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Both keys are physically the same on available keyboards (with varying labeling). Unfortunately, PS/2 scancode sets and USB HID spec seem to differ slightly in their interpretation. Therefore, we keep the driver-level reporting as is but report both as KEY_PRINT in Sculpt, which allows to use the key(s) for screenshoter rules most prominently. Also, unify sculpt/event_filter/pc with sculpt_manager.
This directory is a source-code repository containing Genode-specific services and applications. In contrast to the components hosted in the 'os' repository, programs contained in 'gems' are able to leverage the functionalities provided by higher-level repositories such as 'libports'. To use the 'gems' repository, make sure to also add those repositories to your build configuraion.