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/********************************* TRICK HEADER *******************************
PURPOSE:
(Trick test)
REFERENCES:
(((Trick Simulation Environment) (NASA:JSC #37943)
(JSC/Engineering Directorate/Automation, Robotics and Simulation Division)
(Nov 2001)))
ASSUMPTIONS AND LIMITATIONS:
((None))
PROGRAMMERS:
((Keith Vetter) (LinCom) (November 2001))
*******************************************************************************/
#ifndef TEST_H
#define TEST_H
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typedef struct { /* A ------------------------------------------------*/
double d ; /* -- A double */
int i ; /* -- An int */
int j ; /* -- An int */
} A ; /*--------------------------------------------------------------*/
typedef struct { /* B ------------------------------------------------*/
double d ; /* -- A double */
int i ; /* -- An int */
int j ; /* -- An int */
} B ; /*--------------------------------------------------------------*/
typedef struct { /* TEST ---------------------------------------------*/
A a ; /* -- A */
B b ; /* -- B */
} TEST ; /*------------------------------------------------------------*/
#endif