genode/repos/demo/include/scout
Norman Feske e738162bde framebuffer_session: alpha as Mode attribute
Propagate the want of an alpha channel as attribute of Framebuffer::Mode
instead of passing this property as a separate bool argument.

This clears the way for adding useful accessors for pixel/alpha/input
surfaces to the Mode type as a subsequent step.

Issue #5351
2024-10-08 09:09:23 +02:00
..
canvas.h Replace use of 'typedef' by 'using' 2024-07-02 12:00:11 +02:00
element.h Make util/geometry.h C++20 friendly 2024-06-20 12:54:30 +02:00
event.h Follow practices suggested by "Effective C++" 2018-01-17 12:14:35 +01:00
fader.h Add missing override annotations 2019-02-19 11:12:11 +01:00
graphics_backend_impl.h framebuffer_session: alpha as Mode attribute 2024-10-08 09:09:23 +02:00
graphics_backend.h Follow practices suggested by "Effective C++" 2018-01-17 12:14:35 +01:00
misc_math.h Adjust file headers to refer to the AGPLv3 2017-02-28 12:59:29 +01:00
parent_element.h Add missing override annotations 2019-02-19 11:12:11 +01:00
platform.h Replace use of 'typedef' by 'using' 2024-07-02 12:00:11 +02:00
string.h Adjust file headers to refer to the AGPLv3 2017-02-28 12:59:29 +01:00
texture_allocator.h demo: avoid implicit conversions 2021-12-17 15:04:45 +01:00
tick.h Replace use of 'typedef' by 'using' 2024-07-02 12:00:11 +02:00
types.h Replace use of 'typedef' by 'using' 2024-07-02 12:00:11 +02:00
user_state.h Make util/geometry.h C++20 friendly 2024-06-20 12:54:30 +02:00
window.h Make util/geometry.h C++20 friendly 2024-06-20 12:54:30 +02:00