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Make MemoryManager::reset_memory and class destructors coordinate the deletion of objects. #1348
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@ -9,6 +9,7 @@
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#include <map>
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#include <string>
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#include <vector>
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#include <list>
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#include <set>
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#include <iostream>
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#include <stdexcept>
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@ -683,6 +684,8 @@ namespace Trick {
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std::vector<ALLOC_INFO*> dependencies; /**< ** list of allocations used in a checkpoint. */
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std::vector<ALLOC_INFO*> stl_dependencies; /**< ** list of allocations known to be STL checkpoint allocations */
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bool resetting_memory;
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std::list<void*> deleted_addr_list; /**< ** list of addresses that have been deleted during reset_memory(). */
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void execute_checkpoint( std::ostream& out_s );
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@ -23,6 +23,7 @@ Trick::MemoryManager::MemoryManager()
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debug_level = 0;
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hexfloat_checkpoint = 0;
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reduced_checkpoint = 1;
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resetting_memory = false;
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expanded_arrays = 0;
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// start counter at 100mil. This (hopefully) ensures all alloc'ed ids are after external variables.
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alloc_info_map_counter = 100000000 ;
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@ -295,6 +295,11 @@ void Trick::MemoryManager::reset_memory() {
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std::vector<void*> deletion_list;
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int ii, n_addrs;
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// Clear the deleted_addr_list at the start of reset memory. As delete_var() is called,
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// and resetting_memory == true, the deleted address will be added to the deleted_addr_list.
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resetting_memory = true;
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deleted_addr_list.clear();
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pthread_mutex_lock(&mm_mutex);
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for (pos=alloc_info_map.begin() ; pos!=alloc_info_map.end() ; pos++ ) {
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alloc_info = pos->second;
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@ -310,6 +315,9 @@ void Trick::MemoryManager::reset_memory() {
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delete_var( deletion_list[ii]);
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}
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resetting_memory = false;
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deleted_addr_list.clear();
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// reset counter to 100mil. This (hopefully) ensures all alloc'ed ids are after external variables.
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alloc_info_map_counter = 100000000 ;
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}
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@ -2,6 +2,7 @@
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#include <iostream>
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#include <sstream>
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#include <algorithm>
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#include <dlfcn.h>
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#include "trick/MemoryManager.hh"
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@ -38,6 +39,14 @@ int Trick::MemoryManager::delete_var(void* address ) {
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if ( alloc_info->stcl == TRICK_LOCAL ) {
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if ( alloc_info->alloc_type == TRICK_ALLOC_MALLOC ) {
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io_src_destruct_class( alloc_info );
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// The destructor that we just called MAY have deleted addresses
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// that are already planned for deletion, say during reset_memory.
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// So, keep a record of what we've recently deleted so we don't
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// to warn that we can't find it, when reset_memory also tries to
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// delete that same address.
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deleted_addr_list.push_back(address);
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free( address);
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} else if ( alloc_info->alloc_type == TRICK_ALLOC_NEW ) {
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io_src_delete_class( alloc_info );
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@ -64,10 +73,33 @@ int Trick::MemoryManager::delete_var(void* address ) {
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free(alloc_info);
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} else {
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std::stringstream message;
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message << "The MemoryManager cannot delete memory at address ["
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<< address << "] because it has no record of it.";
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emitWarning(message.str());
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// The allocation (address) we're tring to delete may have just been
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// deleted by a user's destructor (using delete_var). Check the deleted_addr_list
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// to see if the allocation was just deleted. If it was, then there's no
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// problem. If it wasn't, then the MemoryManager never knew about it, and
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// this call to delete_var() is a problem.
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if ( resetting_memory == true) {
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// Check the deleted_addr_list to see whether we recently deleted this address.
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std::list<void*>::iterator iter =
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std::find( deleted_addr_list.begin(), deleted_addr_list.end(), address );
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// If we didn't recently delete it, then there's a problem.
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if ( iter == deleted_addr_list.end() ) {
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std::stringstream message;
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message << "The MemoryManager cannot delete memory at address ["
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<< address << "] because it has no record of it. Furthermore,"
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<< " the MemoryManager has not recently deleted it while"
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<< " resetting memory for a checkpoint reload.";
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emitWarning(message.str());
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}
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} else {
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std::stringstream message;
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message << "The MemoryManager cannot delete memory at address ["
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<< address << "] because it has no record of it.";
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emitWarning(message.str());
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}
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return 1 ;
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}
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@ -21,6 +21,7 @@ int Trick::MemoryManager::read_checkpoint( std::istream *is, bool do_restore_stl
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emitError("Checkpoint restore failed.") ;
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}
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// Search for stls and restore them
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if(do_restore_stls) {
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for ( pos=alloc_info_map.begin() ; pos!=alloc_info_map.end() ; pos++ ) {
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@ -102,6 +103,11 @@ int Trick::MemoryManager::init_from_checkpoint( std::istream *is) {
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reset_memory();
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if (debug_level) {
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std::cout << std::endl << "- Reading checkpoint." << std::endl;
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std::cout.flush();
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}
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read_checkpoint( is);
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if (debug_level) {
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