2015-02-26 15:02:31 +00:00
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2015-06-01 15:28:29 +00:00
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#include "trick/VariableServer.hh"
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#include "trick/tc_proto.h"
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2015-02-26 15:02:31 +00:00
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void exit_var_thread(void *in_vst) {
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Trick::VariableServerThread * vst = (Trick::VariableServerThread *) in_vst ;
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Trick::VariableServer * vs = vst->get_vs() ;
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2022-08-23 18:47:56 +00:00
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// tc_disconnect(&vst->get_connection());
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2015-02-26 15:02:31 +00:00
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2022-08-23 18:47:56 +00:00
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vs->delete_session(vst->get_pthread_id());
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2015-02-26 15:02:31 +00:00
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// Tell the variable server that this thread is exiting.
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vs->delete_vst(vst->get_pthread_id()) ;
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// This will deleting the vst object from within the object itself. exit_var_thread
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// is called from within Trick::VariableServerThread::thread_body.
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// I am claiming this is safe as this is the last thing routing is the last thing
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// that touches vst. The C++ FAQ says it's safe if you can say this. (Alex 6/9/14)
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delete vst ;
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}
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