* refactor: convert to ES6 function
* fix: include `keyString` in event name
- This negates the need for complicated logic in determining which objectView the action was intended for
* fix: handle the case of currentView being null
* fix: add keyString to flexibleLayout toolbar events
* fix: properly unregister listeners
* fix: remove unused imports
* fix: revert parameter reorder
* refactor: replace usage of `arguments` with `...args`
* fix: add a11y to display layout + toolbar
* test: add first cut of layout toolbar suite
* test: cleanup a bit and add Image test
* test: add stubs
* fix: remove unused variable
* refactor(DisplayLayoutToolbar): convert to ES6 class
* test: generate localStorage data for display layout tests
* fix: clarify "Add" button label
* test: cleanup and don't parameterize tests
* test: fix path for recycled_local_storage.json
* fix: path to local storage file
* docs: add documentation for
utilizing localStorage in e2e
* fix: path to recycled_local_storage.json
* docs: add note hyperlink
* Add a VISUAL_URL constant and remove all vestiges of hide inspector and tree
* hide timer and add concurrency
* turn off concurrency
* factor out old appAction
* Add expand button to panes
* remove old slow annotations
* fix fault
* update domcontentloaded
* missed refactor
* driveby: setTimeBounds private
* add comments to the percyCSS
* suggest MISSION_TIME
* more notes
* regen
* clean up test
* driveby: clean up order
* restructure
* add new suite now that i'ts hidden
* use mission time everywhere possible
* driveby
* rerun generatedata
* comments
* lintfix
* style: add `visibility` to tree expand triangles
- The purpose of this is so that Playwright can perform actionability checks on the tree items. This will make operations involving expanding tree items much easier to perform in e2e.
* feat(e2e): Add AppAction to expand the entire tree
* fix: wait for loading indicator
* test: add test for `expandEntireTree`
* test: update `expandEntireTree` and tree selectors
- Use dynamic aria-label for different tree implementations
- Get rid of CSS ids which are only for testing
- Update percy tree scope selector
* chore(lint): remove unused variable
* refactor(e2e): update tree locators
Co-authored-by: John Hill <john.c.hill@nasa.gov>
* feat(e2e): default unique names for new objects
* refactor(e2e): reference generated object names
- Fixes the tests that were locating "Unnamed <object_type>" to use the generated unique names
* feat(e2e): add testInfo into domainObject notes
- adds info about the currently running test and its project to notes
* fix(e2e): fix selector for notes section
* feat: ARIA: menu role for menus and SuperMenus
- Implements the [ARIA: menu role](https://developer.mozilla.org/en-US/docs/Web/Accessibility/ARIA/roles/menu_role) for Menus and SuperMenus,
* refactor(e2e): use role selectors for menu items
* refactor(e2e): better selectors for "OK" button
* refactor(e2e): better selectors for menu items
* refactor(e2e): improve selector
* refactor(e2e): update test to use appActions
* refactor(e2e): update test to use object name
* refactor(e2e): improve selectors for menu items
* test(e2e): fix search test
* refactor(e2e): update more plain 'text=' selectors
* fix: resolve codeQL error
- remove superfluous argument
* refactor(e2e): move testNotes to `pluginFixtures` and update imports
* refactor(e2e): remove unused fixture from test
* refactor: add dynamic id to form textareas
* refactor(e2e): improve notes textarea selector
* refactor(e2e): remove unused fixture
* docs for chrome
* Tidy up formatting, spelling/grammar, update snippet
* more readme fixes
* Update example test suite
Co-authored-by: Jesse Mazzella <jesse.d.mazzella@nasa.gov>
Co-authored-by: Jesse Mazzella <ozyx@users.noreply.github.com>