* refactor: convert Type API to ES6 module
- Another AMD module bites the dust 🧹
* feat: add initial configurable plan type
- Name change TBD
* feat: add `clipActivityNames` property
- refactor: initialize data to `null`
* refactor: general code cleanup
* feat(WIP): name clipping via clipPath elements
* feat: compose a Gantt Chart using a Plan
- Allows Plans to be dragged into Gantt Charts (name tentative) to create a configurable Activity View
- Clip/Unclip activity names by editing domainObject property
* feat: replace Plan if another is dragged in
- SImilar to Gauges or Scatter Plots, launch a confirmation dialog to replace the existing Plan with another, if another Plan is dragged into the chart.
* test: fix tests, add basic tests for gantt
* tes(e2e): fix plan test
* docs: add TODO
* refactor: clean up more string literals
* style: remove `rx`, increase min width
- round widths to nearest integer
* refactor: extract timeline creation logic
- extracts the logic for creating the timeline into its own component, `ActivityTimeline.vue`. This will save us a lot of re-renders, as we were manually creating elements / clearing them on each tick
* style: fix text y-pos and don't round
* fix: make activities clickable again
* docs: add copyright docs
* feat: swimlane visibility
- configure plan view from inspector
fix: update plans when file changes
- fix gantt chart display in time strips
- code cleanup
* fix: gantt chart embed in time strip
* remove viewBox for now
* fix: make `clipPath` ids more unique
* refactor: more code cleanup
* refactor: more code cleanup
* test: fix existing Plan unit tests
* refactor: rename variables
* fix: respond to code review comments
- Move config manipulation to PlanViewConfiguration.js/.vue
- Variable renames, code refactoring
* fix: unique, reproducible clipPathIds
* fix: only mutate swimlaneVisibility once on init
* fix: really make clipPathId unique this time
* refactor: use default config
* Closes#6113
- Refined CSS class naming and application.
- Set cursor to pointer for Activity elements.
- Added <title> node to Activity elements.
- Styling for selected Activities.
- Better Inspector tab name.
* fix: make Plan creatability configurable and false by default
* test: fix existing tests and add a couple new ones
* Closes#6113
- Now uses SVG <symbol> instead of rect within Activity element.
- Passes in `rowHeight` as a prop from Plan.vue.
- SWIMLANE_PADDING const added and used to create margin at top and bottom
edges of swimlanes.
- Refined styling for selected activities.
- New `$colorGanttSelectedBorder` theme constant.
- Smoke tested in Espresso and Snow themes.
* fix: default swimlaneWidth to clientWidth
* test: fix test
* feat: display selected activity name as header
* fix: remove redundant listener
* refactor: move `examplePlans.js` into `test-data/`
* docs: remove copyright header
* refactor: move `helper.js` into `helper/`
* refactor: `helper.js` -> `planningUtils.js`
* fix: update pathing
* test: add tests for gantt/plan
- add visual tests for gantt / plan
- add test for clicking a single activity and verifying its contents in the inspector
---------
Co-authored-by: Charles Hacskaylo <charlesh88@gmail.com>
* fix: refresh object after conflict error
* fix: recover from error thrown during create
- Ensure that the "Saving" modal dialog is closed
- Notify user of the error, and also print to console to catch in e2e
* fix: default selector tree item to 'mine' folder
- If create fails due to a conflict or otherwise, and the user immediately tries to "Create" again, default the selector tree's selected item to the "mine" folder (which we know exists).
* fix: don't listen to composition if Selector Tree
* refactor: remove dead code
* fix: use MutableDomainObjects in the tree
- Only use mutables and observers if NOT a SelectorTree
- Properly clean up observers and mutables when a parent item is removed from the tree
* test: verify conflicts don't break object creation
* test: verify dialog closes and object is created
* refactor(e2e): update test
- Error notification on 'My Items' folder missing was removed, so don't check for it
* test: increase timeout
* refactor(e2e): use Promise.any()
* refactor(e2e): use Promise instead of polling
* test: add 2p annotation
* test: use `waitForRequest` instead of promise
- tidy up test, add comments describing our pattern
* docs(e2e): add best practices for network tests
* refactor(e2e): avoid using Promise.any
* fix: de-reactify observer and mutable maps
* fix: destroy by path on treeItem close
* fix: don't refresh for synchronized objects
* docs: fix a typo 🔥
* fix: remove existing mutable before adding
* fix: fail fast if these aren't functions
- Remove check for typeof 'function' to not hide any potential coding errors
* fix: walk up navigationPath if item not found
* chore: fix lint errors
* fix: parse conflicted object name correctly
* fix: re-throw conflict error
* fix: Cancel edit mode on conflict
* Use composition API in RemoveAction
* refactor: ScatterPlotView to use composition API
* fix: initialize transaction to null and reset
* fix: remove seriesKey and correct found condition
* refactor: Gauge to use composition API
* refactor: DisplayLayout to use composition API
* test: RemoveAction starts and ends transactions
* test: add ScatterPlot add/remove telemetry test
* test: fix e2e test and add annotation
* test: remove unnecessary awaits
* test: make some displayLayout tests stable
* test{displayLayout}: navigate to objects via url
* test(gauge): add test for add/remove telemetry
* fix(#3117): init layoutItems within transaction
* refactor: add clearSelection() method
* test: remove unstable tag
* fix(#3117): init frames and use transactions
- fixes#3117 for flexible layouts by syncing frames and composition
- also uses transactions now to avoid race condition
* test(flexibleLayout): removing items via context menu
- add test for removing items via context menu while focusing the layout
- add test for removing items via context menu while not focusing the layout
* fix(e2e): use pluginFixtures
* refactor(e2e): improve selectors
* refactor: use async/await for saving transactions
* docs(e2e): fix comments
* test: use soft expects
Co-authored-by: Jamie V <jamie.j.vigliotta@nasa.gov>
* Update version
* Don't delete annotations if there aren't any (#5829)
* don't delete annotations if there aren't any
* add test and align playwright-test
* align core with test
* added annotation describing test
* Add `aria-label` for time conductor history button (#5830)
* [Overlay Plot] Inspector series and legend sync fix (#5835)
* fixed overlay plots to react to series removals correctly, added alias visual to elements pool aliased items
* Keep transaction open on failed editor save (#5840)
* do not end a transaction on a failed editor save
* add unit tests for successful editor save and unsuccessful editor save
* If no matching tags, do not attempt tag search (#5839)
* do not attempt search if no matching tags
* fix timing on test
* commit again in hopes that github will run checks
* add back null tag check
* add some better documentation to tests
Co-authored-by: Andrew Henry <akhenry@gmail.com>
* Update version for master
Co-authored-by: Scott Bell <scott@traclabs.com>
Co-authored-by: Jesse Mazzella <ozyx@users.noreply.github.com>
Co-authored-by: Jamie V <jamie.j.vigliotta@nasa.gov>
Co-authored-by: David Tsay <3614296+davetsay@users.noreply.github.com>
Co-authored-by: Andrew Henry <akhenry@gmail.com>
* touch every file on earth to update copyright
* update one more
* pick up 2017 2018 2019
* revert fuchs copyright
* revert other bundle copyrights
* somehow missed one
* Implement transactions in Object API and retire legacy transactions #4089
* Added `objectAPI.refresh`
Co-authored-by: Andrew Henry <akhenry@gmail.com>
* no-implicit-coercion and no-unneeded-ternary
* End every line with a semicolon
* Spacing and formatting
* Enabled semi-spacing
* Applies npm run lint:fix to code after master merge
* Fix merge issues
* Switched operator-linebreak to 'before'
Co-authored-by: Joshi <simplyrender@gmail.com>
* Drag-drop edit mode from capture handler. Drag-drop composition from bubble handler. Check composability on drag start
* Show drop hints without being in edit mode.
* Don't serialize objects twice on drag
* Implemented drag-and-drop composition
* Added composition policy for tables
* Reimplemented elements pool in Vue
* No need to resolve all objects on the navigated path
* Only show elements pool in edit mode
* Remove old elements pool
* Updated legacy code to use composition policy API
* Keep object in sync when mutated
* Adding edit mode API and buttons
* Select navigated object by default. Enable table configuration in edit mode.
* Fixed issue with Table configuration
* Removed debugging code
* Added basic documentation to Editor API
* use selectable, table is selection[0], inspector cleans up
Update browse to set selection using openmct.selection.selectable
on navation so that selection contexts can be determined correctly.
Update table configuration to reference the first item in selection
instead of the last item in selection when displaying.
Update inspector code to remove display node from document on destroy.
* properly remove capturing handler
* inspector views respond to editing
InspectorViews respond to editing instead of openmct rerendering
the inspector on edit.