genode/repos/demo/include/scout/graphics_backend_impl.h
Norman Feske ef741ef80d Change pixel format to 32 bits per pixel
Until now, Genode's framebuffer session interface was based on the
RGB565 pixel format. This patch changes the pixel format to 32-bit
XRGB where the X part is ignored. It adapts all graphical applications
and device drivers accordingly.

The patch also adjusts the users of the drivers_interactive packages,
assigning 64 MiB RAM and 1500 caps to the drivers subsystem, which is
sufficient for covering high resolutions at 32 bits per pixel and to
accommodate multi-component USB HID input stacks.

Fixes #3784
2020-06-29 14:22:29 +02:00

178 lines
4.0 KiB
C++

/*
* \brief Graphics backend based on the GUI session interface
* \date 2013-12-30
* \author Norman Feske
*/
/*
* Copyright (C) 2013-2017 Genode Labs GmbH
*
* This file is part of the Genode OS framework, which is distributed
* under the terms of the GNU Affero General Public License version 3.
*/
#ifndef _INCLUDE__SCOUT__GRAPHICS_BACKEND_IMPL_H_
#define _INCLUDE__SCOUT__GRAPHICS_BACKEND_IMPL_H_
/* Genode includes */
#include <gui_session/connection.h>
#include <os/pixel_rgb888.h>
#include <base/attached_dataspace.h>
/* Scout includes */
#include <scout/graphics_backend.h>
namespace Scout {
using Genode::Pixel_rgb888;
class Graphics_backend_impl;
}
class Scout::Graphics_backend_impl : public Graphics_backend
{
private:
/*
* Noncopyable
*/
Graphics_backend_impl(Graphics_backend_impl const &);
Graphics_backend_impl &operator = (Graphics_backend_impl const &);
Genode::Region_map &_local_rm;
Gui::Connection &_gui;
Genode::Dataspace_capability _init_fb_ds(Area max_size)
{
Framebuffer::Mode const mode { .area = { max_size.w(), max_size.h()*2 }};
_gui.buffer(mode, false);
return _gui.framebuffer()->dataspace();
}
Area _max_size;
Genode::Attached_dataspace _fb_ds { _local_rm, _init_fb_ds(_max_size) };
typedef Gui::Session::View_handle View_handle;
Point _position;
Area _view_size;
View_handle _view { _gui.create_view() };
Canvas_base *_canvas[2];
bool _flip_state = { false };
void _update_viewport()
{
typedef Gui::Session::Command Command;
Gui::Rect rect(_position, _view_size);
_gui.enqueue<Command::Geometry>(_view, rect);
Gui::Point offset(0, _flip_state ? -_max_size.h() : 0);
_gui.enqueue<Command::Offset>(_view, offset);
_gui.execute();
}
void _refresh_view(Rect rect)
{
int const y_offset = _flip_state ? _max_size.h() : 0;
_gui.framebuffer()->refresh(rect.x1(), rect.y1() + y_offset,
rect.w(), rect.h());
}
template <typename PT>
PT *_base(unsigned idx)
{
return (PT *)_fb_ds.local_addr<PT>() + idx*_max_size.count();
}
unsigned _front_idx() const { return _flip_state ? 1 : 0; }
unsigned _back_idx() const { return _flip_state ? 0 : 1; }
public:
/**
* Constructor
*
* \param alloc allocator used for allocating textures
*/
Graphics_backend_impl(Genode::Region_map &local_rm,
Gui::Connection &gui,
Genode::Allocator &alloc,
Area max_size, Point position, Area view_size)
:
_local_rm(local_rm),
_gui(gui),
_max_size(max_size),
_position(position),
_view_size(view_size)
{
bring_to_front();
typedef Genode::Pixel_rgb888 PT;
static Canvas<PT> canvas_0(_base<PT>(0), max_size, alloc);
static Canvas<PT> canvas_1(_base<PT>(1), max_size, alloc);
_canvas[0] = &canvas_0;
_canvas[1] = &canvas_1;
}
/********************************
** Graphics_backend interface **
********************************/
Canvas_base &front() override { return *_canvas[_front_idx()]; }
Canvas_base &back() override { return *_canvas[ _back_idx()]; }
void copy_back_to_front(Rect rect) override
{
typedef Genode::Pixel_rgb888 PT;
PT const *src = _base<PT>( _back_idx());
PT *dst = _base<PT>(_front_idx());
unsigned long const offset = rect.y1()*_max_size.w() + rect.x1();
src += offset;
dst += offset;
blit(src, sizeof(PT)*_max_size.w(),
dst, sizeof(PT)*_max_size.w(), sizeof(PT)*rect.w(), rect.h());
_refresh_view(rect);
}
void swap_back_and_front() override
{
_flip_state = !_flip_state;
_update_viewport();
}
void position(Point p) override
{
_position = p;
_update_viewport();
}
void bring_to_front() override
{
typedef Gui::Session::Command Command;
typedef Gui::Session::View_handle View_handle;
_gui.enqueue<Command::To_front>(_view, View_handle());
_gui.execute();
}
void view_area(Area area) override
{
_view_size = area;
}
};
#endif /* _INCLUDE__SCOUT__GRAPHICS_BACKEND_IMPL_H_ */