Implmented trick-ify

This commit is contained in:
Pherring04 2024-11-25 13:21:25 -06:00
parent f9d9d6ea00
commit be8a772362
47 changed files with 710 additions and 43 deletions

238
bin/trick-ify Executable file
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@ -0,0 +1,238 @@
#!/usr/bin/perl
$my_path = $0 ;
$my_path =~ s/trick-ify// ;
$source_dir = "" ; # Base path to build header from
$header_dir = "" ; # Base path to find header files
$source_make_call = "" ; # Make call to build object files
$source_make_args = "" ; # Args to pass into default object make
$trickify_make_args = "" ; # Arguments to pass into the trickify make
$trickify_make_path = "$my_path../share/trick/makefiles/trickify.mk" ; # Path of the trickify make file
$build_s_source = 1 ; # Whether to generate a S_source
$build_trickify_src_list = 1 ; # Whether to generate a trickify_src_list
$build_trickify_obj_list = 1 ; # Whether to generate a trickify_obj_list
$full_build = 1 ; # Whether to build only ICG/Swig artifacts or entire source
$name = "trickified" ; # Name of the library
$build_type = "o" ; # Type of library to be built (o, a , so)
$debug = 0 ; # Debug info flag
$trick_home = $my_path . ".." ; # Trick directory to use for building
$skip_arg = 0 ;
foreach $argnum (0 .. $#ARGV)
{
if($skip_arg)
{
$skip_arg = 0 ;
next ;
}
$arg = $ARGV[$argnum] ;
if($arg eq "-d") # Set both source and header directory
{
$source_dir = $ARGV[$argnum + 1] ;
$header_dir = $source_dir ;
$skip_arg = 1 ;
}
elsif($arg eq "-s") # Set source directory
{
$source_dir = $ARGV[$argnum + 1] ;
$skip_arg = 1 ;
}
elsif($arg eq "-h") # Set header directory
{
$header_dir = $ARGV[$argnum + 1] ;
$skip_arg = 1 ;
}
elsif($arg eq "-ph") # Preserve S_source.hh
{
$build_s_source = 0 ;
}
elsif($arg eq "-ps") # Preserve trickify_src_list
{
$build_trickify_src_list = 0 ;
}
elsif($arg eq "-po") # Preserve trickify_obj_list
{
$build_trickify_obj_list = 0 ;
}
elsif($arg eq "-t") # Build trick artifacts only
{
$full_build = 0 ;
}
elsif($arg eq "-m") # Make call to build object files
{
$source_make_call = $ARGV[$argnum + 1] ;
$skip_arg = 1 ;
}
elsif($arg eq "-ma") # Default make call args to build object files
{
$source_make_args = $ARGV[$argnum + 1] ;
$skip_arg = 1 ;
}
elsif($arg eq "-tm") # Trickify make args
{
$trickify_make_args = $ARGV[$argnum + 1] ;
$skip_arg = 1 ;
}
elsif($arg eq "-tp") # Set trickify make path
{
$trickify_make_path = $ARGV[$argnum + 1] ;
$skip_arg = 1 ;
}
elsif($arg eq "-n") # Set the library name
{
$name = $ARGV[$argnum + 1] ;
$skip_arg = 1 ;
}
elsif($arg eq "-b") # Set library build type
{
$val = $ARGV[$argnum + 1] ;
if( ($val eq "o") or ($val eq "a") or ($val eq "so") )
{
$build_type = $ARGV[$argnum + 1] ;
}
else
{
print "Invalid build type {$val}, valid build types are {o, a, so}\n" ;
exit 1 ;
}
$skip_arg = 1 ;
}
elsif($arg eq "-v") # Verbose, print debug info
{
$debug = 1 ;
}
elsif($arg eq "-th") # Set trick home directory
{
$trick_home = $ARGV[$argnum + 1] ;
$skip_arg = 1 ;
}
else
{
print "Unrecognized argument: $arg\n" ;
exit 1 ;
}
}
if($header_dir eq "")
{
print "Must set a header directory\n" ;
exit 1 ;
}
if($source_dir eq "" and $full_build)
{
print "Must set a source directory\n" ;
exit 1 ;
}
#Set Environment Variables
if ($full_build)
{
$ENV{'FULL_TRICKIFY_BUILD'} = "1" ;
}
my @src_dirs = split ' ', $source_dir ;
$source_dir_arg = "" ;
foreach $dir (@src_dirs)
{
$source_dir_arg .= "-I " . $dir . " ";
}
$ENV{'TRICKIFY_CXX_FLAGS'} = "$source_dir_args -I $trick_home" . "/include" ;
$ENV{'TRICKIFY_OBJECT_NAME'} = "$name.$build_type" ;
$ENV{'TRICKIFY_SOURCE'} = "$source_dir" ;
$ENV{'TRICKIFY_HEADER'} = "$header_dir" ;
if ( $build_type eq o )
{
$ENV{'TRICKIFY_BUILD_TYPE'} = PLO ;
}
elsif ( $build_type eq a )
{
$ENV{'TRICKIFY_BUILD_TYPE'} = STATIC ;
}
elsif ( $build_type eq so )
{
$ENV{'TRICKIFY_BUILD_TYPE'} = SHARED ;
}
#Build the S_source.hh
if ($build_s_source)
{
print "Building S_source.hh\n" ;
$make_s_source = "python3 $my_path../share/trick/makefiles/build_trickify_S_source_hh.py" ;
print(`$make_s_source`) ;
}
#Build source file list, only if trickifying the entire library
if ($build_trickify_src_list and $full_build)
{
print "Building trickify_src_list\n" ;
$make_src_list = "python3 $my_path../share/trick/makefiles/build_trickify_src_list.py" ;
print(`$make_src_list`) ;
}
#Build array of source files
if ($full_build)
{
open ($fh, "trickify_src_list") or die "Could not open trickify_src_list: $!" ;
@src_files ;
while (my $line = <$fh>)
{
chomp $line ;
push @src_files, $line ;
}
close (fh) ;
}
#Build object files from source file list
if ($full_build)
{
print "Building object files\n" ;
if($source_make_call eq "")
{
foreach $src (@src_files)
{
$file = $src ;
$file =~ s/\Q.cpp\E$// ;
$file =~ s/\Q.c$\E$// ;
$cmd = "g++ $source_make_args -I $trick_home" . "/include -c $src -o $file.o" ;
if($debug)
{
print "Building obj file: $cmd\n" ;
}
print(`$cmd`) ;
}
}
else
{
print(`$source_make_call`) ;
}
}
#Build object file list, only if trickifying the entire library
if($build_trickify_obj_list and $full_build)
{
print "Building trickify_obj_list\n" ;
$make_obj_list = "python3 $my_path../share/trick/makefiles/build_trickify_obj_list.py" ;
print(`$make_obj_list`) ;
}
#Build trickify call
print "Begin Trickification...\n" ;
$trickify_make_call = "make $trickify_make_args -f $trickify_make_path" ;
print(`$trickify_make_call`) ;
if($debug) {
print
"TRICKIFY BUILD INFO:
header_dir = $header_dir
source_dir = $source_dir_arg
source_make_call = $source_make_call
trickify_make_args = $trickify_make_args
trickify_make_path = $trickify_make_path
build_s_source = $build_s_source
full_build = $full_build
name = $name
build_type = $build_type
trick_home = $trick_home\n" ;
}

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@ -0,0 +1,51 @@
from pathlib import Path
import os
def_header_ext = ["h", "hh", "hpp", "H", "hxx", "h++"]
def_src_ext = ["cpp", "c"]
def find_files_by_extension(loc, ext):
path = Path(loc)
files = list(path.rglob(f'*.{ext}'))
return files
def build_S_source():
loc = ""
if "TRICKIFY_HEADER" in os.environ:
loc = os.getenv("TRICKIFY_HEADER")
dirs = loc.split()
s_source = open("S_source.hh", 'w')
for path in dirs:
for ext in def_header_ext:
files = find_files_by_extension(path, ext)
for i in range(len(files)):
s_source.write('#include "' + str(files[i]) + '"\n')
def build_obj_list():
loc = ""
if "TRICKIFY_SOURCE" in os.environ:
loc = os.getenv("TRICKIFY_SOURCE")
dirs = loc.split()
obj_list = open("trickify_obj_list", 'w')
for path in dirs:
files = find_files_by_extension(path, "o")
for i in range(len(files)):
obj_list.write(str(files[i]) + '\n')
def build_src_list():
loc = ""
if "TRICKIFY_SOURCE" in os.environ:
loc = os.getenv("TRICKIFY_SOURCE")
dirs = loc.split()
src_list = open("trickify_src_list", 'w')
for path in dirs:
for ext in def_src_ext:
files = find_files_by_extension(path, ext)
for i in range(len(files)):
src_list.write(str(files[i]) + '\n')

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@ -0,0 +1,10 @@
import os
path = ""
if "TRICK_HOME" in os.environ:
path = os.getenv("TRICK_HOME")
path += "/share/trick/makefiles/build_trickify.py"
exec(open(path).read())
build_S_source()

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@ -0,0 +1,10 @@
import os
path = ""
if "TRICK_HOME" in os.environ:
path = os.getenv("TRICK_HOME")
path += "/share/trick/makefiles/build_trickify.py"
exec(open(path).read())
build_obj_list()

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@ -0,0 +1,10 @@
import os
path = ""
if "TRICK_HOME" in os.environ:
path = os.getenv("TRICK_HOME")
path += "/share/trick/makefiles/build_trickify.py"
exec(open(path).read())
build_src_list()

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@ -50,6 +50,8 @@
# The file into which generated Python modules are zipped. The default
# value is python (in the current directory).
#
# TRICKIFY_SOURCE
#
# -----------------------------------------------------------------------------
#
# EXAMPLE:
@ -105,17 +107,22 @@ include $(dir $(lastword $(MAKEFILE_LIST)))Makefile.common
BUILD_DIR := $(dir $(MAKE_OUT))
PY_LINK_LIST := $(BUILD_DIR)trickify_py_link_list
IO_LINK_LIST := $(BUILD_DIR)trickify_io_link_list
LINK_LISTS := @$(IO_LINK_LIST) @$(PY_LINK_LIST)
OBJ_LINK_LIST := trickify_obj_list
ifdef FULL_TRICKIFY_BUILD
LINK_LISTS := @$(IO_LINK_LIST) @$(PY_LINK_LIST) @$(OBJ_LINK_LIST)
else
LINK_LISTS := @$(IO_LINK_LIST) @$(PY_LINK_LIST)
endif
ifneq ($(wildcard $(BUILD_DIR)),)
SWIG_OBJECTS := $(shell cat $(PY_LINK_LIST))
IO_OBJECTS := $(shell cat $(IO_LINK_LIST))
SWIG_OBJECTS := $(shell cat $(PY_LINK_LIST))
IO_OBJECTS := $(shell cat $(IO_LINK_LIST))
endif
TRICK_CFLAGS += $(TRICKIFY_CXX_FLAGS)
TRICK_CXXFLAGS += $(TRICKIFY_CXX_FLAGS)
# Ensure we can process all headers
TRICK_EXT_LIB_DIRS := $(TRICKIFY_EXT_LIB_DIRS)
TRICK_EXT_LIB_DIRS :=
.PHONY: all
all: $(TRICKIFY_OBJECT_NAME) $(TRICKIFY_PYTHON_DIR)

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@ -6,8 +6,19 @@ include ${TRICK_HOME}/share/trick/makefiles/Makefile.common
SIM_DIRECTORIES = $(wildcard SIM_*)
UNIT_TEST_RESULTS = $(addprefix $(TRICK_HOME)/trick_test/, $(addsuffix .xml, $(SIM_DIRECTORIES)))
# The auto-generated makefile for each test does not know to call other makefiles the user may have included.
# User generated clean calls must be directly called here
# Otherwise build artifacts may not be cleaned and give misleading test results
clean_trickify:
for i in $(SIM_DIRECTORIES) ; do \
if [ -f "$$i/trickified_project/trickified/"[Mm]"akefile" ] ; then \
$(MAKE) -C $$i/trickified_project/trickified/ clean ; \
elif [ -f "$$i/models/trickified/"[Mm]"akefile" ] ; then \
$(MAKE) -C $$i/models/trickified/ clean ; \
fi \
done
clean:
clean: clean_trickify
rm -f $(UNIT_TEST_RESULTS)
- for i in $(SIM_DIRECTORIES) ; do \
if [ -f "$$i/"[Mm]"akefile" ] ; then \

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@ -1,2 +0,0 @@
include trickified_project/trickified/myproject.mk
TRICK_CXXFLAGS += -I$(CURDIR)/models

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@ -1,11 +0,0 @@
PROJECT_HOME := $(abspath $(dir $(lastword $(MAKEFILE_LIST)))/..)
TRICK_HOME := $(abspath $(PROJECT_HOME)/../../..)
export TRICKIFY_OBJECT_NAME := trickified_myproject.o
export TRICKIFY_CXX_FLAGS := -I$(PROJECT_HOME)/include -I$(TRICK_HOME)/include
all:
@$(MAKE) -s -f $(TRICK_HOME)/share/trick/makefiles/trickify.mk
clean:
@rm -rf build python trick $(TRICKIFY_OBJECT_NAME)

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@ -1,2 +0,0 @@
#include "Foo.hh"
#include "Bar.hh"

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@ -0,0 +1,4 @@
LOCAL_DIR := $(abspath $(dir $(lastword $(MAKEFILE_LIST))))
TRICK_CXXFLAGS += -I$(LOCAL_DIR)/models
include $(CURDIR)/trickified_project/trickified/myproject.mk

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@ -0,0 +1,9 @@
// @trick_parse{everything}
#include "Bar.hh"
void Bar::add() {}
void Bar::remove() {}
void Bar::restart() {}

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@ -10,8 +10,8 @@
class Bar : public Trick::Event {
int process(long long) {return 0;}
void add() {}
void remove() {}
void restart() {}
void add();
void remove();
void restart();
};

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@ -0,0 +1,9 @@
// @trick_parse{everything}
#include "Foo.hh"
void Foo::foo() {
std::cout << i++ << '\n';
}

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@ -8,8 +8,6 @@ class Foo {
int i;
void foo() {
std::cout << i++ << '\n';
}
void foo();
};

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@ -0,0 +1,15 @@
LOCAL_DIR := $(abspath $(dir $(lastword $(MAKEFILE_LIST))))
include $(LOCAL_DIR)/myproject_vars.mk
all:
@echo MAKE LOCAL_DIR $(LOCAL_DIR)
@trick-ify -d "$(LOCAL_DIR)/../include_bar $(LOCAL_DIR)/../include_foo" -b a -n trickified_myproject -v
clean:
@rm -rf build python trick $(TRICKIFY_OBJECT_NAME)
@rm -rf $(MYPROJECT_TRICK)
@rm -rf trickify_obj_list
@rm -rf trickify_src_list
@rm -rf S_source.hh
@rm -rf ../include_foo/*.o
@rm -rf ../include_bar/*.o

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@ -0,0 +1,14 @@
LOCAL_DIR := $(abspath $(dir $(lastword $(MAKEFILE_LIST))))
include $(LOCAL_DIR)/myproject_vars.mk
# Append a prerequisite to the $(SWIG_SRC) target. This will build the
# Trickified library along with the sim if it does not already exist. Using
# $(SWIG_SRC) ensures that all Trickified .i files are created before SWIG is
# run on any simulation .i files, which may %import them. Note that this does
# NOT cause the Trickified library to be rebuilt if it already exists, even if
# the Trickified source code has changed.
$(SWIG_SRC): $(MYPROJECT_TRICK)
$(MYPROJECT_TRICK):
@$(MAKE) -s -C $(MYPROJECT_HOME)/trickified

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@ -4,14 +4,15 @@
export MYPROJECT_HOME := $(abspath $(dir $(lastword $(MAKEFILE_LIST)))/..)
# Specify include paths for your headers.
MYPROJECT_INCLUDE := -I$(MYPROJECT_HOME)/include
MYPROJECT_INCLUDE := -I$(MYPROJECT_HOME)/include_bar -I$(MYPROJECT_HOME)/include_foo
# Users may set different flags for C and C++, so you should really modify both
# to be safe.
TRICK_CFLAGS += $(MYPROJECT_INCLUDE) $(MYPROJECT_SOURCE)
TRICK_CXXFLAGS += $(MYPROJECT_INCLUDE) $(MYPROJECT_SOURCE)
MYPROJECT_TRICK := $(MYPROJECT_HOME)/trickified/trickified_myproject.o
export TRICKIFY_OBJECT_NAME := trickified_myproject.a
MYPROJECT_TRICK := $(MYPROJECT_HOME)/trickified/$(TRICKIFY_OBJECT_NAME)
# Tell Trick the headers and source at this location are part of a
# Trickified project
@ -25,14 +26,3 @@ TRICK_SWIG_FLAGS += -I$(MYPROJECT_HOME)/trickified
# Link in the Trickified object
TRICK_LDFLAGS += $(MYPROJECT_TRICK)
# Append a prerequisite to the $(SWIG_SRC) target. This will build the
# Trickified library along with the sim if it does not already exist. Using
# $(SWIG_SRC) ensures that all Trickified .i files are created before SWIG is
# run on any simulation .i files, which may %import them. Note that this does
# NOT cause the Trickified library to be rebuilt if it already exists, even if
# the Trickified source code has changed.
$(SWIG_SRC): $(MYPROJECT_TRICK)
$(MYPROJECT_TRICK):
@$(MAKE) -s -C $(MYPROJECT_HOME)/trickified

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@ -0,0 +1,4 @@
sandbox.foo.i = 5
assert sandbox.foo.i == 5
foo = trick.Foo()
trick.stop(10)

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@ -0,0 +1,21 @@
#include "sim_objects/default_trick_sys.sm"
##include "Foo.hh"
##include "Bar.hh"
##include "Baz.hh"
class Sandbox : public Trick::SimObject {
public:
Foo foo;
Bar bar;
Baz baz;
Sandbox() {
(1, "scheduled") foo.foo();
}
};
Sandbox sandbox;

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@ -0,0 +1,4 @@
LOCAL_DIR := $(abspath $(dir $(lastword $(MAKEFILE_LIST))))
TRICK_CXXFLAGS += -I$(LOCAL_DIR)/models
include $(CURDIR)/trickified_project/trickified/myproject.mk

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@ -0,0 +1,9 @@
// @trick_parse{everything}
class Baz {
public:
int i;
int j;
};

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@ -0,0 +1,9 @@
// @trick_parse{everything}
#include "Bar.hh"
void Bar::add() {}
void Bar::remove() {}
void Bar::restart() {}

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@ -0,0 +1,17 @@
// @trick_parse{everything}
#include "trick/Event.hh"
/**
* Induce an `%import sim_services` statement in this class's Python module by inheriting from a
* Trick class. This allows us to test if `sys.path` contains the correct path to `sim_services.py`
* (and other modules generated during a sim build) for Trickified projects.
*/
class Bar : public Trick::Event {
int process(long long) {return 0;}
void add();
void remove();
void restart();
};

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@ -0,0 +1,9 @@
// @trick_parse{everything}
#include "Foo.hh"
void Foo::foo() {
std::cout << i++ << '\n';
}

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@ -0,0 +1,13 @@
// @trick_parse{everything}
#include <iostream>
class Foo {
public:
int i;
void foo();
};

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@ -0,0 +1,4 @@
build
python
trick
*.o

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@ -0,0 +1,15 @@
LOCAL_DIR := $(abspath $(dir $(lastword $(MAKEFILE_LIST))))
include $(LOCAL_DIR)/myproject_vars.mk
all:
@echo MAKE LOCAL_DIR $(LOCAL_DIR)
@trick-ify -d "$(LOCAL_DIR)/../include_bar $(LOCAL_DIR)/../include_foo" -b o -n trickified_myproject -v
clean:
@rm -rf build python trick $(TRICKIFY_OBJECT_NAME)
@rm -rf $(MYPROJECT_TRICK)
@rm -rf trickify_obj_list
@rm -rf trickify_src_list
@rm -rf S_source.hh
@rm -rf ../include_foo/*.o
@rm -rf ../include_bar/*.o

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@ -0,0 +1,14 @@
LOCAL_DIR := $(abspath $(dir $(lastword $(MAKEFILE_LIST))))
include $(LOCAL_DIR)/myproject_vars.mk
# Append a prerequisite to the $(SWIG_SRC) target. This will build the
# Trickified library along with the sim if it does not already exist. Using
# $(SWIG_SRC) ensures that all Trickified .i files are created before SWIG is
# run on any simulation .i files, which may %import them. Note that this does
# NOT cause the Trickified library to be rebuilt if it already exists, even if
# the Trickified source code has changed.
$(SWIG_SRC): $(MYPROJECT_TRICK)
$(MYPROJECT_TRICK):
@$(MAKE) -s -C $(MYPROJECT_HOME)/trickified

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@ -0,0 +1,28 @@
# We know this file's position relative to the root directory of the project,
# and MAKEFILE_LIST will give us the full path to this file no matter where the
# user has installed this project.
export MYPROJECT_HOME := $(abspath $(dir $(lastword $(MAKEFILE_LIST)))/..)
# Specify include paths for your headers.
MYPROJECT_INCLUDE := -I$(MYPROJECT_HOME)/include_bar -I$(MYPROJECT_HOME)/include_foo
# Users may set different flags for C and C++, so you should really modify both
# to be safe.
TRICK_CFLAGS += $(MYPROJECT_INCLUDE) $(MYPROJECT_SOURCE)
TRICK_CXXFLAGS += $(MYPROJECT_INCLUDE) $(MYPROJECT_SOURCE)
export TRICKIFY_OBJECT_NAME := trickified_myproject.o
MYPROJECT_TRICK := $(MYPROJECT_HOME)/trickified/$(TRICKIFY_OBJECT_NAME)
# Tell Trick the headers and source at this location are part of a
# Trickified project
TRICK_EXT_LIB_DIRS += :$(MYPROJECT_HOME)
# Tell Trick where to find the Python modules generated by SWIG
TRICK_PYTHON_PATH += :$(MYPROJECT_HOME)/trickified/python
# Tell SWIG where to find py_*.i files
TRICK_SWIG_FLAGS += -I$(MYPROJECT_HOME)/trickified
# Link in the Trickified object
TRICK_LDFLAGS += $(MYPROJECT_TRICK)

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@ -0,0 +1,4 @@
sandbox.foo.i = 5
assert sandbox.foo.i == 5
foo = trick.Foo()
trick.stop(10)

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@ -0,0 +1,21 @@
#include "sim_objects/default_trick_sys.sm"
##include "Foo.hh"
##include "Bar.hh"
##include "Baz.hh"
class Sandbox : public Trick::SimObject {
public:
Foo foo;
Bar bar;
Baz baz;
Sandbox() {
(1, "scheduled") foo.foo();
}
};
Sandbox sandbox;

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@ -0,0 +1,4 @@
LOCAL_DIR := $(abspath $(dir $(lastword $(MAKEFILE_LIST))))
TRICK_CXXFLAGS += -I$(LOCAL_DIR)/models
include $(CURDIR)/trickified_project/trickified/myproject.mk

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@ -0,0 +1,9 @@
// @trick_parse{everything}
class Baz {
public:
int i;
int j;
};

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@ -0,0 +1,9 @@
// @trick_parse{everything}
#include "Bar.hh"
void Bar::add() {}
void Bar::remove() {}
void Bar::restart() {}

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@ -0,0 +1,17 @@
// @trick_parse{everything}
#include "trick/Event.hh"
/**
* Induce an `%import sim_services` statement in this class's Python module by inheriting from a
* Trick class. This allows us to test if `sys.path` contains the correct path to `sim_services.py`
* (and other modules generated during a sim build) for Trickified projects.
*/
class Bar : public Trick::Event {
int process(long long) {return 0;}
void add();
void remove();
void restart();
};

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@ -0,0 +1,9 @@
// @trick_parse{everything}
#include "Foo.hh"
void Foo::foo() {
std::cout << i++ << '\n';
}

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@ -0,0 +1,13 @@
// @trick_parse{everything}
#include <iostream>
class Foo {
public:
int i;
void foo();
};

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@ -0,0 +1,4 @@
build
python
trick
*.o

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@ -0,0 +1,15 @@
LOCAL_DIR := $(abspath $(dir $(lastword $(MAKEFILE_LIST))))
include $(LOCAL_DIR)/myproject_vars.mk
all:
@echo MAKE LOCAL_DIR $(LOCAL_DIR)
@trick-ify -d "$(LOCAL_DIR)/../include_bar $(LOCAL_DIR)/../include_foo" -b so -n trickified_myproject -v -ma "-fPIC"
clean:
@rm -rf build python trick $(TRICKIFY_OBJECT_NAME)
@rm -rf $(MYPROJECT_TRICK)
@rm -rf trickify_obj_list
@rm -rf trickify_src_list
@rm -rf S_source.hh
@rm -rf ../include_foo/*.o
@rm -rf ../include_bar/*.o

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@ -0,0 +1,14 @@
LOCAL_DIR := $(abspath $(dir $(lastword $(MAKEFILE_LIST))))
include $(LOCAL_DIR)/myproject_vars.mk
# Append a prerequisite to the $(SWIG_SRC) target. This will build the
# Trickified library along with the sim if it does not already exist. Using
# $(SWIG_SRC) ensures that all Trickified .i files are created before SWIG is
# run on any simulation .i files, which may %import them. Note that this does
# NOT cause the Trickified library to be rebuilt if it already exists, even if
# the Trickified source code has changed.
$(SWIG_SRC): $(MYPROJECT_TRICK)
$(MYPROJECT_TRICK):
@$(MAKE) -s -C $(MYPROJECT_HOME)/trickified

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@ -0,0 +1,28 @@
# We know this file's position relative to the root directory of the project,
# and MAKEFILE_LIST will give us the full path to this file no matter where the
# user has installed this project.
export MYPROJECT_HOME := $(abspath $(dir $(lastword $(MAKEFILE_LIST)))/..)
# Specify include paths for your headers.
MYPROJECT_INCLUDE := -I$(MYPROJECT_HOME)/include_bar -I$(MYPROJECT_HOME)/include_foo
# Users may set different flags for C and C++, so you should really modify both
# to be safe.
TRICK_CFLAGS += $(MYPROJECT_INCLUDE) $(MYPROJECT_SOURCE)
TRICK_CXXFLAGS += $(MYPROJECT_INCLUDE) $(MYPROJECT_SOURCE)
export TRICKIFY_OBJECT_NAME := trickified_myproject.so
MYPROJECT_TRICK := $(MYPROJECT_HOME)/trickified/$(TRICKIFY_OBJECT_NAME)
# Tell Trick the headers and source at this location are part of a
# Trickified project
TRICK_EXT_LIB_DIRS += :$(MYPROJECT_HOME)
# Tell Trick where to find the Python modules generated by SWIG
TRICK_PYTHON_PATH += :$(MYPROJECT_HOME)/trickified/python
# Tell SWIG where to find py_*.i files
TRICK_SWIG_FLAGS += -I$(MYPROJECT_HOME)/trickified
# Link in the Trickified object
TRICK_LDFLAGS += $(MYPROJECT_TRICK)

View File

@ -21,8 +21,6 @@ SIM_parse_s_define:
path: test/SIM_parse_s_define
SIM_target_specific_variables:
path: test/SIM_target_specific_variables
SIM_swig_template_scoping:
path: test/SIM_swig_template_scoping
SIM_test_abstract:
path: test/SIM_test_abstract
SIM_test_inherit:
@ -114,8 +112,22 @@ SIM_threads:
runs:
RUN_test/unit_test.py:
returns: 0
SIM_trickified:
path: test/SIM_trickified
SIM_trickified_object:
path: test/SIM_trickified_object
build_args: "-t"
binary: "T_main_{cpu}_test.exe"
runs:
RUN_test/unit_test.py:
returns: 0
SIM_trickified_archive:
path: test/SIM_trickified_archive
build_args: "-t"
binary: "T_main_{cpu}_test.exe"
runs:
RUN_test/unit_test.py:
returns: 0
SIM_trickified_shared:
path: test/SIM_trickified_shared
build_args: "-t"
binary: "T_main_{cpu}_test.exe"
runs: