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Added a version of almostRealPath that takes a const std::string& parameter so we don't have to use c_str() everywhere
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@ -69,6 +69,10 @@ std::string getFileName( clang::CompilerInstance & ci , clang::SourceLocation sl
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}
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#include <iostream>
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char * almostRealPath( const std::string& in_path ) {
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return almostRealPath(in_path.c_str());
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}
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/*
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This function returns almost absolute path of the directory of the incoming path.
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It does not follow the last symbolic link.
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@ -17,6 +17,7 @@ std::string trim( const std::string& str, const std::string& whitespace = " \t\n
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bool isInUserCode( clang::CompilerInstance & ci , clang::SourceLocation sl , HeaderSearchDirs & hsd ) ;
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bool isInUserOrTrickCode( clang::CompilerInstance & ci , clang::SourceLocation sl , HeaderSearchDirs & hsd ) ;
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std::string getFileName( clang::CompilerInstance & ci , clang::SourceLocation sl , HeaderSearchDirs & hsd ) ;
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char * almostRealPath( const std::string& in_path ) ;
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char * almostRealPath( const char * in_path ) ;
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std::string color(const Color& color, const std::string& text);
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