Initial work on some base header files

This commit is contained in:
Pherring04 2024-07-25 12:44:03 -05:00
parent 92b0168b7b
commit 401c93cc1b
10 changed files with 1040 additions and 0 deletions

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Entity
:Objects
-Parts
:Organism
-BodyParts
Shapes
:Circle, Triangle, Rectangle
:Parts
:BodyParts
:Various Specific BodyParts

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all:
mvn package
clean:
rm -rf build

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<?xml version="1.0" encoding="UTF-8"?>
<project xmlns="http://maven.apache.org/POM/4.0.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
xsi:schemaLocation="http://maven.apache.org/POM/4.0.0 http://maven.apache.org/xsd/maven-4.0.0.xsd">
<modelVersion>4.0.0</modelVersion>
<groupId>trick-java</groupId>
<artifactId>trick-java</artifactId>
<version>23.0.0-beta</version>
<name>trick-java</name>
<url>https://github.com/nasa/trick</url>
<properties>
<project.build.sourceEncoding>UTF-8</project.build.sourceEncoding>
<maven.compiler.source>1.8</maven.compiler.source>
<maven.compiler.target>1.8</maven.compiler.target>
</properties>
<dependencies>
<dependency>
<groupId>junit</groupId>
<artifactId>junit</artifactId>
<version>4.13.1</version>
<scope>test</scope>
</dependency>
</dependencies>
<build>
<finalName>WaterClockDisplay</finalName>
<directory>build</directory>
<plugins>
<plugin>
<groupId>org.apache.maven.plugins</groupId>
<artifactId>maven-javadoc-plugin</artifactId>
<version>3.1.1</version>
<configuration>
<javadocExecutable>${java.home}/bin/javadoc</javadocExecutable>
<destDir>../../share/doc/trick/java</destDir>
</configuration>
</plugin>
</plugins>
<pluginManagement><!-- lock down plugins versions to avoid using Maven defaults (may be moved to parent pom) -->
<plugins>
<!-- clean lifecycle, see https://maven.apache.org/ref/current/maven-core/lifecycles.html#clean_Lifecycle -->
<plugin>
<artifactId>maven-clean-plugin</artifactId>
<version>3.1.0</version>
</plugin>
<!-- default lifecycle, jar packaging: see https://maven.apache.org/ref/current/maven-core/default-bindings.html#Plugin_bindings_for_jar_packaging -->
<plugin>
<artifactId>maven-resources-plugin</artifactId>
<version>3.0.2</version>
</plugin>
<plugin>
<artifactId>maven-compiler-plugin</artifactId>
<version>3.8.0</version>
<configuration>
<compilerArgs>
<arg>-g</arg>
<arg>-Xlint:unchecked</arg>
<arg>-Xlint:deprecation</arg>
</compilerArgs>
</configuration>
</plugin>
<plugin>
<!-- Build an executable JAR -->
<groupId>org.apache.maven.plugins</groupId>
<artifactId>maven-jar-plugin</artifactId>
<version>3.1.0</version>
<configuration>
<archive>
<manifest>
<addClasspath>true</addClasspath>
<classpathPrefix>lib/</classpathPrefix>
<mainClass>WaterClockDisplay</mainClass>
</manifest>
</archive>
</configuration>
</plugin>
<plugin>
<artifactId>maven-surefire-plugin</artifactId>
<version>2.22.1</version>
</plugin>
<plugin>
<artifactId>maven-install-plugin</artifactId>
<version>2.5.2</version>
</plugin>
<plugin>
<artifactId>maven-deploy-plugin</artifactId>
<version>2.8.2</version>
</plugin>
<!-- site lifecycle, see https://maven.apache.org/ref/current/maven-core/lifecycles.html#site_Lifecycle -->
<plugin>
<artifactId>maven-site-plugin</artifactId>
<version>3.7.1</version>
</plugin>
<!--
<plugin>
<artifactId>maven-project-info-reports-plugin</artifactId>
<version>3.0.0</version>
</plugin>
-->
</plugins>
</pluginManagement>
</build>
</project>

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import java.awt.Color;
import java.awt.Graphics2D;
import java.awt.Graphics;
import java.awt.RenderingHints;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import java.io.BufferedOutputStream;
import java.io.BufferedReader;
import java.io.DataOutputStream;
import java.io.IOException;
import java.io.InputStreamReader;
import java.net.Socket;
import java.util.*;
import javax.swing.BoxLayout;
import javax.swing.JButton;
import javax.swing.JFrame;
import javax.swing.JLabel;
import javax.swing.JPanel;
import javax.swing.JSlider;
import javax.swing.event.ChangeEvent;
import javax.swing.event.ChangeListener;
import javax.sound.sampled.*;
import java.net.URL;
import java.awt.event.KeyEvent;
import java.awt.event.KeyListener;
import java.awt.geom.AffineTransform;
import java.awt.geom.Area;
import java.awt.geom.Rectangle2D;
import java.awt.Font;
import javax.swing.text.NumberFormatter;
import java.text.NumberFormat;
import javax.swing.JFormattedTextField;
import java.awt.Dimension;
import javax.swing.BorderFactory;
import javax.swing.border.EtchedBorder;
import java.awt.Component;
class ScenePoly {
public Color color;
public int n;
public double[] x;
public double[] y;
}
class RangeView extends JPanel {
private int scale;
private Color bucket_color;
private Color spout_color;
private Color water_color;
private Color float_color;
private Color clock_color;
private Color clock_display_color;
private Color tick_color;
private Color gear_color;
// Origin of world coordinates in jpanel coordinates.
private int worldOriginX;
private int worldOriginY;
private double spout_rate;
private double overflow_rate;
private double intake_depth;
private double timer_depth;
private double intake_lvl;
private double timer_lvl;
private double intake_vol;
private double timer_vol;
private double spout_height;
private double overflow_height;
private double input_flow;
private int current_tick;
private double clock_float_height;
// Controls
private double input_flow_select;
public boolean new_input_flow;
/**
* Class constructor.
*/
public RangeView( int mapScale) {
setScale(mapScale);
spout_rate = 0.0;
overflow_rate = 0.0;
intake_depth = 0.0;
timer_depth = 0.0;
intake_lvl = 0.0;
timer_lvl = 0.0;
intake_vol = 0.0;
timer_vol = 0.0;
spout_height = 0.0;
overflow_height = 0.0;
input_flow = 0.0;
input_flow_select = 0.0;
current_tick = 0;
new_input_flow = false;
bucket_color = new Color(150,75,0);
spout_color = new Color(128,128,128);
water_color = new Color(0,0,128);
float_color = new Color(0,0,0);
clock_color = new Color(204,204,0);
clock_display_color = new Color(192,192,192);
tick_color = new Color(0,0,0);
gear_color = new Color(128,128,128);
workPolyX = new int[150];
workPolyY = new int[150];
tooth = new ScenePoly();
tooth.color = float_color;
tooth.x = new double[] { 0, -0.15, -0.25 , -0.15 , 0 };
tooth.y = new double[] { 0, 0 , 0.075 , 0.15 , 0.15 };
tooth.n = 5;
clock_float_height = 8;
}
private ScenePoly gear;
private ScenePoly tooth;
private int[] workPolyX, workPolyY;
public void fillSceneRect(Graphics2D g2d, Color color, double x, double y, double w, double h) {
g2d.setPaint(color);
g2d.fillRect( (int)(worldOriginX+scale*(x)), (int)(worldOriginY-scale*(y)), (int)(scale*w), (int)(scale*h));
}
public void fillScenePoly(Graphics2D g, ScenePoly p, double angle_r , double x, double y) {
for (int ii = 0; ii < p.n; ii++) {
workPolyX[ii] = (int)(worldOriginX + scale *
( Math.cos(angle_r) * p.x[ii] - Math.sin(angle_r) * p.y[ii] + x));
workPolyY[ii] = (int)(worldOriginY - scale *
( Math.sin(angle_r) * p.x[ii] + Math.cos(angle_r) * p.y[ii] + y));
}
g.setPaint(p.color);
g.fillPolygon(workPolyX, workPolyY, p.n);
}
public void fillSceneOval(Graphics2D g2d, Color color, double x, double y, double w, double h) {
g2d.setPaint(color);
g2d.fillOval( (int)(worldOriginX+scale*(x-w/2)), (int)(worldOriginY-scale*(y+h/2)), (int)(scale*w), (int)(scale*h));
}
public void setSpoutRate(double x) {
spout_rate = x;
}
public void setOverflowRate(double x) {
overflow_rate = x;
}
public void setIntakeDepth(double x) {
intake_depth = x;
}
public void setTimerDepth(double x) {
timer_depth = x;
}
public void setIntakeWarerLevel(double x) {
intake_lvl = x;
}
public void setTimerWarerLevel(double x) {
timer_lvl = x;
}
public void setIntakeWaterVol(double x) {
intake_vol = x;
}
public void setTimerWaterLevel(double x) {
timer_vol = x;
}
public void setSpoutHeight(double x) {
spout_height = x;
}
public void setOverflowHeight(double x) {
overflow_height = x;
}
public void setInputFlow(double x) {
input_flow = x;
}
public void setInputFlowSelect(double x) {
input_flow_select = x;
}
public double getInputFlowSelect() {
return input_flow_select;
}
public void setCurrentTick(int x) {
current_tick = x;
}
public void setScale (int mapScale) {
if (mapScale < 2) {
scale = 2;
} else if (mapScale > 128) {
scale = 128;
} else {
scale = mapScale;
}
repaint();
}
private void doDrawing(Graphics g) {
Graphics2D g2d = (Graphics2D) g;
RenderingHints rh = new RenderingHints(
RenderingHints.KEY_ANTIALIASING,
RenderingHints.VALUE_ANTIALIAS_ON);
rh.put(RenderingHints.KEY_RENDERING,
RenderingHints.VALUE_RENDER_QUALITY);
int width = getWidth();
int height = getHeight();
worldOriginX = (width/2) - (int)(scale * 0);
worldOriginY = (height/2) + (int)(scale * 0);
// Draw intake Bucket
double bucket_length = 2.0;
double bucket_width = 0.15;
double intake_bucket_origin_x = 4;
double intake_bucket_origin_y = 1.7;
double intake_bucket_left_wall_x = intake_bucket_origin_x - bucket_length - bucket_width;
double intake_bucket_bottom_x = intake_bucket_origin_x - bucket_length - bucket_width;
double intake_bucket_bottom_y = intake_bucket_origin_y - bucket_length;
double spout_width = 0.175;
double spout_length = 1.0;
double spout_pipe_x = intake_bucket_left_wall_x - spout_length + bucket_width;
double spout_pipe_y = intake_bucket_origin_y - bucket_length + spout_width + ((spout_height / intake_depth) * bucket_length) - spout_width/2;
double overflow_pipe_x = intake_bucket_origin_x;
double overflow_pipe_y = intake_bucket_origin_y - bucket_length + spout_width + ((overflow_height / intake_depth) * bucket_length) - spout_width/2;
fillSceneRect( g2d,
bucket_color,
intake_bucket_origin_x,
intake_bucket_origin_y,
bucket_width,
bucket_length);
fillSceneRect( g2d,
bucket_color,
intake_bucket_bottom_x,
intake_bucket_bottom_y,
bucket_length + (2 * bucket_width),
bucket_width);
fillSceneRect( g2d,
bucket_color,
intake_bucket_left_wall_x,
intake_bucket_origin_y,
bucket_width,
bucket_length);
fillSceneRect( g2d,
spout_color,
overflow_pipe_x,
overflow_pipe_y,
spout_length,
spout_width);
fillSceneRect( g2d,
spout_color,
spout_pipe_x,
spout_pipe_y,
spout_length,
spout_width);
//Draw timer bucket
double timer_bucket_origin_x = 1.3;
double timer_bucket_origin_y = -0.5;
double timer_bucket_left_wall_x = timer_bucket_origin_x - bucket_length - bucket_width;
double timer_bucket_bottom_x = timer_bucket_origin_x - bucket_length - bucket_width;
double timer_bucket_bottom_y = timer_bucket_origin_y - bucket_length;
fillSceneRect( g2d,
bucket_color,
timer_bucket_origin_x,
timer_bucket_origin_y,
bucket_width,
bucket_length);
fillSceneRect( g2d,
bucket_color,
timer_bucket_bottom_x,
timer_bucket_bottom_y,
bucket_length + (2 * bucket_width),
bucket_width);
fillSceneRect( g2d,
bucket_color,
timer_bucket_left_wall_x,
timer_bucket_origin_y,
bucket_width,
bucket_length);
//Draw water flow
double flow_width = 0.15;
double spout_flow_height = intake_bucket_origin_y - timer_bucket_origin_y + (bucket_length - (intake_bucket_origin_y - spout_pipe_y)) - spout_width/2;
double overflow_height = 20;
if (spout_rate != 0.0) {
fillSceneRect( g2d,
water_color,
intake_bucket_left_wall_x - spout_length + bucket_width - flow_width + 0.015,
spout_pipe_y - spout_width/2,
flow_width,
spout_flow_height);
}
if (overflow_rate != 0.0) {
fillSceneRect( g2d,
water_color,
intake_bucket_origin_x + spout_length,
overflow_pipe_y - spout_width/2,
flow_width,
overflow_height);
}
//Draw water level
double intake_capacity = intake_lvl / intake_depth;
double intake_offset = ((1 - intake_capacity) * bucket_length) ;
double timer_capacity = timer_lvl / timer_depth;
double timer_offset = ((1 - timer_capacity) * bucket_length) ;
fillSceneRect( g2d,
water_color,
intake_bucket_origin_x - bucket_length - 0.01,
intake_bucket_origin_y - intake_offset,
bucket_length + 0.03,
intake_capacity * bucket_length);
//fill in pixel gaps due to rounding error
if(intake_lvl > 0.0) {
fillSceneRect( g2d,
water_color,
intake_bucket_origin_x - bucket_length - 0.01,
intake_bucket_origin_y - bucket_length + 0.05,
bucket_length + 0.03,
0.05);
}
fillSceneRect( g2d,
water_color,
timer_bucket_origin_x - bucket_length - 0.01,
timer_bucket_origin_y - timer_offset,
bucket_length + 0.03,
timer_capacity * bucket_length);
//fill in pixel gaps due to rounding error
if(timer_lvl > 0.0) {
fillSceneRect( g2d,
water_color,
timer_bucket_origin_x - bucket_length - 0.01,
timer_bucket_origin_y - bucket_length + 0.05,
bucket_length + 0.03,
0.075);
}
//Draw external source pipe
fillSceneRect( g2d,
spout_color,
intake_bucket_origin_x - bucket_length/4,
intake_bucket_origin_y + 0.8,
7,
spout_width);
if(input_flow > 0) {
fillSceneRect( g2d,
water_color,
intake_bucket_origin_x - bucket_length/4 - flow_width + 0.03,
intake_bucket_origin_y + 0.8 - spout_width/2,
flow_width,
0.815 + bucket_length - spout_width/2);
}
//Draw float
double float_base_height = 0.25;
fillSceneRect( g2d,
float_color,
timer_bucket_origin_x - bucket_length + bucket_length/4,
timer_bucket_origin_y - timer_offset + float_base_height,
bucket_length/2,
0.25);
double float_arm_origin_x = timer_bucket_origin_x - bucket_length + bucket_length * 0.45;
double float_arm_origin_y = timer_bucket_origin_y - timer_offset + clock_float_height + float_base_height;
fillSceneRect( g2d,
float_color,
float_arm_origin_x,
float_arm_origin_y,
bucket_length*0.1,
clock_float_height);
double tooth_ratio = 2.25 * tooth.y[3];
for(double ii = bucket_length/2.0; ii < (clock_float_height) ; ii += tooth_ratio) {
fillScenePoly(g2d, tooth, 0.0, float_arm_origin_x, ii + float_arm_origin_y - clock_float_height);
}
//Draw Gear
double clock_origin_x = float_arm_origin_x - 1.85;
double clock_origin_y = 2.0;
double clock_diam = 2.5;
double gear_x = clock_origin_x + 0.85;
double gear_y = clock_origin_y;
double gear_width = 1.5;
double gear_noise = 0.3; //initial gear rotational offset
gear = new ScenePoly();
gear.x = new double[] { 0, 0, 0, 0, 0};
gear.y = new double[] { 0, 0, 0, 0, 0};
gear.n = 5;
for(int ii = 0; ii < gear.n; ++ii) {
gear.x[ii] = tooth.x[ii]-(gear_width*0.5);
gear.y[ii] = tooth.y[ii];
}
gear.n = 5;
double gear_circ = (Math.PI * (gear_width - (2*tooth.x[2])));
int gear_count = (int)(gear_circ / tooth_ratio);
double gear_offset = ((timer_capacity * bucket_length) / gear_circ) * 2 * Math.PI;
gear_offset *= 3; //I don't know why, but this magic number makes the gear animation sync with the rack
gear.color = gear_color;
for(int ii = 0; ii < gear_count; ++ii) {
fillScenePoly(g2d, gear, (ii + gear_noise + gear_offset) * (360/gear_count) * (Math.PI/180), gear_x, gear_y);
}
fillSceneOval ( g2d,
gear_color,
gear_x,
gear_y,
gear_width*1.05,
gear_width*1.05);
//Draw Clock
fillSceneOval ( g2d,
clock_color,
clock_origin_x,
clock_origin_y,
clock_diam,
clock_diam);
double clock_display_length = 1.0;
double clock_display_origin_x = clock_origin_x - clock_display_length/2.0;
double clock_display_origin_y = clock_origin_y;
fillSceneRect( g2d,
clock_display_color,
clock_display_origin_x,
clock_display_origin_y,
clock_display_length,
clock_display_length);
g2d.setFont(new Font("", Font.PLAIN, 24));
g2d.setPaint(tick_color);
g2d.drawString ( String.format("%02d",current_tick), (int)(worldOriginX+scale*(clock_display_origin_x + clock_display_length*0.25)), (int)(worldOriginY-scale*(clock_display_origin_y - clock_display_length*0.6)));
// Draw Information
g2d.setPaint(Color.BLACK);
g2d.setFont(new Font("", Font.PLAIN, 12));
int string_height = 220;
g2d.drawString ( String.format("Input Flow Rate: [%.4f] cm^3/s",input_flow), 20,string_height+=20);
g2d.drawString ( String.format("Intake Water Level: [%.4f] cm",intake_lvl), 20,string_height+=20);
g2d.drawString ( String.format("Intake Water Volume: [%.4f] cm^3",intake_vol), 20,string_height+=20);
g2d.drawString ( String.format("Intake Overflow Rate: [%.4f] cm^3/s",overflow_rate), 20,string_height+=20);
g2d.drawString ( String.format("Intake Spout Rate: [%.4f] cm^3/s",spout_rate), 20,string_height+=20);
g2d.drawString ( String.format("Timer Water Level: [%.4f] cm",timer_lvl), 20,string_height+=20);
g2d.drawString ( String.format("Timer Water Volume: [%.4f] cm^3",timer_vol), 20,string_height+=20);
g2d.drawString ( String.format("Current Time Tick: [%d]",current_tick), 20,string_height+=20);
}
@Override
public void paintComponent(Graphics g) {
super.paintComponent(g);
doDrawing(g);
}
}
class TrickSimMode {
public static final int INIT = 0;
public static final int FREEZE = 1;
public static final int RUN = 5;
}
class InputFlowCtrlPanel extends JPanel implements ChangeListener {
static final int FLOW_MIN = 0;
static final int FLOW_MAX = 10000;
static final int FLOW_INIT = 1000;
private RangeView rangeView;
private JSlider inputFlowSlider;
public InputFlowCtrlPanel (RangeView view) {
rangeView = view;
setLayout(new BoxLayout(this, BoxLayout.X_AXIS));
JLabel sliderLabel = new JLabel("", JLabel.CENTER);
sliderLabel.setAlignmentX(CENTER_ALIGNMENT);
inputFlowSlider = new JSlider(JSlider.HORIZONTAL, FLOW_MIN, FLOW_MAX, FLOW_INIT);
inputFlowSlider.addChangeListener(this);
inputFlowSlider.setToolTipText("Input Flow Rate (cm^3/s).");
inputFlowSlider.setMajorTickSpacing(1000);
inputFlowSlider.setMinorTickSpacing(100);
inputFlowSlider.setPaintTicks(true);
inputFlowSlider.setPaintLabels(true);
add(sliderLabel);
add(inputFlowSlider);
}
@Override
public void stateChanged(ChangeEvent e) {
JSlider source = (JSlider)e.getSource();
if (!source.getValueIsAdjusting()) {
rangeView.setInputFlowSelect( source.getValue());
rangeView.new_input_flow = true;
}
}
public void setValue(int value) {
if (value > FLOW_MAX) value = FLOW_MAX;
if (value < FLOW_MIN) value = FLOW_MIN;
inputFlowSlider.setValue(value);
}
}
class ControlPanel extends JPanel implements ActionListener {
private RangeView rangeView;
private InputFlowCtrlPanel inputFlowCtrlPanel;
public ControlPanel(RangeView view) {
rangeView = view;
setLayout(new BoxLayout(this, BoxLayout.X_AXIS));
JPanel labeledInputFlowCtrlPanel = new JPanel();
labeledInputFlowCtrlPanel.setLayout(new BoxLayout(labeledInputFlowCtrlPanel, BoxLayout.Y_AXIS));
JLabel inputFlowCtrlLabel = new JLabel("Input Flow Rate (cm^3/s)");
inputFlowCtrlLabel.setAlignmentX(Component.CENTER_ALIGNMENT);
labeledInputFlowCtrlPanel.add(inputFlowCtrlLabel);
inputFlowCtrlPanel = new InputFlowCtrlPanel(rangeView);
labeledInputFlowCtrlPanel.add( inputFlowCtrlPanel );
add(labeledInputFlowCtrlPanel);
}
public void actionPerformed(ActionEvent e) {
String s = e.getActionCommand();
switch (s) {
default:
System.out.println("Unknown Action Command:" + s);
break;
}
}
} // class ControlPanel
public class WaterClockDisplay extends JFrame {
private RangeView rangeView;
private BufferedReader in;
private DataOutputStream out;
private JPanel panelGroup0;
private JPanel panelGroup1;
private ControlPanel controlPanel;
public WaterClockDisplay(RangeView arena) {
setTitle("Water Clock");
rangeView = arena;
panelGroup1 = new JPanel();
panelGroup1.setLayout(new BoxLayout(panelGroup1, BoxLayout.X_AXIS));
panelGroup1.add(rangeView);
controlPanel = new ControlPanel(rangeView);
panelGroup0 = new JPanel();
panelGroup0.setLayout(new BoxLayout(panelGroup0, BoxLayout.Y_AXIS));
panelGroup0.add(panelGroup1);
panelGroup0.add(controlPanel);
add(panelGroup0);
rangeView.setScale(64);
setSize(800, 500);
setLocationRelativeTo(null);
setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
setFocusable(true);
}
public void connectToServer(String host, int port ) throws IOException {
Socket socket = new Socket(host, port);
in = new BufferedReader( new InputStreamReader( socket.getInputStream()));
out = new DataOutputStream(new BufferedOutputStream(socket.getOutputStream()));
}
public void drawRangeView() {
rangeView.repaint();
}
private static void printHelpText() {
System.out.println(
"----------------------------------------------------------------------\n"
+ "usage: java jar WaterClockDisplay.jar <port-number>\n"
+ "----------------------------------------------------------------------\n"
);
}
public enum ModelState { INACTIVE, READY, ACTIVE }
public static void main(String[] args) throws IOException, InterruptedException {
String host = "localHost";
int port = 0;
boolean boom = false;
int ii = 0;
while (ii < args.length) {
switch (args[ii]) {
case "-help" :
case "--help" : {
printHelpText();
System.exit(0);
} break;
default : {
port = (Integer.parseInt(args[ii]));
} break;
}
++ii;
}
boolean go = true;
double dt = 0.100; // Time between updates (seconds).
double spout_rate = 0.0;
double overflow_rate = 0.0;
double intake_depth = 0.0;
double timer_depth = 0.0;
double intake_lvl = 0.0;
double timer_lvl = 0.0;
double intake_vol = 0.0;
double timer_vol = 0.0;
double spout_height = 0.0;
double overflow_height = 0.0;
double input_flow = 0.0;
double flow_select = 0.0;
int tick = 0;
// Outbound command variables
int simMode = 0;
boolean standalone = false;
int mapScale = 32 ; // pixels per meter.
RangeView rangeView = new RangeView( mapScale);
WaterClockDisplay waterClockDisplay = new WaterClockDisplay( rangeView);
waterClockDisplay.setVisible(true);
waterClockDisplay.drawRangeView();
if (go) {
if (port == 0) {
System.out.println("No variable server port specified.");
printHelpText();
System.exit(0);
}
// Connect to the Trick simulation's variable server
System.out.println("Connecting to: " + host + ":" + port);
waterClockDisplay.connectToServer(host, port);
waterClockDisplay.out.writeBytes("trick.var_set_client_tag(\"WaterClockDisplay\") \n");
waterClockDisplay.out.flush();
// Have the Variable Server send us the simulation mode ONCE.
waterClockDisplay.out.writeBytes( "trick.var_add(\"trick_sys.sched.mode\")\n" +
"trick.var_send() \n" +
"trick.var_clear() \n");
waterClockDisplay.out.flush();
// Read the response and extract the simulation mode.
try {
String line;
String field[];
line = waterClockDisplay.in.readLine();
field = line.split("\t");
simMode = Integer.parseInt( field[1]);
} catch (IOException | NullPointerException e ) {
go = false;
}
// Configure the Variable Server to cyclically send us the following varibales.
// Tell the variable server:
// 1) We want the values of the following variables:
waterClockDisplay.out.writeBytes( "trick.var_pause() \n" +
"trick.var_add(\"dyn.waterclock.intake_clock_spout_flowrate\")\n" +
"trick.var_add(\"dyn.waterclock.intake_overflow_flowrate\")\n" +
"trick.var_add(\"dyn.waterclock.intake_bucket_depth\")\n" +
"trick.var_add(\"dyn.waterclock.timer_bucket_depth\")\n" +
"trick.var_add(\"dyn.waterclock.intake_water_level\")\n" +
"trick.var_add(\"dyn.waterclock.timer_water_level\")\n" +
"trick.var_add(\"dyn.waterclock.intake_bucket_vol\")\n" +
"trick.var_add(\"dyn.waterclock.timer_bucket_vol\")\n" +
"trick.var_add(\"dyn.waterclock.intake_clock_spout_height\")\n" +
"trick.var_add(\"dyn.waterclock.intake_overflow_height\")\n" +
"trick.var_add(\"dyn.waterclock.input_flow\")\n" +
"trick.var_add(\"dyn.waterclock.current_tick\")\n" +
"trick.var_add(\"trick_sys.sched.mode\")\n" +
// 2) We want the responses in ASCII:
"trick.var_ascii() \n" +
// 3) We want values to be updated at the specified rate:
String.format("trick.var_cycle(%.3f)\n", dt) +
// 4) Start sending values as specified.
"trick.var_unpause() \n" );
waterClockDisplay.out.flush();
} // if go
while (go) {
// Recieve and parse periodic data response from the variable server.
try {
String line;
String field[];
line = waterClockDisplay.in.readLine();
field = line.split("\t");
spout_rate = Double.parseDouble( field[1]);
overflow_rate = Double.parseDouble( field[2]);
intake_depth = Double.parseDouble( field[3]);
timer_depth = Double.parseDouble( field[4]);
intake_lvl = Double.parseDouble( field[5]);
timer_lvl = Double.parseDouble( field[6]);
intake_vol = Double.parseDouble( field[7]);
timer_vol = Double.parseDouble( field[8]);
spout_height = Double.parseDouble( field[9]);
overflow_height = Double.parseDouble( field[10]);
input_flow = Double.parseDouble( field[11]);
tick = Integer.parseInt( field[12]);
simMode = Integer.parseInt( field[13]);
} catch (IOException | NullPointerException e ) {
go = false;
}
// Update the display data.
rangeView.setSpoutRate(spout_rate);
rangeView.setOverflowRate(overflow_rate);
rangeView.setIntakeDepth(intake_depth);
rangeView.setTimerDepth(timer_depth);
rangeView.setIntakeWarerLevel(intake_lvl);
rangeView.setTimerWarerLevel(timer_lvl);
rangeView.setIntakeWaterVol(intake_vol);
rangeView.setTimerWaterLevel(timer_vol);
rangeView.setSpoutHeight(spout_height);
rangeView.setOverflowHeight(overflow_height);
rangeView.setInputFlow(input_flow);
rangeView.setCurrentTick(tick);
if(rangeView.new_input_flow) {
flow_select = rangeView.getInputFlowSelect();
waterClockDisplay.out.writeBytes( String.format("dyn.waterclock.input_flow = %f ;\n", flow_select ));
rangeView.new_input_flow = false;
}
waterClockDisplay.out.flush();
// Update the scene.
waterClockDisplay.drawRangeView();
} // while
} // main
} // class

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#include "Shape.hh"
/*
A body part of an organism
*/
class BodyPart: public Shape
{
private:
public:
BodyPart();
~BodyPart();
};

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/*
Abstract base class for anything that exists on the map and can interact/be interacted with
*/
class Entity
{
private:
public:
virtual Shape* get_shapes() = 0; // Return root of shape tree
virtual int move(int x, int y) = 0; // Translates entire entity
virtual int rotate(int d) = 0; // Rotates entire entity around core shape origin
}

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#include "Entity.hh"
#include "Shape.hh"
/*
An organism
*/
class Organism: public Entity
{
private:
BodyPart* body; // Tree of body parts
public:
//Organism(BodyPart* parts);
~Organism();
Shape* get_shapes(); // Return root of shape tree
int move(int x, int y); // Translates entire entity
int rotate(int d); // Rotates entire entity around core shape origin
}

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#include "Structs/Coordinate.hh"
#include "Structs/Color.hh"
enum Shape_t
{
S_CIRCLE = 0,
S_TRIANGLE = 1,
S_RECTANGLE = 2
};
/*
Abstract base representation of a single geometric unit
*/
class Shape
{
private:
Coord pos; // Center of the shape
Shape_t shape; // Type of shape
Shape* parent; // Parent shape. Null if core shape
Shape** attached_shapes; // Shapes attached to this shape
uint8_t attached_shapes_count; // How many shapes are attached
Color color; // Base color of this shape
//Some way to indicate attach point to parent
public:
Shape();
virtual ~Shape() = 0;
// Simple move function that translates position directly, no checks
virtual void move(int x, int y);
// Rotate by d degrees around this origin
virtual void rotate(int d);
// Rotate by d degrees around point c
virtual void rotate(int d, Coord c);
Coord get_coord();
Shape_t get_shape_type();
Shape* get_shapes();
uint8_t get_shape_count();
Color get_color;
};

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#include "stdint.h."
/*
Coordinate struct
*/
struct Color
{
uint8_t r;
uint8_t b;
uint8_t g;
};

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/*
Coordinate struct. Map units are tracked in ints
*/
struct Coord
{
int x;
int y;
};