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update sim output files
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@ -710,16 +710,14 @@ You should, ultimately see :
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![Simulation Make Complete](images/SimMakeComplete.png)
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Now, take a look at the sim directory. Is there an `S_main*.exe` file ??? If so,
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cool deal. If not, scream!, then take a look at the next section "Troubleshooting A
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Bad Build". If all went well, you will notice several other files now resident in
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the `SIM_cannon_analytic` directory.
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Now, take a look at the sim directory. Is there an `S_main*.exe` file?? (* is a wildcard, instead of * you will see the name of your platform). If so, cool deal. If not, scream!, then take a look at the next section "Troubleshooting A Bad Build". If all went well, you will notice several other files now resident in the `SIM_cannon_analytic` directory.
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```bash
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% ls
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S_default.dat S_overrides.mk build
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S_define S_sie.resource makefile
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S_main_Darwin_13.exe S_source.hh trick
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Modified_data S_overrides.mk makefile
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RUN_test S_sie.resource trick.zip
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S_define S_source.hh
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S_main_<your_platform_name_here>.exe build
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```
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#### Troubleshooting A Bad Build
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