Christian Helmuth fc27469b97 sculpt: remap KEY_SYSRQ to KEY_PRINT
Both keys are physically the same on available keyboards (with varying
labeling). Unfortunately, PS/2 scancode sets and USB HID spec seem to
differ slightly in their interpretation. Therefore, we keep the
driver-level reporting as is but report both as KEY_PRINT in Sculpt,
which allows to use the key(s) for screenshoter rules most prominently.

Also, unify sculpt/event_filter/pc with sculpt_manager.
2024-04-29 15:31:20 +02:00
..
2024-04-29 15:31:20 +02:00
2024-04-12 15:02:45 +02:00