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Implement Event condition and action lists as array of ptrs to objects rather than contiguous arrays. ref #587 (#597)
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333a5d75ef
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@ -111,9 +111,9 @@ namespace Trick {
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/** @userdesc Last simulation time that this event ran an action.\n */
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double ran_time ; /**< trick_io(*io) trick_units(s) */
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/** Array of event's conditions.\n */
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condition_t * cond ; /**< trick_io(*io) trick_units(--) */
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condition_t ** condition_list ; /**< trick_io(*io) trick_units(--) */
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/** Array of event's actions.\n */
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action_t * act ; /**< trick_io(*io) trick_units(--) */
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action_t ** action_list ; /**< trick_io(*io) trick_units(--) */
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/**
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@brief Constructor.
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@ -66,11 +66,21 @@ Trick::IPPythonEvent::IPPythonEvent() {
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fired = false ;
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hold = false ;
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ran = false ;
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act = NULL;
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cond = NULL;
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action_list = NULL;
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condition_list = NULL;
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}
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Trick::IPPythonEvent::~IPPythonEvent() {
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for (int ii=0; ii<condition_count; ii++) {
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TMM_delete_var_a(condition_list[ii]);
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}
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TMM_delete_var_a(condition_list);
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for (int ii=0; ii<action_count; ii++) {
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TMM_delete_var_a(action_list[ii]);
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}
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TMM_delete_var_a(action_list);
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}
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void Trick::IPPythonEvent::set_python_processor(Trick::IPPython * in_ip) {
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@ -147,16 +157,16 @@ void Trick::IPPythonEvent::restart() {
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int jj ;
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for (jj=0; jj<condition_count; jj++) {
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if (cond[jj].cond_type==1) { // condition variable
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cond[jj].ref = ref_attributes((char*)cond[jj].str.c_str());
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if (condition_list[jj]->cond_type==1) { // condition variable
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condition_list[jj]->ref = ref_attributes((char*)condition_list[jj]->str.c_str());
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}
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if (cond[jj].cond_type==2) { // condition job
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cond[jj].job = exec_get_job(cond[jj].str.c_str(),1);
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if (condition_list[jj]->cond_type==2) { // condition job
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condition_list[jj]->job = exec_get_job(condition_list[jj]->str.c_str(),1);
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}
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}
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for (jj=0; jj<action_count; jj++) {
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if (act[jj].act_type!=0) { // action job
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act[jj].job = exec_get_job(act[jj].str.c_str(),1);
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if (action_list[jj]->act_type!=0) { // action job
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action_list[jj]->job = exec_get_job(action_list[jj]->str.c_str(),1);
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}
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}
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@ -204,39 +214,39 @@ int Trick::IPPythonEvent::condition(int num, std::string str, std::string commen
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/** @li Add a new condition when num is sequential, i.e. it is equal to condition_count */
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condition_count++;
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if (condition_count == 1) {
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cond = (Trick::condition_t *)TMM_declare_var_s("Trick::condition_t[1]");
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condition_list =
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(Trick::condition_t **)TMM_declare_var_s("Trick::condition_t*[1]");
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} else {
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cond = (Trick::condition_t *)TMM_resize_array_1d_a(cond, condition_count);
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condition_list =
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(Trick::condition_t **)TMM_resize_array_1d_a(condition_list, condition_count);
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}
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cond[num].fired_count = 0;
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cond[num].fired_time = -1.0;
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condition_list[num] =
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(Trick::condition_t *)TMM_declare_var_s("Trick::condition_t");
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condition_list[num]->fired_count = 0;
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condition_list[num]->fired_time = -1.0;
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}
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if ((num >=0) && (num < condition_count)) {
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/** @li This is either a new condition or user is changing the condition. */
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/** @li Initialize condition variables - default as enabled. */
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cond[num].ref = ref ;
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cond[num].job = job ;
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cond[num].enabled = true;
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cond[num].hold = false;
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cond[num].fired = false;
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condition_list[num]->ref = ref ;
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condition_list[num]->job = job ;
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condition_list[num]->enabled = true;
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condition_list[num]->hold = false;
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condition_list[num]->fired = false;
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if (ref != NULL) {
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cond[num].cond_type = 1;
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condition_list[num]->cond_type = 1;
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} else if (job != NULL) {
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cond[num].cond_type = 2;
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} else cond[num].cond_type = 0;
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cond[num].str = str;
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condition_list[num]->cond_type = 2;
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} else condition_list[num]->cond_type = 0;
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condition_list[num]->str = str;
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// comment is for display in mtv, if not supplied create a comment containing up to 50 characters of cond string
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if (comment.empty()) {
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cond[num].comment = str.substr(0,50);
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condition_list[num]->comment = str.substr(0,50);
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} else {
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cond[num].comment = comment;
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condition_list[num]->comment = comment;
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}
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// dummy must contain max conditions used in any event so it can replace any event in mtv when deleted
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#if 0
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if (num == ip->dummy_event.condition_count) {
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ip->dummy_event.condition(num, "XXX_DELETED_COND");
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}
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#endif
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} else {
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/** @li Emit an error if specified index num is not sequential. */
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message_publish(MSG_WARNING, "Event condition not added: condition number %d is not sequential.\n", num) ;
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@ -248,7 +258,7 @@ int Trick::IPPythonEvent::condition(int num, std::string str, std::string commen
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int Trick::IPPythonEvent::condition_hold_on(int num) {
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if ((num >=0) && (num < condition_count)) {
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cond[num].hold = true ;
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condition_list[num]->hold = true ;
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} else {
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message_publish(MSG_WARNING, "Event condition hold not set. Condition number %d is invalid.\n", num) ;
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}
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@ -259,7 +269,7 @@ int Trick::IPPythonEvent::condition_hold_on(int num) {
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int Trick::IPPythonEvent::condition_hold_off(int num) {
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if ((num >=0) && (num < condition_count)) {
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cond[num].hold = false ;
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condition_list[num]->hold = false ;
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} else {
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message_publish(MSG_WARNING, "Event condition hold not set. Condition number %d is invalid.\n", num) ;
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}
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@ -270,7 +280,7 @@ int Trick::IPPythonEvent::condition_hold_off(int num) {
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int Trick::IPPythonEvent::condition_enable(int num) {
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if ((num >=0) && (num < condition_count)) {
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cond[num].enabled = true ;
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condition_list[num]->enabled = true ;
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} else {
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message_publish(MSG_WARNING, "Event condition not enabled. Condition number %d is invalid.\n", num) ;
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}
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@ -281,7 +291,7 @@ int Trick::IPPythonEvent::condition_enable(int num) {
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int Trick::IPPythonEvent::condition_disable(int num) {
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if ((num >=0) && (num < condition_count)) {
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cond[num].enabled = false ;
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condition_list[num]->enabled = false ;
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} else {
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message_publish(MSG_WARNING, "Event condition not disabled. Condition number %d is invalid.\n", num) ;
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}
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@ -292,7 +302,7 @@ int Trick::IPPythonEvent::condition_disable(int num) {
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bool Trick::IPPythonEvent::condition_fired(int num) {
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if ((num >=0) && (num < condition_count)) {
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return (cond[num].fired ? true : false) ;
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return (condition_list[num]->fired ? true : false) ;
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} else {
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message_publish(MSG_WARNING, "Event condition fired state not returned. Condition number %d is invalid.\n", num) ;
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}
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@ -303,7 +313,7 @@ bool Trick::IPPythonEvent::condition_fired(int num) {
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int Trick::IPPythonEvent::condition_fired_count(int num) {
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if ((num >=0) && (num < condition_count)) {
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return (cond[num].fired_count) ;
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return (condition_list[num]->fired_count) ;
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} else {
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message_publish(MSG_WARNING, "Event condition fired count not returned. Condition number %d is invalid.\n", num) ;
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}
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@ -314,7 +324,7 @@ int Trick::IPPythonEvent::condition_fired_count(int num) {
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double Trick::IPPythonEvent::condition_fired_time(int num) {
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if ((num >=0) && (num < condition_count)) {
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return (cond[num].fired_time) ;
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return (condition_list[num]->fired_time) ;
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} else {
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message_publish(MSG_WARNING, "Event condition fired time not returned. Condition number %d is invalid.\n", num) ;
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}
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@ -325,7 +335,7 @@ double Trick::IPPythonEvent::condition_fired_time(int num) {
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std::string Trick::IPPythonEvent::condition_string(int num) {
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if ((num >=0) && (num < condition_count)) {
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return (cond[num].str) ;
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return (condition_list[num]->str) ;
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} else {
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message_publish(MSG_WARNING, "Event condition string not returned. Condition number %d is invalid.\n", num) ;
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}
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@ -386,26 +396,29 @@ int Trick::IPPythonEvent::action(int num, std::string str, std::string comment,
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/** @li Add a new action when num is sequential, i.e. it is equal to action_count */
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action_count++;
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if (action_count == 1) {
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act = (Trick::action_t *)TMM_declare_var_s("Trick::action_t[1]");
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action_list = (Trick::action_t **)TMM_declare_var_s("Trick::action_t*[1]");
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} else {
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act = (Trick::action_t *)TMM_resize_array_1d_a(act, action_count);
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action_list = (Trick::action_t **)TMM_resize_array_1d_a(action_list, action_count);
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}
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act[num].ran_count = 0;
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act[num].ran_time = -1.0;
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action_list[num] =
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(Trick::action_t *)TMM_declare_var_s("Trick::action_t");
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action_list[num]->ran_count = 0;
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action_list[num]->ran_time = -1.0;
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}
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if ((num >=0) && (num < action_count)) {
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/** @li This is either a new action or user is changing the action. */
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/** @li Initialize action variables - default as enabled. */
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act[num].job = job ;
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act[num].act_type = act_type ;
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act[num].enabled = true;
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act[num].ran = false;
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act[num].str = str;
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action_list[num]->job = job ;
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action_list[num]->act_type = act_type ;
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action_list[num]->enabled = true;
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action_list[num]->ran = false;
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action_list[num]->str = str;
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// comment is for display in mtv, if not supplied create a comment containing up to 50 characters of act string
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if (comment.empty()) {
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act[num].comment = str.substr(0,50);
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action_list[num]->comment = str.substr(0,50);
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} else {
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act[num].comment = comment;
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action_list[num]->comment = comment;
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}
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// dummy must contain max actions used in any event so it can replace any event in mtv when deleted
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#if 0
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@ -424,7 +437,7 @@ int Trick::IPPythonEvent::action(int num, std::string str, std::string comment,
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int Trick::IPPythonEvent::action_enable(int num) {
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if ((num >=0) && (num < action_count)) {
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act[num].enabled = true ;
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action_list[num]->enabled = true ;
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} else {
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message_publish(MSG_WARNING, "Event action not enabled. Action number %d is invalid.\n", num) ;
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}
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@ -435,7 +448,7 @@ int Trick::IPPythonEvent::action_enable(int num) {
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int Trick::IPPythonEvent::action_disable(int num) {
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if ((num >=0) && (num < action_count)) {
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act[num].enabled = false ;
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action_list[num]->enabled = false ;
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} else {
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message_publish(MSG_WARNING, "Event action not disabled. Action number %d is invalid.\n", num) ;
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}
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@ -446,7 +459,7 @@ int Trick::IPPythonEvent::action_disable(int num) {
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bool Trick::IPPythonEvent::action_ran(int num) {
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if ((num >=0) && (num < action_count)) {
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return (act[num].ran ? true : false) ;
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return (action_list[num]->ran ? true : false) ;
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} else {
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message_publish(MSG_WARNING, "Event action ran state not returned. Action number %d is invalid.\n", num) ;
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}
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@ -457,7 +470,7 @@ bool Trick::IPPythonEvent::action_ran(int num) {
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int Trick::IPPythonEvent::action_ran_count(int num) {
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if ((num >=0) && (num < action_count)) {
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return (act[num].ran_count) ;
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return (action_list[num]->ran_count) ;
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} else {
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message_publish(MSG_WARNING, "Event action ran count not returned. Action number %d is invalid.\n", num) ;
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}
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@ -468,7 +481,7 @@ int Trick::IPPythonEvent::action_ran_count(int num) {
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double Trick::IPPythonEvent::action_ran_time(int num) {
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if ((num >=0) && (num < action_count)) {
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return (act[num].ran_time) ;
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return (action_list[num]->ran_time) ;
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} else {
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message_publish(MSG_WARNING, "Event action ran time not returned. Action number %d is invalid.\n", num) ;
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}
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@ -486,16 +499,16 @@ int Trick::IPPythonEvent::process( long long curr_time ) {
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} else {
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// it's a read event
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active = false ;
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ip->parse(act[0].str) ;
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ip->parse(action_list[0]->str) ;
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// keep stats so mtv will show when it ran
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fired_count++ ;
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fired_time = curr_time ;
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ran = true ;
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ran_count++ ;
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ran_time = curr_time ;
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act[0].ran = true ;
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act[0].ran_count++ ;
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act[0].ran_time = curr_time ;
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action_list[0]->ran = true ;
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action_list[0]->ran_count++ ;
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action_list[0]->ran_time = curr_time ;
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}
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}
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return 0 ;
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@ -515,54 +528,54 @@ bool Trick::IPPythonEvent::process_user_event( long long curr_time ) {
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/** @li Loop thru all conditions. */
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for (ii=0; ii<condition_count; ii++) {
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/** @li Skip condition if it's been disabled. */
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if (! cond[ii].enabled ) {
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cond[ii].fired = false ;
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if (! condition_list[ii]->enabled ) {
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condition_list[ii]->fired = false ;
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continue ;
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}
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/** @li No need to evaluate condition if previously fired and hold is on. */
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if (cond[ii].hold && cond[ii].fired) {
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if (condition_list[ii]->hold && condition_list[ii]->fired) {
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;
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} else {
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/** @li Evaluate the condition and set its fired state. */
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cond[ii].fired = false ;
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condition_list[ii]->fired = false ;
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return_val = 0 ;
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if (cond[ii].ref != NULL) {
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if (condition_list[ii]->ref != NULL) {
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// if it's a variable, get it as a boolean
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if ( cond[ii].ref->pointer_present ) {
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cond[ii].ref->address = follow_address_path(cond[ii].ref) ;
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if ( condition_list[ii]->ref->pointer_present ) {
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condition_list[ii]->ref->address = follow_address_path(condition_list[ii]->ref) ;
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}
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if ( cond[ii].ref->address != NULL ) {
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return_val = *(bool *)cond[ii].ref->address ;
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if ( condition_list[ii]->ref->address != NULL ) {
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return_val = *(bool *)condition_list[ii]->ref->address ;
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}
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} else if (cond[ii].job != NULL) {
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} else if (condition_list[ii]->job != NULL) {
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// if it's a job, get its return value
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bool save_disabled_state = cond[ii].job->disabled;
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cond[ii].job->disabled = false;
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return_val = cond[ii].job->call();
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cond[ii].job->disabled = save_disabled_state;
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bool save_disabled_state = condition_list[ii]->job->disabled;
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condition_list[ii]->job->disabled = false;
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return_val = condition_list[ii]->job->call();
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condition_list[ii]->job->disabled = save_disabled_state;
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} else {
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// otherwise use python to evaluate string
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std::string full_in_string ;
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ip->parse_condition(cond[ii].str, return_val) ;
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ip->parse_condition(condition_list[ii]->str, return_val) ;
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}
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if (return_val) {
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//TODO: write to log/send_hs that trigger fired
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cond[ii].fired = true ;
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cond[ii].fired_count++ ;
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cond[ii].fired_time = curr_time ;
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condition_list[ii]->fired = true ;
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condition_list[ii]->fired_count++ ;
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condition_list[ii]->fired_time = curr_time ;
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}
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} // end evaluate condition
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/** @li If cond_all is true, only set event fired/hold after all enabled conditions evaluated. */
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if (ii==0) {
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fired = cond[ii].fired ;
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hold = cond[ii].hold ;
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fired = condition_list[ii]->fired ;
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hold = condition_list[ii]->hold ;
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} else {
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if (cond_all) {
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fired &= cond[ii].fired ;
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hold &= cond[ii].hold ;
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fired &= condition_list[ii]->fired ;
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hold &= condition_list[ii]->hold ;
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} else {
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fired |= cond[ii].fired ;
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hold |= cond[ii].hold ;
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fired |= condition_list[ii]->fired ;
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hold |= condition_list[ii]->hold ;
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}
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}
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} //end condition loop
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@ -586,37 +599,37 @@ bool Trick::IPPythonEvent::process_user_event( long long curr_time ) {
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/** @li Loop thru all actions. */
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for (ii=0; ii<action_count; ii++) {
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/** @li No need to run action if it's been disabled. */
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if (! act[ii].enabled ) {
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act[ii].ran = false ;
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if (! action_list[ii]->enabled ) {
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action_list[ii]->ran = false ;
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continue ;
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}
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/** @li Run the action and set its ran state. */
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if (act[ii].job != NULL) {
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if (action_list[ii]->job != NULL) {
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// if it's a job, do what the action type tells you
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switch (act[ii].act_type) {
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switch (action_list[ii]->act_type) {
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case 0 : // python, should not get here
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break;
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case 1 : // On
|
||||
act[ii].job->disabled = false;
|
||||
action_list[ii]->job->disabled = false;
|
||||
break;
|
||||
case 2 : // Off
|
||||
act[ii].job->disabled = true;
|
||||
action_list[ii]->job->disabled = true;
|
||||
break;
|
||||
case 3 : // Call
|
||||
bool save_disabled_state = act[ii].job->disabled;
|
||||
act[ii].job->disabled = false;
|
||||
act[ii].job->call();
|
||||
act[ii].job->disabled = save_disabled_state;
|
||||
bool save_disabled_state = action_list[ii]->job->disabled;
|
||||
action_list[ii]->job->disabled = false;
|
||||
action_list[ii]->job->call();
|
||||
action_list[ii]->job->disabled = save_disabled_state;
|
||||
break;
|
||||
}
|
||||
} else {
|
||||
// otherwise use python to evaluate string
|
||||
ip->parse(act[ii].str) ;
|
||||
ip->parse(action_list[ii]->str) ;
|
||||
}
|
||||
it_ran = true ;
|
||||
act[ii].ran = true ;
|
||||
act[ii].ran_count++ ;
|
||||
act[ii].ran_time = curr_time ;
|
||||
action_list[ii]->ran = true ;
|
||||
action_list[ii]->ran_count++ ;
|
||||
action_list[ii]->ran_time = curr_time ;
|
||||
ran = true ;
|
||||
}
|
||||
/** @li Leave event fired state on if hold is on. */
|
||||
|
Loading…
x
Reference in New Issue
Block a user