Taking in the latest er7_utils directory and adding it into Trick in the
same location it was as an external repository. Made one change to
the files_to_ICG.hh file in the repository to remove the CheckpointHelper
header files. Those go in the Trick files_to_ICG.hh file.
refs #180
After digging around the SWIG issues database I found a feature
compactdefaultargs that creates a call to functions with default
arguments like it did before. The important part is that the
code runs.
refs #176
Added a time variable that is in seconds. A created a special case
for var_add if you add "time" then this variable will be added to
the list of variables returned.
trick.var_add("time")
refs #151
Added a loop to set each 1024th byte in the recording array to 1 once the
memory has been allocated. Need to test if this is good enough to get Linux
to allocate the memory.
Added a current recording buffer pointer to use instead of using array offsets.
This should be more cpu cache efficient.
Changed the memcpy calls to direct casted integer assignments based on the size of the
parameter. If the parameter is not size 1,2,4,or 8 we fall back to a memcpy.
refs #155
Created a thread trigger container class to hold all of the various thread triggering
mechanisms. I wanted to avoid allocating/freeing trigger mechanisms. I added
an eventfd and futex trigger types. Updated SIM_threads_simple test sim to use
show how to set the thread trigger type.
refs #148
Wrote a python routine called get_value_by_ref_name that takes
a variable name string as an argument. The string is passed to
ref_attributes to find the address and returns a REF2 structure. The REF2
structure is passed to ref_to_value and the type and value of the variable
is returned in a structure. We call vval_<type> to extract the raw value
from the structure and return that to python space.
Made a couple of other bug fixes in the FieldVisior and cpp input file
example found while investigating this issue.
refs #123
Added enable/disable methods to the SimObject base class. Used
enable/disable to be consistent with the JobData class that already
had these defined.
fixes#103
defined CONFIG_MK in the trick_util makefiles to allow making those directories
without running configure first. Removed link to hs_msg.h which no longer
exists.
refs #71
I changed trick comm so that there is only one version built, not a slightly different version
if you are in or out of a sim. While I was in the trick comm code, I removed all of the
unnecessary system header file inclusions out of tc.h. I modified each of the source files
to include the system files it requires. Some sim_services files were including tc.h and
also had to be edited to add headers. I removed the stand-alone makefiles out of all
of the trick_utils directories. Finally I modified the master makefile to exclude the
trick_util directories comm, math, and units from being archived into libtrick.a. Each of
those directories will create their own library and will be included when linking a Trick sim.
refs #71
Moved the header files and the swig .i files to include/trick/swig. Adjusted the
source files and the convert_swig script to find the headers in their new
location.
refs #67
Moved the io_src code created by sim_services to sim_servivces/include. Also found some makefiles that needed to be changed to refer to the makefiles in their new locations.
refs #63
Reorganized. Created a new top level include directory that will hold all of Trick's header files. Moved all of the Trick headers to this directory. Created a libexec directory that holds all of the executables that users don't need to execute directly. Changed all of the executables remaining in bin to start with "trick-". In the sim_services directories changed all source files to find the Trick headers in their new location. Since all of the include files are gone in sim_services, removed the src directories as well, moving all of the source files up a level. Moved the makefiles, docs, man, and other architecture independent files into a top level share directory. Renamed lib_${TRICK_HOST_CPU} to lib64 or lib depending on the platform we're currently on.
refs #63