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Implemented endpoints
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@ -24,4 +24,3 @@ class MyCivetServerSimObject : public Trick::SimObject {
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};
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};
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MyCivetServerSimObject web;
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MyCivetServerSimObject web;
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@ -8,7 +8,31 @@ LIBRARY DEPENDENCIES:
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#include "civet/CivetServer.h"
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#include "civet/CivetServer.h"
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void handle_HTTP_GET_vs_connections(struct mg_connection *nc, struct http_message *hm);
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int handle_HTTP_GET_vs_connections(struct mg_connection *nc, void* cbdata);
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void handle_HTTP_GET_alloc_info(struct mg_connection *nc, struct http_message *hm);
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int handle_HTTP_GET_alloc_info(struct mg_connection *nc, void* ignore);
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int echo_connect_handler(const struct mg_connection *conn,
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void *cbdata);
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void echo_ready_handler(struct mg_connection *conn, void *cbdata);
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int echo_data_handler(struct mg_connection *conn, int bits,
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char *data, size_t data_len, void *cbdata);
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void echo_close_handler(const struct mg_connection *conn,
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void *cbdata);
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int ws_connect_handler(const struct mg_connection *conn,
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void *ignore);
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//VariableServer
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void ws_ready_handler(struct mg_connection *conn, void *my_server);
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int ws_data_handler(struct mg_connection *conn, int bits,
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char *data, size_t data_len, void *my_server);
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void ws_close_handler(const struct mg_connection *conn,
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void *my_server);
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#endif
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#endif
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@ -21,7 +21,7 @@ PURPOSE: (Represent the state and initial conditions for my server)
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#include "civet/CivetServer.h"
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#include "civet/CivetServer.h"
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#include "civet/civetweb.h"
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#include "civet/civetweb.h"
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// #include "handlers.cpp"
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#include "../include/http_GET_handlers.hh"
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void MyCivetServer::deleteWebSocketSession(struct mg_connection * nc) {
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void MyCivetServer::deleteWebSocketSession(struct mg_connection * nc) {
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@ -53,10 +53,10 @@ void* start_civet(void* obj)
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std::cout << "ERROR: Could not create server." << std::endl;
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std::cout << "ERROR: Could not create server." << std::endl;
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}
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}
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// mg_set_request_handler(server->ctx, "/api/http/vs_connections", handle_HTTP_GET_vs_connections, NULL);
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mg_set_request_handler(server->ctx, "/api/http/vs_connections", handle_HTTP_GET_vs_connections, NULL);
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// mg_set_request_handler(server->ctx, "/api/http/alloc_info", handle_HTTP_GET_alloc_info, NULL);
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mg_set_request_handler(server->ctx, "/api/http/alloc_info", handle_HTTP_GET_alloc_info, NULL);
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// mg_set_websocket_handler(server->ctx, "/api/ws/VariableServer", ws_connect_handler, ws_ready_handler, ws_data_handler, ws_close_handler, obj);
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mg_set_websocket_handler(server->ctx, "/api/ws/VariableServer", ws_connect_handler, ws_ready_handler, ws_data_handler, ws_close_handler, obj);
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}
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}
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@ -4,62 +4,148 @@ LIBRARY DEPENDENCIES:
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( (../src/http_GET_handlers.o))
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( (../src/http_GET_handlers.o))
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**************************************************************************/
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**************************************************************************/
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// #include <sstream>
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#include "../include/http_GET_handlers.hh"
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// #include "../include/http_GET_handlers.hh"
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#include "trick/CivetServer.hh"
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// #include "trick/VariableServer.hh"
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#include "civet/CivetServer.h"
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// extern Trick::VariableServer * the_vs ;
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#include "civet/civetweb.h"
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#include <sstream>
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// #include "trick/MemoryManager.hh"
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#include "trick/VariableServer.hh"
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// extern Trick::MemoryManager* trick_MM;
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extern Trick::VariableServer * the_vs ;
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// // In the Trick HTTP Server, a HTTP GET request whose URI starts with the API_PREFIX
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#include "trick/MemoryManager.hh"
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// // is processed by a http-handler-function of the following form:
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extern Trick::MemoryManager* trick_MM;
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// //
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// // void HTTP_METHOD_HANDLER( struct mg_connection *, struct http_message *);
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// //
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// // The purpose of these functions are generally to produce dynamically generated
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// // HTTP responses, like JSON. These handler-functions are installed into the HTTP_Server
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// // with the member-function <HTTP_Server-object>.install_API_GET_handler. For example:
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// //
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// // http.server.install_API_GET_handler("vs_connections", &handle_HTTP_GET_vs_connections);
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// //
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// // installs the function handle_HTTP_GET_vs_connections() with the key "vs_connections".
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// // So if, for example the host and port of the webserver is "localhost:8888", and the API_PREFIX is "/api/v1/",
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// // then loading the URL "localhost:8888/api/v1/vs_connections" in your browser will cause
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// // handle_HTTP_GET_vs_connections() to run and return its response, which in this case is a JSON object
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// // describing the variable server connections.
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void http_send(struct mg_connection *conn, const char* msg, int len, int chunk_size) {
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int size = len;
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int count = 0;
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if (chunk_size > size) {
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chunk_size = len;
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}
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while (size > 0) {
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std::string buff = std::string(msg).substr(count * chunk_size, chunk_size);
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std::cout << "Sending chunk: " << buff << std::endl;
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mg_send_chunk(conn, buff.c_str(), buff.length());
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count++;
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size = size - chunk_size;
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}
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std::string buff = std::string(msg).substr(count * chunk_size, chunk_size);
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mg_send_chunk(conn, buff.c_str(), buff.length());
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}
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// // Send a JSON object to the given mongoose HTTP connection that describes the
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///// HTTP
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// // Variable Server Connections.
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// void handle_HTTP_GET_vs_connections(struct mg_connection *nc, struct http_message *hm) {
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// mg_printf(nc, "%s", "HTTP/1.1 200 OK\r\nTransfer-Encoding: chunked\r\n\r\n");
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// std::stringstream ss;
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// ss << *the_vs << std::endl;
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// std::string someJSON = ss.str();
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// mg_send_http_ok(nc, "%s", someJSON.c_str());
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// mg_send_http_chunk(nc, "", 0);
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// }
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// static int getIntegerQueryValue(struct http_message *hm, const char* key, int defaultVal) {
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int handle_HTTP_GET_vs_connections(struct mg_connection* conn, void *cbdata) {
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// char value_text[100];
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mg_printf(conn,
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// if ( mg_get_http_var(&(hm->query_string), key, value_text, sizeof(value_text)) > 0) {
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"HTTP/1.1 200 OK\r\nConnection: "
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// return atoi(value_text);
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"close\r\nTransfer-Encoding: chunked\r\n");
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// } else {
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mg_printf(conn, "Content-Type: text/plain\r\n\r\n");
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// return defaultVal;
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// }
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std::stringstream ss;
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// }
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ss << *the_vs << std::endl;
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std::string someJSON = ss.str();
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// // Send a JSON object to the given mongoose HTTP connection that contains information
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http_send(conn, someJSON.c_str(), someJSON.length(), 100);
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// // about a range of memory allocations in the Trick Memory Manager.
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return 200;
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// void handle_HTTP_GET_alloc_info(struct mg_connection *nc, struct http_message *hm) {
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}
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// int start = getIntegerQueryValue(hm, "start", 0);
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// int count = getIntegerQueryValue(hm, "count", 10);
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int handle_HTTP_GET_alloc_info(struct mg_connection *conn, void* ignore) {
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// mg_printf(nc, "%s", "HTTP/1.1 200 OK\r\nTransfer-Encoding: chunked\r\n\r\n");
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mg_printf(conn,
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// std::stringstream ss;
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"HTTP/1.1 200 OK\r\nConnection: "
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// trick_MM->write_JSON_alloc_list(ss, start, count);
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"close\r\nTransfer-Encoding: chunked\r\n");
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// std::string someJSON = ss.str();
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mg_printf(conn, "Content-Type: text/plain\r\n\r\n");
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// mg_send_http_ok(nc, "%s", someJSON.c_str());
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// mg_send_http_chunk(nc, "", 0);
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const struct mg_request_info* ri = mg_get_request_info(conn);
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// }
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int max_size = 100;
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char start_str[max_size], count_str[max_size];
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mg_get_var2(ri->request_uri, strlen(ri->request_uri), "start", start_str, max_size, 0);
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mg_get_var2(ri->request_uri, strlen(ri->request_uri), "count", count_str, max_size, 0);
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mg_send_http_ok(conn, "text/plain", -1);
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std::stringstream ss;
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int start = strtol(start_str, NULL, 0);
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int count = strtol(count_str, NULL, 0);
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trick_MM->write_JSON_alloc_list(ss, start, count);
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std::string someJSON = ss.str();
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http_send(conn, someJSON.c_str(), someJSON.length(), 100);
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return 200;
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}
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///// websockets
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int echo_connect_handler(const struct mg_connection *conn,
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void *cbdata)
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{
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int ret_val = 0;
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return ret_val;
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}
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void echo_ready_handler(struct mg_connection *conn, void *cbdata)
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{
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}
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int echo_data_handler(struct mg_connection *conn, int bits,
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char *data, size_t data_len, void *cbdata)
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{
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std::cout << "from client:" << data << std::endl;
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mg_websocket_write(conn, MG_WEBSOCKET_OPCODE_TEXT, data, strlen(data));
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return 1;
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}
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void echo_close_handler(const struct mg_connection *conn,
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void *cbdata)
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{
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}
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int ws_connect_handler(const struct mg_connection *conn,
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void *ignore)
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{
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int ret_val = 0;
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return ret_val;
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}
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//VariableServer
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void ws_ready_handler(struct mg_connection *conn, void *my_server)
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{
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MyCivetServer* server = (MyCivetServer*) my_server;
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WebSocketSession* session = server->makeWebSocketSession(conn, "VariableServer"); //TODO: Make this dynamic
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server->addWebSocketSession(conn, session);
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}
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int ws_data_handler(struct mg_connection *conn, int bits,
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char *data, size_t data_len, void *my_server)
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{
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int rvalue = 1;
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std::cout << "Handling message:" << data << ":" << std::endl;
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MyCivetServer* server = (MyCivetServer*) my_server;
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if (data_len > 0) {
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// pthread_mutex_lock(&server->WebSocketSessionMapLock); //TODO: Do we need this lock?
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std::map<mg_connection*, WebSocketSession*>::iterator iter;
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iter = server->webSocketSessionMap.find(conn);
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if (iter != server->webSocketSessionMap.end()) {
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WebSocketSession* session = iter->second;
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session->handleMessage(data);
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}
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// pthread_mutex_unlock(&server->WebSocketSessionMapLock);
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}
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return rvalue;
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}
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void ws_close_handler(const struct mg_connection *conn,
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void *my_server)
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{
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MyCivetServer* server = (MyCivetServer*) my_server;
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server->deleteWebSocketSession(const_cast<mg_connection*>(conn));
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}
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//Hooks
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int begin_request(struct mg_connection* conn) {
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std::cout << "Processing request" << std::endl;
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// std::cin.get();
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return 0;
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}
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