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The following describes a Trick-based simulation of a model rocket under the forces of thrust,
gravity and drag, using the parameters and equations shown below.
###Thrust Force
### Thrust Force
In our model rocket simulation, we use an Estes E9 motor by default. It's thrust profile is shown below.
@ -16,7 +16,7 @@ In our model rocket simulation, we use an Estes E9 motor by default. It's thrus
| rocket.motor.thrust\_sample\_count | -- | 29 |
###Drag Force
### Drag Force
The drag on the model rocket will be calculated using the drag equation shown below:
![ForceDrag](images/F_drag_eqn.png)
@ -38,7 +38,7 @@ The drag on the model rocket will be calculated using the drag equation shown be
| g | rocket.env.gravity | m/s² | -9.81 |
| m | rocket.total\_mass | kg | Initially [Eq#2]. Updated by integration of rocket-mass-rate. |
###Mass
### Mass
As the rocket motor burns, it expels mass, at high speed. Initially the rocket
motor contains all of its propellant mass. When it burns out, it contains no propellant mass.
@ -49,7 +49,7 @@ motor contains all of its propellant mass. When it burns out, it contains no pro
| rocket.motor.propellant\_mass | kg | 0.0358 |
##Initialization
## Initialization
| Name | Units | Value |
|------------------------------|-------|-------|
@ -65,7 +65,7 @@ motor contains all of its propellant mass. When it burns out, it contains no pro
[Eq#2] **rocket.total\_mass (@t=0)** = rocket.empty\_mass + rocket.motor.total\_mass (@t=0).
##State Derivatives
## State Derivatives
| Name | Units | Value |
|-----------------------------|-------|--------|
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[Eq#7] **rocket.acceleration** = rocket.total\_force / rocket.total\_mass
##State Integration
## State Integration
| Name | Units | Value |
|------------------------|-----------|------------------------------------------------------------|
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| rocket.position | m/s² | Numerical integration of rocket.velocity. |
##Results with Default Parameterization
## Results with Default Parameterization
![Forces](images/Forces.png)