diff --git a/platform/features/clock/res/templates/timer.html b/platform/features/clock/res/templates/timer.html
index 394184b423..dea86f1d27 100644
--- a/platform/features/clock/res/templates/timer.html
+++ b/platform/features/clock/res/templates/timer.html
@@ -22,8 +22,12 @@
+ title="{{timer.buttonText()}}"
+ class="flex-elem control s-icon-button {{timer.buttonCssClass()}}">
+
+
{{timer.text() || "--:--:--"}}
diff --git a/platform/features/clock/src/actions/AbstractTimerAction.js b/platform/features/clock/src/actions/AbstractTimerAction.js
index 07bc7a79fe..8ebfcd0aa6 100644
--- a/platform/features/clock/src/actions/AbstractTimerAction.js
+++ b/platform/features/clock/src/actions/AbstractTimerAction.js
@@ -30,9 +30,6 @@ define(
* Sets the reference timestamp in a timer to the current
* time, such that it begins counting up.
*
- * Both "Start" and "Restart" share this implementation, but
- * control their visibility with different `appliesTo` behavior.
- *
* @implements {Action}
* @memberof platform/features/clock
* @constructor
@@ -60,7 +57,7 @@ define(
}
function setTimerState(model) {
- model.timerState = 'play';
+ model.timerState = 'started';
}
function setPausedTime(model) {
diff --git a/platform/features/clock/src/actions/PauseTimerAction.js b/platform/features/clock/src/actions/PauseTimerAction.js
index 891abbee94..5156c08a13 100644
--- a/platform/features/clock/src/actions/PauseTimerAction.js
+++ b/platform/features/clock/src/actions/PauseTimerAction.js
@@ -54,8 +54,7 @@ define(
// We show this variant for timers which have
// a target time, or is in a playing state.
return model.type === 'timer' &&
- (model.timestamp !== undefined ||
- model.timerState === 'play');
+ model.timerState === 'started';
};
PauseTimerAction.prototype.perform = function () {
@@ -63,7 +62,7 @@ define(
now = this.now;
function setTimerState(model) {
- model.timerState = 'pause';
+ model.timerState = 'paused';
}
function setPausedTime(model) {
diff --git a/platform/features/clock/src/actions/RestartTimerAction.js b/platform/features/clock/src/actions/RestartTimerAction.js
index 36a6c4417a..27032ce22a 100644
--- a/platform/features/clock/src/actions/RestartTimerAction.js
+++ b/platform/features/clock/src/actions/RestartTimerAction.js
@@ -50,14 +50,32 @@ define(
(context.domainObject && context.domainObject.getModel()) ||
{};
- // We show this variant for timers which already have
- // a target time.
+ // We show this variant for timers which already have a target time.
return model.type === 'timer' &&
- (model.timestamp !== undefined ||
- model.timerState !== undefined);
+ model.timerState !== 'stopped';
+ };
+
+ RestartTimerAction.prototype.perform = function () {
+ var domainObject = this.domainObject,
+ now = this.now;
+
+ function setTimestamp(model) {
+ model.timestamp = now();
+ }
+
+ function setTimerState(model) {
+ model.timerState = 'started';
+ }
+
+ function setPausedTime(model) {
+ model.pausedTime = undefined;
+ }
+
+ return domainObject.useCapability('mutation', setTimestamp) &&
+ domainObject.useCapability('mutation', setTimerState) &&
+ domainObject.useCapability('mutation', setPausedTime);
};
return RestartTimerAction;
-
}
);
diff --git a/platform/features/clock/src/actions/StartTimerAction.js b/platform/features/clock/src/actions/StartTimerAction.js
index a29619c02b..5b7211666a 100644
--- a/platform/features/clock/src/actions/StartTimerAction.js
+++ b/platform/features/clock/src/actions/StartTimerAction.js
@@ -53,8 +53,7 @@ define(
// We show this variant for timers which do not yet have
// a target time.
return model.type === 'timer' &&
- (model.timestamp === undefined ||
- model.timerState !== 'play');
+ model.timerState !== 'started';
};
return StartTimerAction;
diff --git a/platform/features/clock/src/actions/StopTimerAction.js b/platform/features/clock/src/actions/StopTimerAction.js
index c0d8ed9981..88a213b934 100644
--- a/platform/features/clock/src/actions/StopTimerAction.js
+++ b/platform/features/clock/src/actions/StopTimerAction.js
@@ -54,8 +54,7 @@ define(
// We show this variant for timers which do not yet have
// a target time.
return model.type === 'timer' &&
- (model.timestamp !== undefined ||
- model.timerState !== undefined);
+ model.timerState !== 'stopped';
};
StopTimerAction.prototype.perform = function () {
@@ -66,7 +65,7 @@ define(
}
function setTimerState(model) {
- model.timerState = undefined;
+ model.timerState = 'stopped';
}
function setPausedTime(model) {
diff --git a/platform/features/clock/src/controllers/TimerController.js b/platform/features/clock/src/controllers/TimerController.js
index 0182f00444..5252f67f00 100644
--- a/platform/features/clock/src/controllers/TimerController.js
+++ b/platform/features/clock/src/controllers/TimerController.js
@@ -54,10 +54,13 @@ define(
timeDelta >= 1000 ? "+" : "";
self.signCssClass = timeDelta < 0 ? "icon-minus" :
timeDelta >= 1000 ? "icon-plus" : "";
+ self.stateCssClass = relativeTimerState === "play" ? "icon-play" :
+ relativeTimerState === "pause" ? "icon-pause" : "icon-box";
} else {
self.textValue = "";
self.signValue = "";
self.signCssClass = "";
+ self.stateCssClass = "icon-box";
}
}
@@ -73,34 +76,47 @@ define(
relativeTimerState = timerState;
}
+ function updateActions(actionCapability, actionKey) {
+ self.relevantAction = actionCapability &&
+ actionCapability.getActions(actionKey)[0];
+
+ self.stopAction = relativeTimerState !== 'stopped' ?
+ actionCapability && actionCapability.getActions('timer.stop')[0] : undefined;
+
+ }
+
function isPaused() {
- return relativeTimerState === 'pause';
+ return relativeTimerState === 'paused';
+ }
+
+ function handleLegacyTimer(model) {
+ if (model.timerState === undefined) {
+ model.timerState = model.timestamp === undefined ?
+ 'stopped' : 'started';
+ }
}
function updateObject(domainObject) {
- var model = domainObject.getModel(),
- timestamp = model.timestamp,
+ var model = domainObject.getModel();
+ handleLegacyTimer(model);
+
+ var timestamp = model.timestamp,
formatKey = model.timerFormat,
timerState = model.timerState,
actionCapability = domainObject.getCapability('action'),
- actionKey = (timerState !== 'play') ?
+ actionKey = (timerState !== 'started') ?
'timer.start' : 'timer.pause';
- self.timerState = model.timerState;
- self.pausedTime = model.pausedTime;
-
updateFormat(formatKey);
updateTimestamp(timestamp);
updateTimerState(timerState);
+ updateActions(actionCapability, actionKey);
//if paused on startup show last known position
if (isPaused() && !lastTimestamp) {
- lastTimestamp = self.pausedTime;
+ lastTimestamp = model.pausedTime;
}
- self.relevantAction = actionCapability &&
- actionCapability.getActions(actionKey)[0];
-
update();
}
@@ -122,6 +138,11 @@ define(
lastTimestamp = now();
update();
}
+
+ if (relativeTimerState === undefined) {
+ handleModification();
+ }
+
// We're running in an animation frame, not in a digest cycle.
// We need to trigger a digest cycle if our displayable data
// changes.
@@ -157,7 +178,7 @@ define(
*/
TimerController.prototype.buttonCssClass = function () {
return this.relevantAction ?
- this.relevantAction.getMetadata().cssclass : "";
+ this.relevantAction.getMetadata().cssclass : "";
};
/**
@@ -167,7 +188,7 @@ define(
*/
TimerController.prototype.buttonText = function () {
return this.relevantAction ?
- this.relevantAction.getMetadata().name : "";
+ this.relevantAction.getMetadata().name : "";
};
@@ -181,6 +202,36 @@ define(
}
};
+ /**
+ * Get the CSS class to display the stop button
+ * @returns {string} cssclass to display
+ */
+ TimerController.prototype.stopButtonCssClass = function () {
+ return this.stopAction ?
+ this.stopAction.getMetadata().cssclass : '';
+ };
+
+ /**
+ * Get the text to show the stop button
+ * (e.g. in a tooltip)
+ * @returns {string} name of the action
+ */
+ TimerController.prototype.stopButtonText = function () {
+ return this.stopAction ?
+ this.stopAction.getMetadata().name : '';
+ };
+
+
+ /**
+ * Perform the action associated with the stop button.
+ */
+ TimerController.prototype.clickStopButton = function () {
+ if (this.stopAction) {
+ this.stopAction.perform();
+ this.updateObject(this.$scope.domainObject);
+ }
+ };
+
/**
* Get the sign (+ or -) of the current timer value, as
* displayable text.
@@ -199,6 +250,15 @@ define(
return this.signCssClass;
};
+ /**
+ * Get the symbol (play, pause or stop) of the current timer state, as
+ * a CSS class.
+ * @returns {string} symbol of the current timer state
+ */
+ TimerController.prototype.stateClass = function () {
+ return this.stateCssClass;
+ };
+
/**
* Get the text to display for the current timer value.
* @returns {string} current timer value
diff --git a/platform/features/clock/test/actions/PauseTimerActionSpec.js b/platform/features/clock/test/actions/PauseTimerActionSpec.js
index 098efa3c64..7cf230968f 100644
--- a/platform/features/clock/test/actions/PauseTimerActionSpec.js
+++ b/platform/features/clock/test/actions/PauseTimerActionSpec.js
@@ -62,27 +62,34 @@ define(
action = new PauseTimerAction(mockNow, testContext);
});
- it("updates the model with a timestamp", function () {
+ it("updates the model with a timerState", function () {
+ testModel.timerState = 'started';
+ action.perform();
+ expect(testModel.timerState).toEqual('paused');
+ });
+
+ it("updates the model with a pausedTime", function () {
+ testModel.pausedTime = undefined;
mockNow.andReturn(12000);
action.perform();
- expect(testModel.timestamp).toEqual(12000);
+ expect(testModel.pausedTime).toEqual(12000);
});
it("applies only to timers in a playing state", function () {
//in a stopped state
- testStates(testModel, 'timer', undefined, undefined, false);
+ testState('timer', 'stopped', undefined, false);
//in a paused state
- testStates(testModel, 'timer', 'pause', undefined, false);
+ testState('timer', 'paused', 12000, false);
//in a playing state
- testStates(testModel, 'timer', 'play', undefined, true);
+ testState('timer', 'started', 12000, true);
//not a timer
- testStates(testModel, 'clock', 'pause', undefined, false);
+ testState('clock', 'started', 12000, false);
});
- function testStates(testModel, type, timerState, timestamp, expected) {
+ function testState(type, timerState, timestamp, expected) {
testModel.type = type;
testModel.timerState = timerState;
testModel.timestamp = timestamp;
@@ -92,11 +99,6 @@ define(
} else {
expect(PauseTimerAction.appliesTo(testContext)).toBeFalsy()
}
-
- //first test without time, this test with time
- if (timestamp === undefined) {
- testStates(testModel, type, timerState, 12000, expected);
- }
}
});
}
diff --git a/platform/features/clock/test/actions/RestartTimerActionSpec.js b/platform/features/clock/test/actions/RestartTimerActionSpec.js
index 96b01196bf..e1bddbe4eb 100644
--- a/platform/features/clock/test/actions/RestartTimerActionSpec.js
+++ b/platform/features/clock/test/actions/RestartTimerActionSpec.js
@@ -63,26 +63,39 @@ define(
});
it("updates the model with a timestamp", function () {
+ testModel.pausedTime = 12000;
mockNow.andReturn(12000);
action.perform();
expect(testModel.timestamp).toEqual(12000);
});
- it("applies only to timers in a non-stopped state", function () {
- //in a stopped state
- testStates(testModel, 'timer', undefined, undefined, false);
-
- //in a paused state
- testStates(testModel, 'timer', 'pause', undefined, true);
-
- //in a playing state
- testStates(testModel, 'timer', 'play', undefined, true);
-
- //not a timer
- testStates(testModel, 'clock', 'pause', undefined, false);
+ it("updates the model with a pausedTime", function () {
+ testModel.pausedTime = 12000;
+ action.perform();
+ expect(testModel.pausedTime).toEqual(undefined);
});
- function testStates(testModel, type, timerState, timestamp, expected) {
+ it("updates the model with a timerState", function () {
+ testModel.timerState = 'stopped';
+ action.perform();
+ expect(testModel.timerState).toEqual('started');
+ });
+
+ it("applies only to timers in a non-stopped state", function () {
+ //in a stopped state
+ testState('timer', 'stopped', undefined, false);
+
+ //in a paused state
+ testState('timer', 'paused', 12000, true);
+
+ //in a playing state
+ testState('timer', 'started', 12000, true);
+
+ //not a timer
+ testState('clock', 'paused', 12000, false);
+ });
+
+ function testState(type, timerState, timestamp, expected) {
testModel.type = type;
testModel.timerState = timerState;
testModel.timestamp = timestamp;
@@ -92,11 +105,6 @@ define(
} else {
expect(RestartTimerAction.appliesTo(testContext)).toBeFalsy()
}
-
- //first test without time, this test with time
- if (timestamp === undefined) {
- testStates(testModel, type, timerState, 12000, expected);
- }
}
});
}
diff --git a/platform/features/clock/test/actions/StartTimerActionSpec.js b/platform/features/clock/test/actions/StartTimerActionSpec.js
index e5952c0d1c..a7a34f2043 100644
--- a/platform/features/clock/test/actions/StartTimerActionSpec.js
+++ b/platform/features/clock/test/actions/StartTimerActionSpec.js
@@ -68,21 +68,33 @@ define(
expect(testModel.timestamp).toEqual(12000);
});
- it("applies only to timers not in a playing state", function () {
- //in a stopped state
- testStates(testModel, 'timer', undefined, undefined, true);
-
- //in a paused state
- testStates(testModel, 'timer', 'pause', undefined, true);
-
- //in a playing state
- testStates(testModel, 'timer', 'play', undefined, false);
-
- //not a timer
- testStates(testModel, 'clock', 'pause', undefined, false);
+ it("updates the model with a pausedTime", function () {
+ testModel.pausedTime = 12000;
+ action.perform();
+ expect(testModel.pausedTime).toEqual(undefined);
});
- function testStates(testModel, type, timerState, timestamp, expected) {
+ it("updates the model with a timerState", function () {
+ testModel.timerState = undefined;
+ action.perform();
+ expect(testModel.timerState).toEqual('started');
+ });
+
+ it("applies only to timers not in a playing state", function () {
+ //in a stopped state
+ testState('timer', 'stopped', undefined, true);
+
+ //in a paused state
+ testState('timer', 'paused', 12000, true);
+
+ //in a playing state
+ testState('timer', 'started', 12000, false);
+
+ //not a timer
+ testState('clock', 'paused', 12000, false);
+ });
+
+ function testState(type, timerState, timestamp, expected) {
testModel.type = type;
testModel.timerState = timerState;
testModel.timestamp = timestamp;
@@ -92,11 +104,6 @@ define(
} else {
expect(StartTimerAction.appliesTo(testContext)).toBeFalsy()
}
-
- //first test without time, this test with time
- if (timestamp === undefined) {
- testStates(testModel, type, timerState, 12000, expected);
- }
}
});
}
diff --git a/platform/features/clock/test/actions/StopTimerActionSpec.js b/platform/features/clock/test/actions/StopTimerActionSpec.js
index 3f5ef2c910..e54d7ca514 100644
--- a/platform/features/clock/test/actions/StopTimerActionSpec.js
+++ b/platform/features/clock/test/actions/StopTimerActionSpec.js
@@ -65,24 +65,36 @@ define(
it("updates the model with a timestamp", function () {
mockNow.andReturn(12000);
action.perform();
- expect(testModel.timestamp).toEqual(12000);
+ expect(testModel.timestamp).toEqual(undefined);
+ });
+
+ it("updates the model with a pausedTime", function () {
+ testModel.pausedTime = 12000;
+ action.perform();
+ expect(testModel.pausedTime).toEqual(undefined);
+ });
+
+ it("updates the model with a timerState", function () {
+ testModel.timerState = 'started';
+ action.perform();
+ expect(testModel.timerState).toEqual('stopped');
});
it("applies only to timers in a non-stopped state", function () {
//in a stopped state
- testStates(testModel, 'timer', undefined, undefined, false);
+ testState('timer', 'stopped', undefined, false);
//in a paused state
- testStates(testModel, 'timer', 'pause', undefined, true);
+ testState('timer', 'paused', 12000, true);
//in a playing state
- testStates(testModel, 'timer', 'play', undefined, true);
+ testState('timer', 'started', 12000, true);
//not a timer
- testStates(testModel, 'clock', 'pause', undefined, false);
+ testState('clock', 'paused', 12000, false);
});
- function testStates(testModel, type, timerState, timestamp, expected) {
+ function testState(type, timerState, timestamp, expected) {
testModel.type = type;
testModel.timerState = timerState;
testModel.timestamp = timestamp;
@@ -92,11 +104,6 @@ define(
} else {
expect(StopTimerAction.appliesTo(testContext)).toBeFalsy()
}
-
- //first test without time, this test with time
- if (timestamp === undefined) {
- testStates(testModel, type, timerState, 12000, expected);
- }
}
});
}
diff --git a/platform/features/clock/test/controllers/TimerControllerSpec.js b/platform/features/clock/test/controllers/TimerControllerSpec.js
index 346286a48b..486f158111 100644
--- a/platform/features/clock/test/controllers/TimerControllerSpec.js
+++ b/platform/features/clock/test/controllers/TimerControllerSpec.js
@@ -35,6 +35,7 @@ define(
mockActionCapability,
mockStart,
mockPause,
+ mockStop,
testModel,
controller;
@@ -68,7 +69,11 @@ define(
['getMetadata', 'perform']
);
mockPause = jasmine.createSpyObj(
- 'pause',
+ 'paused',
+ ['getMetadata', 'perform']
+ );
+ mockStop = jasmine.createSpyObj(
+ 'stopped',
['getMetadata', 'perform']
);
mockNow = jasmine.createSpy('now');
@@ -82,11 +87,13 @@ define(
mockActionCapability.getActions.andCallFake(function (k) {
return [{
'timer.start': mockStart,
- 'timer.pause': mockPause
+ 'timer.pause': mockPause,
+ 'timer.stop': mockStop
}[k]];
});
mockStart.getMetadata.andReturn({cssclass: "icon-play", name: "Start"});
mockPause.getMetadata.andReturn({cssclass: "icon-pause", name: "Pause"});
+ mockStop.getMetadata.andReturn({cssclass: "icon-box", name: "Stop"});
mockScope.domainObject = mockDomainObject;
testModel = {};
@@ -120,6 +127,7 @@ define(
mockWindow.requestAnimationFrame.mostRecentCall.args[0]();
expect(controller.sign()).toEqual("");
expect(controller.text()).toEqual("");
+ expect(controller.stopButtonText()).toEqual("");
});
it("formats time to display relative to target", function () {
@@ -150,22 +158,43 @@ define(
expect(controller.buttonText()).toEqual("Start");
testModel.timestamp = 12321;
+ testModel.timerState = 'started';
invokeWatch('model.modified', 1);
expect(controller.buttonCssClass()).toEqual("icon-pause");
expect(controller.buttonText()).toEqual("Pause");
});
- it("performs correct start/pause action on click", function () {
+ it("shows cssclass & name for the stop action", function () {
+ invokeWatch('domainObject', mockDomainObject);
+ expect(controller.stopButtonCssClass()).toEqual("");
+ expect(controller.stopButtonText()).toEqual("");
+
+ testModel.timestamp = 12321;
+ testModel.timerState = 'started';
+ invokeWatch('model.modified', 1);
+ expect(controller.stopButtonCssClass()).toEqual("icon-box");
+ expect(controller.stopButtonText()).toEqual("Stop");
+ });
+
+ it("performs correct start/pause/stop action on click", function () {
+ //test start
invokeWatch('domainObject', mockDomainObject);
expect(mockStart.perform).not.toHaveBeenCalled();
controller.clickButton();
expect(mockStart.perform).toHaveBeenCalled();
+ //test pause
testModel.timestamp = 12321;
+ testModel.timerState = 'started';
invokeWatch('model.modified', 1);
expect(mockPause.perform).not.toHaveBeenCalled();
controller.clickButton();
expect(mockPause.perform).toHaveBeenCalled();
+
+ //test stop
+ expect(mockStop.perform).not.toHaveBeenCalled();
+ controller.clickStopButton();
+ expect(mockStop.perform).toHaveBeenCalled();
});
it("stops requesting animation frames when destroyed", function () {