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Previously, the timer was used to remember the state of the time slices. This was sufficient before priorities entered the scene as a thread always received a fresh time slice when he was scheduled away. However, with priorities this isn't always the case. A thread can be preempted by another thread due to a higher priority. In this case the low-priority thread must remember how much time he has consumed from its current time slice because the timer gets re-programmed. Otherwise, if we have high-priority threads that block and unblock with high frequency, the head of the next lower priority would start with a fresh time slice all the time and is never superseded. fix #1287 |
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32bit/base | ||
64bit/base | ||
arm | ||
base | ||
cap_session | ||
cpu | ||
cpu_session | ||
dataspace | ||
drivers | ||
io_mem_session | ||
io_port_session | ||
irq_session | ||
log_session | ||
pager | ||
parent | ||
pd_session | ||
platform | ||
platform_exynos5 | ||
ram_session | ||
rm_session | ||
rom_session | ||
root | ||
session | ||
signal_session | ||
thread | ||
trace_session | ||
util | ||
x86/cpu | ||
x86_32/cpu | ||
x86_64/cpu | ||
README |
This directory contains include files of interfaces that are exported by components to be used by other components. Each subdirectory corresponds to the component exporting the interface.