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Some of Trick's unit conversions have too many significant digits #557
Our constants.h file has the same problem, some units have too many significant digits. Truncated some of the values.
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@ -15,14 +15,14 @@ PROGRAMMERS:
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#define MTOIN (39.370079) /* meters to inches */
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#define FTOM (0.3048) /* feet to meters */
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#define NMTOM (1852.0) /* nautical miles to meters */
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#define MTF (3.28083989501312336) /* meters to feet */
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#define MTF (3.28084) /* meters to feet */
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#define LBFTON (4.4482216152605) /* pound-force to newtons */
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#define LBTOKG (0.4535923697760192) /* pound-mass to kilograms */
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#define LBTOKG (0.45359237) /* pound-mass to kilograms */
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#define SLFTOKGM (1.355817947661907) /* slug-ft**2 to kilogram-m**2 */
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#define KGTOLB (2.204622622937404) /* kilograms to pound-mass */
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#define KGTOLB (2.20462262185) /* kilograms to pound-mass */
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#define NMTOFP (0.7375621492772654) /* newton-meters to foot-pounds */
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#define SLTOLB (32.17404855643046) /* slugs to pounds */
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#define SLTOKG (14.5939029372064) /* slugs to kilograms */
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#define SLTOLB (32.174049) /* slugs to pounds */
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#define SLTOKG (14.59390) /* slugs to kilograms */
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#endif
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