.
We know how many more elements we are going to push into ```listLogGroupIterators_``` so use that to our advantange and reserve inadvance to save on re-allocation costs.