mirror of
https://github.com/nasa/openmct.git
synced 2025-02-20 17:33:23 +00:00
[Timer] Updated Timer UI and fixed tests
Added peeking stop button to view, added legacy and first run support, added new and fixed old tests
This commit is contained in:
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@ -22,8 +22,12 @@
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<div class="l-time-display l-digital l-timer s-timer" ng-controller="TimerController as timer">
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<div class="l-elem-wrapper l-flex-row">
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<a ng-click="timer.clickButton()"
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title="{{timer.buttonText()}}"
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class="flex-elem s-icon-button {{timer.buttonCssClass()}}"></a>
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title="{{timer.buttonText()}}"
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class="flex-elem control s-icon-button {{timer.buttonCssClass()}}"></a>
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<a ng-click="timer.clickStopButton()"
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title="{{timer.stopButtonText()}}"
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class="{{!timer.stopButtonCssClass() || 'flex-elem control s-icon-button'}} {{timer.stopButtonCssClass()}}"></a>
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<span class="flex-elem l-value {{timer.stateClass()}}"></span>
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<span class="flex-elem l-value {{timer.signClass()}}">
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<span class="value"
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ng-class="{ active:timer.text() }">{{timer.text() || "--:--:--"}}
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@ -30,9 +30,6 @@ define(
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* Sets the reference timestamp in a timer to the current
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* time, such that it begins counting up.
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*
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* Both "Start" and "Restart" share this implementation, but
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* control their visibility with different `appliesTo` behavior.
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*
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* @implements {Action}
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* @memberof platform/features/clock
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* @constructor
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@ -60,7 +57,7 @@ define(
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}
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function setTimerState(model) {
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model.timerState = 'play';
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model.timerState = 'started';
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}
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function setPausedTime(model) {
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@ -54,8 +54,7 @@ define(
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// We show this variant for timers which have
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// a target time, or is in a playing state.
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return model.type === 'timer' &&
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(model.timestamp !== undefined ||
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model.timerState === 'play');
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model.timerState === 'started';
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};
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PauseTimerAction.prototype.perform = function () {
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@ -63,7 +62,7 @@ define(
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now = this.now;
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function setTimerState(model) {
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model.timerState = 'pause';
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model.timerState = 'paused';
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}
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function setPausedTime(model) {
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@ -50,14 +50,32 @@ define(
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(context.domainObject && context.domainObject.getModel()) ||
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{};
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// We show this variant for timers which already have
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// a target time.
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// We show this variant for timers which already have a target time.
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return model.type === 'timer' &&
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(model.timestamp !== undefined ||
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model.timerState !== undefined);
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model.timerState !== 'stopped';
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};
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RestartTimerAction.prototype.perform = function () {
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var domainObject = this.domainObject,
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now = this.now;
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function setTimestamp(model) {
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model.timestamp = now();
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}
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function setTimerState(model) {
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model.timerState = 'started';
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}
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function setPausedTime(model) {
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model.pausedTime = undefined;
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}
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return domainObject.useCapability('mutation', setTimestamp) &&
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domainObject.useCapability('mutation', setTimerState) &&
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domainObject.useCapability('mutation', setPausedTime);
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};
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return RestartTimerAction;
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}
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);
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@ -53,8 +53,7 @@ define(
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// We show this variant for timers which do not yet have
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// a target time.
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return model.type === 'timer' &&
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(model.timestamp === undefined ||
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model.timerState !== 'play');
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model.timerState !== 'started';
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};
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return StartTimerAction;
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@ -54,8 +54,7 @@ define(
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// We show this variant for timers which do not yet have
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// a target time.
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return model.type === 'timer' &&
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(model.timestamp !== undefined ||
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model.timerState !== undefined);
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model.timerState !== 'stopped';
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};
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StopTimerAction.prototype.perform = function () {
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@ -66,7 +65,7 @@ define(
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}
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function setTimerState(model) {
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model.timerState = undefined;
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model.timerState = 'stopped';
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}
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function setPausedTime(model) {
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@ -54,10 +54,13 @@ define(
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timeDelta >= 1000 ? "+" : "";
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self.signCssClass = timeDelta < 0 ? "icon-minus" :
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timeDelta >= 1000 ? "icon-plus" : "";
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self.stateCssClass = relativeTimerState === "play" ? "icon-play" :
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relativeTimerState === "pause" ? "icon-pause" : "icon-box";
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} else {
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self.textValue = "";
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self.signValue = "";
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self.signCssClass = "";
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self.stateCssClass = "icon-box";
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}
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}
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@ -73,34 +76,47 @@ define(
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relativeTimerState = timerState;
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}
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function updateActions(actionCapability, actionKey) {
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self.relevantAction = actionCapability &&
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actionCapability.getActions(actionKey)[0];
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self.stopAction = relativeTimerState !== 'stopped' ?
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actionCapability && actionCapability.getActions('timer.stop')[0] : undefined;
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}
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function isPaused() {
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return relativeTimerState === 'pause';
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return relativeTimerState === 'paused';
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}
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function handleLegacyTimer(model) {
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if (model.timerState === undefined) {
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model.timerState = model.timestamp === undefined ?
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'stopped' : 'started';
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}
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}
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function updateObject(domainObject) {
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var model = domainObject.getModel(),
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timestamp = model.timestamp,
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var model = domainObject.getModel();
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handleLegacyTimer(model);
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var timestamp = model.timestamp,
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formatKey = model.timerFormat,
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timerState = model.timerState,
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actionCapability = domainObject.getCapability('action'),
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actionKey = (timerState !== 'play') ?
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actionKey = (timerState !== 'started') ?
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'timer.start' : 'timer.pause';
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self.timerState = model.timerState;
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self.pausedTime = model.pausedTime;
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updateFormat(formatKey);
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updateTimestamp(timestamp);
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updateTimerState(timerState);
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updateActions(actionCapability, actionKey);
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//if paused on startup show last known position
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if (isPaused() && !lastTimestamp) {
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lastTimestamp = self.pausedTime;
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lastTimestamp = model.pausedTime;
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}
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self.relevantAction = actionCapability &&
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actionCapability.getActions(actionKey)[0];
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update();
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}
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@ -122,6 +138,11 @@ define(
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lastTimestamp = now();
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update();
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}
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if (relativeTimerState === undefined) {
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handleModification();
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}
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// We're running in an animation frame, not in a digest cycle.
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// We need to trigger a digest cycle if our displayable data
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// changes.
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@ -157,7 +178,7 @@ define(
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*/
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TimerController.prototype.buttonCssClass = function () {
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return this.relevantAction ?
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this.relevantAction.getMetadata().cssclass : "";
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this.relevantAction.getMetadata().cssclass : "";
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};
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/**
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@ -167,7 +188,7 @@ define(
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*/
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TimerController.prototype.buttonText = function () {
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return this.relevantAction ?
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this.relevantAction.getMetadata().name : "";
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this.relevantAction.getMetadata().name : "";
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};
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@ -181,6 +202,36 @@ define(
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}
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};
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/**
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* Get the CSS class to display the stop button
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* @returns {string} cssclass to display
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*/
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TimerController.prototype.stopButtonCssClass = function () {
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return this.stopAction ?
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this.stopAction.getMetadata().cssclass : '';
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};
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/**
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* Get the text to show the stop button
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* (e.g. in a tooltip)
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* @returns {string} name of the action
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*/
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TimerController.prototype.stopButtonText = function () {
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return this.stopAction ?
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this.stopAction.getMetadata().name : '';
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};
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/**
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* Perform the action associated with the stop button.
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*/
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TimerController.prototype.clickStopButton = function () {
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if (this.stopAction) {
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this.stopAction.perform();
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this.updateObject(this.$scope.domainObject);
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}
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};
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/**
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* Get the sign (+ or -) of the current timer value, as
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* displayable text.
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return this.signCssClass;
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};
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/**
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* Get the symbol (play, pause or stop) of the current timer state, as
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* a CSS class.
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* @returns {string} symbol of the current timer state
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*/
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TimerController.prototype.stateClass = function () {
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return this.stateCssClass;
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};
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/**
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* Get the text to display for the current timer value.
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* @returns {string} current timer value
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action = new PauseTimerAction(mockNow, testContext);
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});
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it("updates the model with a timestamp", function () {
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it("updates the model with a timerState", function () {
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testModel.timerState = 'started';
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action.perform();
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expect(testModel.timerState).toEqual('paused');
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});
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it("updates the model with a pausedTime", function () {
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testModel.pausedTime = undefined;
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mockNow.andReturn(12000);
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action.perform();
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expect(testModel.timestamp).toEqual(12000);
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expect(testModel.pausedTime).toEqual(12000);
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});
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it("applies only to timers in a playing state", function () {
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//in a stopped state
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testStates(testModel, 'timer', undefined, undefined, false);
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testState('timer', 'stopped', undefined, false);
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//in a paused state
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testStates(testModel, 'timer', 'pause', undefined, false);
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testState('timer', 'paused', 12000, false);
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//in a playing state
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testStates(testModel, 'timer', 'play', undefined, true);
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testState('timer', 'started', 12000, true);
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//not a timer
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testStates(testModel, 'clock', 'pause', undefined, false);
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testState('clock', 'started', 12000, false);
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});
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function testStates(testModel, type, timerState, timestamp, expected) {
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function testState(type, timerState, timestamp, expected) {
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testModel.type = type;
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testModel.timerState = timerState;
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testModel.timestamp = timestamp;
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@ -92,11 +99,6 @@ define(
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} else {
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expect(PauseTimerAction.appliesTo(testContext)).toBeFalsy()
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}
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//first test without time, this test with time
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if (timestamp === undefined) {
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testStates(testModel, type, timerState, 12000, expected);
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}
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}
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});
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}
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@ -63,26 +63,39 @@ define(
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});
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it("updates the model with a timestamp", function () {
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testModel.pausedTime = 12000;
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mockNow.andReturn(12000);
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action.perform();
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expect(testModel.timestamp).toEqual(12000);
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});
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it("applies only to timers in a non-stopped state", function () {
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//in a stopped state
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testStates(testModel, 'timer', undefined, undefined, false);
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//in a paused state
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testStates(testModel, 'timer', 'pause', undefined, true);
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//in a playing state
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testStates(testModel, 'timer', 'play', undefined, true);
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//not a timer
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testStates(testModel, 'clock', 'pause', undefined, false);
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it("updates the model with a pausedTime", function () {
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testModel.pausedTime = 12000;
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action.perform();
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expect(testModel.pausedTime).toEqual(undefined);
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});
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function testStates(testModel, type, timerState, timestamp, expected) {
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it("updates the model with a timerState", function () {
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testModel.timerState = 'stopped';
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action.perform();
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expect(testModel.timerState).toEqual('started');
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});
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it("applies only to timers in a non-stopped state", function () {
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//in a stopped state
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testState('timer', 'stopped', undefined, false);
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//in a paused state
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testState('timer', 'paused', 12000, true);
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//in a playing state
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testState('timer', 'started', 12000, true);
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//not a timer
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testState('clock', 'paused', 12000, false);
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});
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function testState(type, timerState, timestamp, expected) {
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testModel.type = type;
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testModel.timerState = timerState;
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testModel.timestamp = timestamp;
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@ -92,11 +105,6 @@ define(
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} else {
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expect(RestartTimerAction.appliesTo(testContext)).toBeFalsy()
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}
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//first test without time, this test with time
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if (timestamp === undefined) {
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testStates(testModel, type, timerState, 12000, expected);
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}
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}
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});
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}
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@ -68,21 +68,33 @@ define(
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expect(testModel.timestamp).toEqual(12000);
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});
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it("applies only to timers not in a playing state", function () {
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//in a stopped state
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testStates(testModel, 'timer', undefined, undefined, true);
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//in a paused state
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testStates(testModel, 'timer', 'pause', undefined, true);
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//in a playing state
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testStates(testModel, 'timer', 'play', undefined, false);
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//not a timer
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testStates(testModel, 'clock', 'pause', undefined, false);
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it("updates the model with a pausedTime", function () {
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testModel.pausedTime = 12000;
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action.perform();
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expect(testModel.pausedTime).toEqual(undefined);
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});
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function testStates(testModel, type, timerState, timestamp, expected) {
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it("updates the model with a timerState", function () {
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testModel.timerState = undefined;
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action.perform();
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expect(testModel.timerState).toEqual('started');
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});
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it("applies only to timers not in a playing state", function () {
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//in a stopped state
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testState('timer', 'stopped', undefined, true);
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//in a paused state
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testState('timer', 'paused', 12000, true);
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//in a playing state
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testState('timer', 'started', 12000, false);
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//not a timer
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testState('clock', 'paused', 12000, false);
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});
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function testState(type, timerState, timestamp, expected) {
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testModel.type = type;
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testModel.timerState = timerState;
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testModel.timestamp = timestamp;
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@ -92,11 +104,6 @@ define(
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} else {
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expect(StartTimerAction.appliesTo(testContext)).toBeFalsy()
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}
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//first test without time, this test with time
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if (timestamp === undefined) {
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testStates(testModel, type, timerState, 12000, expected);
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}
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}
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});
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}
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|
@ -65,24 +65,36 @@ define(
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it("updates the model with a timestamp", function () {
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mockNow.andReturn(12000);
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action.perform();
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expect(testModel.timestamp).toEqual(12000);
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expect(testModel.timestamp).toEqual(undefined);
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});
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it("updates the model with a pausedTime", function () {
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testModel.pausedTime = 12000;
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action.perform();
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expect(testModel.pausedTime).toEqual(undefined);
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});
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it("updates the model with a timerState", function () {
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testModel.timerState = 'started';
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action.perform();
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expect(testModel.timerState).toEqual('stopped');
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});
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it("applies only to timers in a non-stopped state", function () {
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//in a stopped state
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testStates(testModel, 'timer', undefined, undefined, false);
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testState('timer', 'stopped', undefined, false);
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//in a paused state
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testStates(testModel, 'timer', 'pause', undefined, true);
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testState('timer', 'paused', 12000, true);
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//in a playing state
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testStates(testModel, 'timer', 'play', undefined, true);
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testState('timer', 'started', 12000, true);
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//not a timer
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testStates(testModel, 'clock', 'pause', undefined, false);
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testState('clock', 'paused', 12000, false);
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});
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function testStates(testModel, type, timerState, timestamp, expected) {
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function testState(type, timerState, timestamp, expected) {
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testModel.type = type;
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testModel.timerState = timerState;
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testModel.timestamp = timestamp;
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@ -92,11 +104,6 @@ define(
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} else {
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expect(StopTimerAction.appliesTo(testContext)).toBeFalsy()
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}
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//first test without time, this test with time
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if (timestamp === undefined) {
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testStates(testModel, type, timerState, 12000, expected);
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}
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}
|
||||
});
|
||||
}
|
||||
|
@ -35,6 +35,7 @@ define(
|
||||
mockActionCapability,
|
||||
mockStart,
|
||||
mockPause,
|
||||
mockStop,
|
||||
testModel,
|
||||
controller;
|
||||
|
||||
@ -68,7 +69,11 @@ define(
|
||||
['getMetadata', 'perform']
|
||||
);
|
||||
mockPause = jasmine.createSpyObj(
|
||||
'pause',
|
||||
'paused',
|
||||
['getMetadata', 'perform']
|
||||
);
|
||||
mockStop = jasmine.createSpyObj(
|
||||
'stopped',
|
||||
['getMetadata', 'perform']
|
||||
);
|
||||
mockNow = jasmine.createSpy('now');
|
||||
@ -82,11 +87,13 @@ define(
|
||||
mockActionCapability.getActions.andCallFake(function (k) {
|
||||
return [{
|
||||
'timer.start': mockStart,
|
||||
'timer.pause': mockPause
|
||||
'timer.pause': mockPause,
|
||||
'timer.stop': mockStop
|
||||
}[k]];
|
||||
});
|
||||
mockStart.getMetadata.andReturn({cssclass: "icon-play", name: "Start"});
|
||||
mockPause.getMetadata.andReturn({cssclass: "icon-pause", name: "Pause"});
|
||||
mockStop.getMetadata.andReturn({cssclass: "icon-box", name: "Stop"});
|
||||
mockScope.domainObject = mockDomainObject;
|
||||
|
||||
testModel = {};
|
||||
@ -120,6 +127,7 @@ define(
|
||||
mockWindow.requestAnimationFrame.mostRecentCall.args[0]();
|
||||
expect(controller.sign()).toEqual("");
|
||||
expect(controller.text()).toEqual("");
|
||||
expect(controller.stopButtonText()).toEqual("");
|
||||
});
|
||||
|
||||
it("formats time to display relative to target", function () {
|
||||
@ -150,22 +158,43 @@ define(
|
||||
expect(controller.buttonText()).toEqual("Start");
|
||||
|
||||
testModel.timestamp = 12321;
|
||||
testModel.timerState = 'started';
|
||||
invokeWatch('model.modified', 1);
|
||||
expect(controller.buttonCssClass()).toEqual("icon-pause");
|
||||
expect(controller.buttonText()).toEqual("Pause");
|
||||
});
|
||||
|
||||
it("performs correct start/pause action on click", function () {
|
||||
it("shows cssclass & name for the stop action", function () {
|
||||
invokeWatch('domainObject', mockDomainObject);
|
||||
expect(controller.stopButtonCssClass()).toEqual("");
|
||||
expect(controller.stopButtonText()).toEqual("");
|
||||
|
||||
testModel.timestamp = 12321;
|
||||
testModel.timerState = 'started';
|
||||
invokeWatch('model.modified', 1);
|
||||
expect(controller.stopButtonCssClass()).toEqual("icon-box");
|
||||
expect(controller.stopButtonText()).toEqual("Stop");
|
||||
});
|
||||
|
||||
it("performs correct start/pause/stop action on click", function () {
|
||||
//test start
|
||||
invokeWatch('domainObject', mockDomainObject);
|
||||
expect(mockStart.perform).not.toHaveBeenCalled();
|
||||
controller.clickButton();
|
||||
expect(mockStart.perform).toHaveBeenCalled();
|
||||
|
||||
//test pause
|
||||
testModel.timestamp = 12321;
|
||||
testModel.timerState = 'started';
|
||||
invokeWatch('model.modified', 1);
|
||||
expect(mockPause.perform).not.toHaveBeenCalled();
|
||||
controller.clickButton();
|
||||
expect(mockPause.perform).toHaveBeenCalled();
|
||||
|
||||
//test stop
|
||||
expect(mockStop.perform).not.toHaveBeenCalled();
|
||||
controller.clickStopButton();
|
||||
expect(mockStop.perform).toHaveBeenCalled();
|
||||
});
|
||||
|
||||
it("stops requesting animation frames when destroyed", function () {
|
||||
|
Loading…
x
Reference in New Issue
Block a user