Some of Trick's unit conversions have too many significant digits #557

Our constants.h file has the same problem, some units have too many
significant digits.  Truncated some of the values.
This commit is contained in:
Alex Lin 2018-02-02 15:10:56 -06:00
parent 940a275192
commit 27d18f07f3

View File

@ -15,14 +15,14 @@ PROGRAMMERS:
#define MTOIN (39.370079) /* meters to inches */
#define FTOM (0.3048) /* feet to meters */
#define NMTOM (1852.0) /* nautical miles to meters */
#define MTF (3.28083989501312336) /* meters to feet */
#define MTF (3.28084) /* meters to feet */
#define LBFTON (4.4482216152605) /* pound-force to newtons */
#define LBTOKG (0.4535923697760192) /* pound-mass to kilograms */
#define LBTOKG (0.45359237) /* pound-mass to kilograms */
#define SLFTOKGM (1.355817947661907) /* slug-ft**2 to kilogram-m**2 */
#define KGTOLB (2.204622622937404) /* kilograms to pound-mass */
#define KGTOLB (2.20462262185) /* kilograms to pound-mass */
#define NMTOFP (0.7375621492772654) /* newton-meters to foot-pounds */
#define SLTOLB (32.17404855643046) /* slugs to pounds */
#define SLTOKG (14.5939029372064) /* slugs to kilograms */
#define SLTOLB (32.174049) /* slugs to pounds */
#define SLTOKG (14.59390) /* slugs to kilograms */
#endif