Added a new environment variable TRICK_ICG_IGNORE_TYPES. Class/struct/enum
types found in this semicolon delimited list will not have attributes written
out.
Created a hook for the clang preprocessor. The hook does 2 things. It
keeps track to which header files we have entered and exited. Second it
searches for the use of TRICK_ICG. If we find an instance of TRICK_ICG we
mark all of the included files from this point up the chain as requiring
compensation. To compensate for using TRICK_ICG we write out the older
offset statements to get the location of variables in classes/structures.
Hey buddy. I wanted to tell you this before you heard it from someone
else...
I refactored ICG.
Now, it's gonna look a little scary at first. But I promise you'll like
it when you get used to it. It'll be fine. You can trust me. #341
The call getRBraceLoc to find the ending source location of things is gone. Replaced
it with getting the source range and get the end of that range. Also the way to
get clang/llvm 3.9 to process c++11 code required some reordering of calls in main as
well as adding some more features to be turned on.
This changes back the default behavior to not use offsetof in io_src code.
Added a flag to ICG, -c or --compat15, to globally generate offsetof statements.
Added an ENV variable that can be used to generate offsetof statements by file or directory.
Added in a warning if classes parsed at ICG time are different in size than at runtime.
Added back the code that set the offset of variables with the offsetof function. This
code is running by default. Any code that includes #ifndef TRICK_ICG in
classes/structures will want this on.
Added a flag to ICG that allows us to turn off writing of these lines. If the flag
is present, ICG may write out io_src code for private/protected variables that it could
not reach if an offsetof function was required. Code cannot have any #ifndef TRICK_ICG
present in classes/structures for this to work.
Created man pages for each executable we have in bin. Updated the
couple of man pages we did have in there. Modified trick-CP
to accept arguments. Updated the version number reported by ICG
as well.
Modified the makefile to define LIBCLANG_MAJOR, LIBCLANG_MINOR, and
LIBCLANG_PATCHLEVEL based on the llvm-config executable in the llvm
directory pointed to by the configuration. These new variable names
are independent of the __clang_major__, etc. variables we were defining
only in Linux. Using these names, we can reduce the clang version
checks to a single consistent set of version numbers. We don't have
to deal with the different version numbers assigned by Apple.
Initial checkin of using udunits for measurement units conversions. Replaced
our conversion code in ICG and swig code to use udunits.
Also added code to convert unit symbols that we used in Trick that are different
names in udunits.
Added a sim_object that will eventually allow users to specify a custom
set of files to read units information.
refs #231
ICG dies on a strdup if the the input file is empty. Added a check for
an empty input file name. We exit with an error message if there is
no input file given.
refs #229
clang changed a call in 3.8.0 from uppercase to lowercase. I changed
pp.getBuiltinInfo().InitializeBuiltins to pp.getBuiltinInfo().initializeBuiltins
refs #174
I found that in ICG I have access to the canonical type of a variable which
in most cases is the type I should process. Doing this eliminates the
need for some of the code that resolved typedefs because the canonical type
has already done that.
refs #200
Moved most generated files into the build directory. All object code,
io_src realated files, and swig related files are now in build.
Realized that ICG should be creating the makefile for the io_src
code. ICG knows which files it created.
refs #80
Added 2 flags to trick-ICG. "-o" will specify an output directory. Added this
option to the calls to trick-ICG for the Memory Manager tests. Also added
a "-m" option to create the map files ICG creates for sims. The memory manager
tests do not need these maps so we don't include the option. Added the -m option
to the sim makefile and the master makefile so we do create the map when compile
Trick core and sims.
refs #72
Found that on the Mac ICG was ignoring all of header files comments in ${TRICK_HOME}/include because it had the relative directory "include" listed as a system path. Comments were only processed if it wasn't in a system directory. Changed the check to use our function that checks to see if a header is in user or Trick code, basically the same check, but it only uses full paths and doesn't get confused with "include".
refs #63
Modified the makefile for ICG to be able to use clang from yum, fink, and manual installs. Removed the requirement for copying the clang friendly header files into Trick. However Trick will be expecting the clang header files to be in it's search path.
refs #40
Reorganized. Created a new top level include directory that will hold all of Trick's header files. Moved all of the Trick headers to this directory. Created a libexec directory that holds all of the executables that users don't need to execute directly. Changed all of the executables remaining in bin to start with "trick-". In the sim_services directories changed all source files to find the Trick headers in their new location. Since all of the include files are gone in sim_services, removed the src directories as well, moving all of the source files up a level. Moved the makefiles, docs, man, and other architecture independent files into a top level share directory. Renamed lib_${TRICK_HOST_CPU} to lib64 or lib depending on the platform we're currently on.
refs #63
The calling argument to setASTConsumer changed between clang 3.5
and 3.6. Changed the code to create a std::unique_ptr that the
call now requires and call setASTConsumer with the unique pointer.
Fixes#15