Refactored to avoid duplicate code

This commit is contained in:
Pherring04 2024-10-01 11:42:08 -05:00
parent 2202360f77
commit 448320602e
5 changed files with 36 additions and 31 deletions

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@ -93,7 +93,7 @@ namespace Trick {
@code <my_drg> = trick.DRBinary("<in_name>") @endcode
@copydoc Trick::DataRecordGroup::DataRecordGroup(string in_name)
*/
DRBinary( std::string in_name, bool register_group = true, bool configure_jobs = true ) ;
DRBinary( std::string in_name, bool register_group = true, unsigned long job_config = 0x7F ) ;
/**
@copybrief Trick::DataRecordGroup::format_specific_header

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@ -149,7 +149,7 @@ namespace Trick {
@brief Constructor that creates a new data recording group with the given @c in_name.
@param in_name - the new data recording group name
*/
DataRecordGroup( std::string in_name = "", bool configure_jobs = true ) ;
DataRecordGroup( std::string in_name = "", unsigned long job_config = 0x7F ) ;
~DataRecordGroup() ;
@ -405,6 +405,12 @@ namespace Trick {
*/
virtual int add_time_variable() ;
/**
@brief This function adds jobs to the DRG based on job_config bits. By default a DRG should be constructed with all jobs on.
@returns void
*/
virtual void configure_jobs(unsigned long job_config) ;
/** Check that a variable is supported by data recording. */
/** Variable must be a single primitive type - no STL, array, structured, string */
bool isSupportedType(REF2 * ref2, std::string& message);

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@ -22,7 +22,7 @@ PROGRAMMERS:
Other classes inherit from DRBinary. In these cases, we don't want to register the memory as DRBinary,
so register_group will be set to false.
*/
Trick::DRBinary::DRBinary( std::string in_name, bool register_group, bool configure_jobs ) : Trick::DataRecordGroup(in_name) {
Trick::DRBinary::DRBinary( std::string in_name, bool register_group, unsigned long job_config ) : Trick::DataRecordGroup(in_name, job_config) {
if ( register_group ) {
register_group_with_mm(this, "Trick::DRBinary") ;
}

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@ -54,7 +54,7 @@ Trick::DataRecordBuffer::~DataRecordBuffer() {
free(ref) ;
}
Trick::DataRecordGroup::DataRecordGroup( std::string in_name, bool configure_jobs ) :
Trick::DataRecordGroup::DataRecordGroup( std::string in_name, unsigned long job_config ) :
record(true) ,
inited(false) ,
group_name(in_name) ,
@ -104,20 +104,7 @@ Trick::DataRecordGroup::DataRecordGroup( std::string in_name, bool configure_job
For context - FrameDataRecordGroup does not want to create restart jobs,
but rather the FrameLog object which owns those DRG's will manually retsart them from the FrameLog's restart job.
*/
if(configure_jobs) {
// add_jobs_to_queue will fill in job_id later
// make the init job run after all other initialization jobs but before the post init checkpoint
// job so users can allocate memory in initialization jobs and checkpointing data rec groups will work
add_job(0, 1, (char *)"initialization", NULL, cycle, (char *)"init", (char *)"TRK", 65534) ;
add_job(0, 2, (char *)"end_of_frame", NULL, 1.0, (char *)"write_data", (char *)"TRK") ;
add_job(0, 3, (char *)"checkpoint", NULL, 1.0, (char *)"checkpoint", (char *)"TRK") ;
add_job(0, 4, (char *)"post_checkpoint", NULL, 1.0, (char *)"clear_checkpoint_vars", (char *)"TRK") ;
// run the restart job in phase 60001
add_job(0, 5, (char *)"restart", NULL, 1.0, (char *)"restart", (char *)"TRK", 60001) ;
add_job(0, 6, (char *)"shutdown", NULL, 1.0, (char *)"shutdown", (char *)"TRK") ;
write_job = add_job(0, 99, (char *)job_class.c_str(), NULL, cycle, (char *)"data_record" , (char *)"TRK") ;
}
configure_jobs(job_config);
add_time_variable() ;
}
@ -439,6 +426,30 @@ int Trick::DataRecordGroup::init() {
}
void Trick::DataRecordGroup::configure_jobs(unsigned long job_config)
{
// add_jobs_to_queue will fill in job_id later
// make the init job run after all other initialization jobs but before the post init checkpoint
// job so users can allocate memory in initialization jobs and checkpointing data rec groups will work
if(job_config & 1)
add_job(0, 1, (char *)"initialization", NULL, cycle, (char *)"init", (char *)"TRK", 65534) ;
if(job_config & 2)
add_job(0, 2, (char *)"end_of_frame", NULL, 1.0, (char *)"write_data", (char *)"TRK") ;
if(job_config & 4)
add_job(0, 3, (char *)"checkpoint", NULL, 1.0, (char *)"checkpoint", (char *)"TRK") ;
if(job_config & 8)
add_job(0, 4, (char *)"post_checkpoint", NULL, 1.0, (char *)"clear_checkpoint_vars", (char *)"TRK") ;
if(job_config & 16)
// run the restart job in phase 60001
add_job(0, 5, (char *)"restart", NULL, 1.0, (char *)"restart", (char *)"TRK", 60001) ;
if(job_config & 32)
add_job(0, 6, (char *)"shutdown", NULL, 1.0, (char *)"shutdown", (char *)"TRK") ;
if(job_config & 64)
write_job = add_job(0, 99, (char *)job_class.c_str(), NULL, cycle, (char *)"data_record" , (char *)"TRK") ;
}
int Trick::DataRecordGroup::checkpoint() {
unsigned int jj ;

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@ -9,19 +9,7 @@
-# All instances get the end_of_frame frame_log_clear job.
*/
Trick::FrameDataRecordGroup::FrameDataRecordGroup( int in_thread_id , std::string in_name )
: Trick::DRBinary(in_name, false, false) , thread_id(in_thread_id ) {
// add_jobs_to_queue will fill in job_id later
// make the init job run after all other initialization jobs but before the post init checkpoint
// job so users can allocate memory in initialization jobs and checkpointing data rec groups will work
add_job(0, 1, (char *)"initialization", NULL, cycle, (char *)"init", (char *)"TRK", 65534) ;
add_job(0, 2, (char *)"end_of_frame", NULL, 1.0, (char *)"write_data", (char *)"TRK") ;
add_job(0, 3, (char *)"checkpoint", NULL, 1.0, (char *)"checkpoint", (char *)"TRK") ;
add_job(0, 4, (char *)"post_checkpoint", NULL, 1.0, (char *)"clear_checkpoint_vars", (char *)"TRK") ;
// run the restart job in phase 60001
add_job(0, 6, (char *)"shutdown", NULL, 1.0, (char *)"shutdown", (char *)"TRK") ;
write_job = add_job(0, 99, (char *)job_class.c_str(), NULL, cycle, (char *)"data_record" , (char *)"TRK") ;
: Trick::DRBinary(in_name, false, 0x6F) , thread_id(in_thread_id ) {
if ( thread_id > 0 ) {
add_job(thread_id, 1000, (char *)"top_of_frame", NULL, 1.0, (char *)"start_timer", (char *)"TRK", 1) ;
// Frame logging uses phase 65533 in FrameLog.ccp. Stop the timer just before that.