Commit Graph

1057 Commits

Author SHA1 Message Date
80fb82e9f6 Add methods in base SimObject to turn whole sim object on/off.
Added enable/disable methods to the SimObject base class.  Used
enable/disable to be consistent with the JobData class that already
had these defined.

fixes #103
2015-08-05 15:17:32 -05:00
119e7908d3 JITInput files not working
Added TRICK_SYSTEM_CXXFLAGS and TRICK_SYSTEM_CFLAGS to the gte list of
variables stored in a simulation.  These variables are used to
compile JIT input files.

refs #104
2015-08-05 14:15:39 -05:00
e692b81fdb Setting initial sim time causes lockup
Found two issues.  First is that the next call times for
all of the jobs was not calculated correctly.  Second is
that the if the user wants to sync the sim to a real time
clock interval, the initial sync to the real time clock was pausing
the full starting sim time instead of syncing to the clock
interval.

refs #99
2015-08-04 16:36:19 -05:00
5778add741 Ref #96 : Fix to many args warning. 2015-08-04 16:26:28 -05:00
36cf0a72db Fixes #96 by adding space delimiters between values. 2015-08-04 15:51:47 -05:00
c680c974f6 Refs #44 : Set precision to 15 for MonteVarFixed 2015-08-04 15:46:44 -05:00
f2ca099baf Fixes #44: Changed the MonteRun values that are used and that are recorded to be the same precision. Also increased the precision from 10 to 15 significant digits. 2015-07-29 16:56:23 -05:00
f4e0ce32b0 Can't compile ICG with --std=c++11
Removed the --std=c++11 flag.

refs #94
2015-07-29 09:50:53 -05:00
a5929dbe6c Move search for library dependencies to make_makefile
Moved the search for all library dependencies into make_makefile.
Made a couple of minor clean up edits as well.

refs #92
2015-07-24 16:16:22 -05:00
fc9c604056 Split CP up into components that can be called individually
Renamed some output file to make it more obvious what produced them.

refs #86
2015-07-23 10:30:55 -05:00
a2bc82f1e9 MemoryManager unit test needs -lpthread on Ubuntu
Added -lpthread to link line just because.

refs #91
2015-07-22 18:05:34 -05:00
b3d1a1d162 Trick should not modify TRICK_CFLAGS and TRICK_CXXFLAGS
Well sims compiled, but I forgot to test if Trick itself
would compile.  It didn't.  Added TRICK_SYSTEM_CFLAGS and
TRICK_SYSTEM_CXXFLAGS where needed.

refs #90
2015-07-22 15:34:54 -05:00
90c85c73fc Trick should not modify TRICK_CFLAGS and TRICK_CXXFLAGS
Created TRICK_SYSTEM_CFLAGS, TRICK_SYSTEM_CXXFLAGS, and TRICK_SYSTEM_SFLAGS
that Trick uses to add the Trick system includes, defines and other
compilation flags.  TRICK_CFLAGS and TRICK_CXXFLAGS are now in
full control of the user.

refs #90
2015-07-22 14:20:36 -05:00
d744eba557 Split CP up into components that can be called individually
Added a new TRICK_EXT_LIB_DIRS variable that allows users to
tell Trick about external libraries, rather than trying to
use TRICK_EXCLUDE. Added back getting multiple library dependency
sections from source files.

refs #86
2015-07-22 10:54:00 -05:00
d72555f3cc Split CP up into components that can be called individually
After about 6 unsuccessful builds I decided to run the unit tests
before checking in these files.  I fixed the integrator unit
test that was failing from a previous issue along with problems
with the sims.

refs #86
2015-07-21 15:10:40 -05:00
1bf08aeb55 Clock unit tests don't work on all platforms.
Clock unit tests don't work on virtual machine platforms.  I've
recommented them out until they can be reviewed.

refs #87
2015-07-21 14:45:19 -05:00
63179b2fa3 Split CP up into components that can be called individually
Empty header files may need build directory created for lib_deps file.
Error message in make_makefile_src was not showing file name.

refs #86
2015-07-21 14:41:30 -05:00
e438d83f2d Split CP up into components that can be called individually
Needed to add library dependencies from header files that don't have
classes/enums.  These files are the empty_io header files in ICG.

refs #86
2015-07-21 14:15:16 -05:00
13268aae32 Merge branch 'makeMaster' that splits up CP into several executable
components.
2015-07-21 09:58:15 -05:00
deac866379 Split CP up into components that can be called individually
Found some more dead code to delete.  Added a couple of progress
printouts.

refs #86
2015-07-21 09:55:53 -05:00
d7b386227a Split CP up into components that can be called individually
Fixed some library dependency bugs.  JEOD test sims compile now.

refs #86
2015-07-21 08:52:00 -05:00
dfa961808b Split CP up into components that can be called individually
First tests are working.  Changing a source file and header works
as before.  Adding library dependencies in either of these files
causes the makefile pieces to be redone.  Only tested in the ball
sim so far.

refs #86
2015-07-20 16:22:34 -05:00
e1c1bbaccf Split CP up into components that can be called individually
Initial rough checkin that partially works for the ball sim.

refs #86
2015-07-16 15:36:36 -05:00
a5e7699d40 Fixes #81: Updated other Makefiles to get tests to link 2015-07-16 15:02:33 -05:00
3a70ffb156 List libraries more than once to satisfy gcc linker 2015-07-15 17:29:10 -05:00
619d60fff7 Fixes #81: Memory Manager tests still require libtrick.a to be linked in. 2015-07-08 14:37:17 -05:00
b660aa371e Create a separate directory for simulation compiliation.
Made adjustments to accomodate differences in arguments to perform
partial linking on the Mac.

refs #80
2015-07-08 11:25:59 -05:00
5848d80bc4 Create a separate directory for simulation compiliation.
Made some adjustments for sims larger than the ball sim.
Make some changes to handle library packages such as JEOD.  Also
removed some dead code.
2015-07-08 10:33:56 -05:00
5a77824638 Create a separate directory for simulation compilation.
Functioning build directory on Linux.  Everything is going into the build directory.
All files for all steps use the full path.  this change removes the need for us to
call depend_objs to fix makefile dependencies.  Changed the makefile rules to use
more pattern rules reducing the size of make_makefile.pm and the makefile too.
Changed the output of make to show short commands for each compile line.  Setting
the variable TRICK_VERBOSE_BUILD in the environement, command line, or in S_overrides.mk
will change the output to the full printout.

refs #80
2015-07-07 14:42:58 -05:00
469be90e32 Create a separate direcotry for simulation compilation.
Moved most generated files into the build directory.  All object code,
io_src realated files, and swig related files are now in build.

Realized that ICG should be creating the makefile for the io_src
code.  ICG knows which files it created.

refs #80
2015-07-02 10:09:31 -05:00
5fb037aa00 Fixes #79: Get the Clock tests working 2015-07-01 18:21:56 -05:00
63975d9f89 Fixes #78: Changed message about configure option for TPRO CTE card. 2015-07-01 18:10:53 -05:00
5ecc7b2af0 Remove RELEASE call when rt_nap is set 2015-07-01 18:03:58 -05:00
5d219d5e2e Fixes #76: Fixed shadowed ii index. 2015-07-01 13:16:34 -05:00
03284bf97d Break the Memory Manager out of libtrick.a into libtrick_mm.a. 2015-06-30 17:57:26 -05:00
3c64d2cbe1 Remove duplicate stand-alone libraries
Removed additional stand alone rules in master makefile and the stand alone makefile in trick_utils.

refs #71
2015-06-25 14:40:18 -05:00
cf3738d3fd Memory Manager tests trying to write io_src files in sim_services/include
Added 2 flags to trick-ICG. "-o" will specify an output directory.  Added this
option to the calls to trick-ICG for the Memory Manager tests.  Also added
a "-m" option to create the map files ICG creates for sims.  The memory manager
tests do not need these maps so we don't include the option.  Added the -m option
to the sim makefile and the master makefile so we do create the map when compile
Trick core and sims.

refs #72
2015-06-24 17:49:14 -05:00
bfc197f81c Remove duplicate stand-alone libraries
defined CONFIG_MK in the trick_util makefiles to allow making those directories
without running configure first.  Removed link to hs_msg.h which no longer
exists.

refs #71
2015-06-24 17:18:06 -05:00
44736be398 Remove dupilcate stand-alone libraries
The test programs now need more than just -ltrick.

refs #71
2015-06-24 16:54:15 -05:00
03979a2079 Memory manager test programs need libtrick_units.a
Added libtrick_units.a to the linking of memory manager test programs.

refs #71
2015-06-24 16:26:11 -05:00
941eb5c1cc Remove duplicate stand-alone libraries
I changed trick comm so that there is only one version built, not a slightly different version
if you are in or out of a sim.  While I was in the trick comm code, I removed all of the
unnecessary system header file inclusions out of tc.h.   I modified each of the source files
to include the system files it requires.  Some sim_services files were including tc.h and
also had to be edited to add headers.  I removed the stand-alone makefiles out of all
of the trick_utils directories.  Finally I modified the master makefile to exclude the
trick_util directories comm, math, and units from being archived into libtrick.a.  Each of
those directories will create their own library and will be included when linking a Trick sim.

refs #71
2015-06-24 15:58:17 -05:00
67da980bdd Test code does not work with new directory locations.
somehow missed a few files.

refs #70
2015-06-22 16:56:35 -05:00
d3acfa5fc0 Test code does not work with new directory locations.
Adjusted all of the source code to point to the header files in their new
locations.  Adjusted the makefiles for the header locations as well.
Added .gitignore files in the test directories to ignore test object code.
2015-06-22 16:11:08 -05:00
5ce0658907 Make Trick Mac Homebrew friendly.
Trk2csv executables also need -lc++abi when compiling with
Homebrew.

refs #66
2015-06-17 16:24:51 -05:00
478ddbded9 Make Trick Mac Homebrew friendly.
For some reason, fxplot and gxplot are not linking now because
they are missing symbols.  Adding -lc++abi to fix it (maybe).

refs #66
2015-06-17 15:56:47 -05:00
cc49e4e4a8 Merge branch 'master' of https://github.com/nasa/Trick 2015-06-17 15:12:42 -05:00
000f101a4f Fixes #68: Changed the path where TrickDPActionController expects to find jar files 2015-06-17 15:11:29 -05:00
733d64a250 Trick swig headers don't make it to the destination directory with make install
Moved the header files and the swig .i files to include/trick/swig.  Adjusted the
source files and the convert_swig script to find the headers in their new
location.

refs #67
2015-06-17 14:07:52 -05:00
76756d450a Make Trick Mac Homebrew friendly
Copy and paste error of CXXFLAGS instead of CLANGLIBS.

refs #66
2015-06-17 10:32:20 -05:00
80091454ce Make Trick Mac Homebrew friendly
Added /usr/local to the list of search directories in the configure script
for the motif header files.  Added -lc++abi to the list of link libraries.

refs #66
2015-06-17 09:00:18 -05:00