41 Commits

Author SHA1 Message Date
Norman Feske
d7830a0ce6 Add Input::Session::exclusive() interface
This interface allows a GUI client to express the intent to exclusively
observe relative motion events while locking the absolute pointer
position. This patch merely extends the interface without implementing
it.

As this change touches os/include/input/component.h, it moves the
manage/dissolve operations into the class, ensuring the call of
dissolve at destruction time.

Issue #5355
2024-10-08 09:09:24 +02:00
Norman Feske
e69c01aad3 framebuffer_session: add sync_source selection
The new Framebuffer::Session::sync_source RPC function allows for the
selection of a specific source of sync signals in the presence of
multiple capture clients at the GUI server.

This patch contains only the extension of the interface. The information
is not evaluated by the GUI server yet.

Issue #5347
2024-10-08 09:09:24 +02:00
Norman Feske
e738162bde framebuffer_session: alpha as Mode attribute
Propagate the want of an alpha channel as attribute of Framebuffer::Mode
instead of passing this property as a separate bool argument.

This clears the way for adding useful accessors for pixel/alpha/input
surfaces to the Mode type as a subsequent step.

Issue #5351
2024-10-08 09:09:23 +02:00
Norman Feske
8082aa980e framebuffer_session: atomic blitting and panning
By enhancing the Framebuffer::Session interface by the new RPC functions
'blit' and 'panning', GUI clients become able to attain tearing-free
output. Two modes of operations are supported.

1. Atomic back-to-front blitting

   GUI clients that partially update their user interface like regular
   application dialogs, can now implement double buffering by placing
   both the back buffer and front buffer within the GUI session's
   framebuffer and configuring a view that shows only the front buffer.
   The 'blit' operation allows the client to atomically flush pixels
   from the back buffer to the front buffer.

2. Atomic buffer flipping

   GUI clients that always update all pixels like a media player or
   a game can now use the 'panning' feature to atomically redirect the
   displayed pixels to a different portion of the GUI session's virtual
   frame buffer. The virtual framebuffer always contains two frames,
   the displayed one and the next one. Once the next frame is complete,
   the client changes the panning position to the portion containing
   the next frame.

Issue #5350
2024-10-08 09:09:23 +02:00
Norman Feske
0e33830d1f framebuffer_session: use Rect as refresh argument
This patch replaces basic-type arguments x, y, w, h by the 'Rect' type,
and imports the Genode namespace into the Framebuffer namespace.

Issue #5350
2024-10-08 09:09:23 +02:00
Norman Feske
0e55119b36 liquid_framebuffer: reset signal handlers
Apply the same rationale as commit "gui_fb: reset signal handlers when
closing fb" to the liquid framebuffer.
2024-10-08 09:09:22 +02:00
Norman Feske
f98c356efd gui_session: manage view ID at the client side
This patch moves the management of view IDs from the server to the
client side. The former 'create_view' and 'create_child_view'
operations do no longer return a view ID but take a view ID as
argument. While changing those operations, this patch takes the
opportunity to allow for initial view attributes. Combined, those
changes simplify the window manager while accommodating typical
client use cases with less code.

To ease the client-side ID management, the Gui::Connection hosts
a 'view_ids' ID space for optional use. E.g., the new 'Top_level_view'
class uses this ID space for ID allocation. This class accommodates the
most typical use case of opening a single window.

The 'alloc_view_id' RPC function is no longer needed.

Issue #5242
2024-08-27 15:29:38 +02:00
Norman Feske
805e3552fd gui_session: definition of Gui::Title
This commit allows all GUI clients and servers to talk about the same
type.

Issue #5242
2024-08-27 15:29:38 +02:00
Norman Feske
24378ac873 gui_session: rename View_handle to View_id
The former Gui::Session::View_handle is not called Gui::View_id.

Issue #5242
2024-08-27 15:29:38 +02:00
Norman Feske
f274ed549e gui_session: distinguish view-stacking operations
This patch eliminates the use of invalid view handles as special
Session::Command arguments. The TO_FRONT and TO_BACK operations
interpreted as invalid neighbor as top-most or back-most position.
Those corner cases are now expressed via dedicated commands. The
new stacking commands are FRONT, BACK, FRONT_OF, and BEHIND_OF.

While changing the command interface, the patch removes the OP_
prefix from the opcode values.

Issue #5242
2024-08-27 15:29:38 +02:00
Norman Feske
b0803eabdb gui_session: simplify input/framebuffer aggregate
- Rename framebuffer_session to framebuffer and
  input_session to input as those RPC interfaces are no longer
  meant to be used as stand-alone sessions.

- Host Connection::input and Connection::framebuffer as public
  members, thereby removing the use of pointers. This simplifies
  the client-sized code. E.g., '_gui.input()->pending()' becomes
  '_gui.input.pending()'.

Issue #5242
2024-08-27 15:29:37 +02:00
Norman Feske
9823b7dbd0 gui_session: remove C++ exceptions
To maintain ease of use at the client side, the OUT_OF_RAM and
OUT_OF_CAPS results are handled at the 'Gui::Connection' now.

Gui::Connection does not inherit the Gui::Session interface any longer,
which allows for the use of different result types.

Issue #5242
Issue #5245
2024-08-27 15:29:37 +02:00
Norman Feske
19c13877ca Replace use of 'typedef' by 'using'
Issue #5227
2024-07-02 12:00:11 +02:00
Norman Feske
c629c54153 Make util/geometry.h C++20 friendly
- Move header to base/include to make it applicable for base types
  like 'Affinity' down the road.
- Represent 'Rect' as typle of point and area, which is the most
  common form of initialization, creates in valid 'Rect' by default.
- Turn Point, Area, and Rect into compound types, making x, y, w, h, at,
  area accessible without a method call
- 'Rect::Compound' function for constructing a 'Rect' from two points,
  replacing a former constructor
- Use result type 'Rect::Cut_remainder' instead of out parameters.

Fixes #5239
2024-06-20 12:54:30 +02:00
Norman Feske
bb06d879aa os: make 'Genode::Color' C++20 friendly
This patch turns 'Color' from a class to a POD type by replacing
the constructors by the named create functions 'rgb', 'clamped_rgb',
and 'clamped_rgba'. It thereby enables the initialization of Color
values using { .r = ... } syntax and makes the type usable in const
expressions.

It also narrows the type for color components and alpha values to
uint8_t. So possible integer overflows of computed values are detected
by -Wconversion.

As 'Color::rgb(0, 0, 0)' is repeatedly used as a default value, the
patch adds the 'Color::black()' function.

Fixes #5238
2024-06-20 12:54:30 +02:00
Norman Feske
1aa4f29300 demo: avoid implicit conversions
Issue #23
2021-12-17 15:04:45 +01:00
Alexander Boettcher
973fbc98be nitlog: use Mutex
Issue #3804
2020-07-06 14:43:05 +02:00
Norman Feske
ef741ef80d Change pixel format to 32 bits per pixel
Until now, Genode's framebuffer session interface was based on the
RGB565 pixel format. This patch changes the pixel format to 32-bit
XRGB where the X part is ignored. It adapts all graphical applications
and device drivers accordingly.

The patch also adjusts the users of the drivers_interactive packages,
assigning 64 MiB RAM and 1500 caps to the drivers subsystem, which is
sufficient for covering high resolutions at 32 bits per pixel and to
accommodate multi-component USB HID input stacks.

Fixes #3784
2020-06-29 14:22:29 +02:00
Norman Feske
5d40c0c1ce Rename 'Nitpicker' namespace to 'Gui'
Issue #3778
2020-06-22 09:39:40 +02:00
Norman Feske
c6eda9bd80 Rename include/nitpicker_session to gui_session
This patch also renames the depot api archive accordingly.

Issue #3778
2020-06-22 09:39:39 +02:00
Norman Feske
b078224753 Replace Genode::strncpy by Genode::copy_cstring
- Since Genode::strncpy is not 100% compatible with the POSIX
  strncpy function, better use a distinct name.

- Remove bogus return value from the function, easing the potential
  enforcement of mandatory return-value checks later.

Fixes #3752
2020-05-27 11:56:45 +02:00
Norman Feske
a9f0e47ea3 Remove return value of Log_session::write
Fixes #3749
2020-05-05 13:51:05 +02:00
Martin Stein
181c78d482 timeout: use uint64_t for all plain time values
This enforces the use of unsigned 64-bit values for time in the duration type,
the timeout framework, the timer session, the userland timer-drivers, and the
alarm framework on all platforms. The commit also adapts the code that uses
these tools accross all basic repositories (base, base-*, os. gems, libports,
ports, dde_*) to use unsigned 64-bit values for time as well as far as this
does not imply profound modifications.

Fixes #3208
2019-05-06 16:15:26 +02:00
Norman Feske
b3727a9b46 Add missing override annotations
Issue #3159
2019-02-19 11:12:11 +01:00
Norman Feske
954aff7002 demo: avoid using deprecated APIs
Issue #1987
Issue #3125
2019-01-30 13:49:54 +01:00
Norman Feske
afcad2a968 os: new Input::Event representation
This commit changes the 'Input::Event' type to be more safe and to
deliver symbolic character information along with press events.

Issue #2761
Fixes #2786
2018-05-03 15:31:25 +02:00
Christian Helmuth
92edcb17e5 Warn on redundant call to exec_static_constructors() 2018-04-10 11:20:43 +02:00
Norman Feske
3778558608 os: reworked nitpicker_gfx/text_painter.h
This patch improves the `Text_painter` utility that is commonly used by
native Genode components to render text:

- Support for subpixel positioning
- Generic interface for accessing font data
- Basic UTF-8 support

Since the change decouples the font format from the 'Text_painter' and
changes the API to use the sub-pixel accurate 'Text_painter::Position'
type, all users of the utility require an adaptation.

Fixes #2716
2018-04-10 11:09:18 +02:00
Norman Feske
eba9c15746 Follow practices suggested by "Effective C++"
The patch adjust the code of the base, base-<kernel>, and os repository.
To adapt existing components to fix violations of the best practices
suggested by "Effective C++" as reported by the -Weffc++ compiler
argument. The changes follow the patterns outlined below:

* A class with virtual functions can no longer publicly inherit base
  classed without a vtable. The inherited object may either be moved
  to a member variable, or inherited privately. The latter would be
  used for classes that inherit 'List::Element' or 'Avl_node'. In order
  to enable the 'List' and 'Avl_tree' to access the meta data, the
  'List' must become a friend.

* Instead of adding a virtual destructor to abstract base classes,
  we inherit the new 'Interface' class, which contains a virtual
  destructor. This way, single-line abstract base classes can stay
  as compact as they are now. The 'Interface' utility resides in
  base/include/util/interface.h.

* With the new warnings enabled, all member variables must be explicitly
  initialized. Basic types may be initialized with '='. All other types
  are initialized with braces '{ ... }' or as class initializers. If
  basic types and non-basic types appear in a row, it is nice to only
  use the brace syntax (also for basic types) and align the braces.

* If a class contains pointers as members, it must now also provide a
  copy constructor and assignment operator. In the most cases, one
  would make them private, effectively disallowing the objects to be
  copied. Unfortunately, this warning cannot be fixed be inheriting
  our existing 'Noncopyable' class (the compiler fails to detect that
  the inheriting class cannot be copied and still gives the error).
  For now, we have to manually add declarations for both the copy
  constructor and assignment operator as private class members. Those
  declarations should be prepended with a comment like this:

        /*
         * Noncopyable
         */
        Thread(Thread const &);
        Thread &operator = (Thread const &);

  In the future, we should revisit these places and try to replace
  the pointers with references. In the presence of at least one
  reference member, the compiler would no longer implicitly generate
  a copy constructor. So we could remove the manual declaration.

Issue #465
2018-01-17 12:14:35 +01:00
Stefan Kalkowski
632ef28463 os: removal of deprecated os/config.h (fix #2431) 2017-05-31 13:16:22 +02:00
Alexander Boettcher
de20d9010b liquid_framebuffer: avoid narrow warning
Issue #1987
2017-05-31 13:15:54 +02:00
Christian Helmuth
cb43e04691 ldso: defer execution of static constructors
Ldso now does not automatically execute static constructors of the
binary and shared libraries the binary depends on. If static
construction is required (e.g., if a shared library with constructor is
used or a compilation unit contains global statics) the component needs
to execute the constructors explicitly in Component::construct() via
Genode::Env::exec_static_constructors().

In the case of libc components this is done by the libc startup code
(i.e., the Component::construct() implementation in the libc).

The loading of shared objects at runtime is not affected by this change
and constructors of those objects are executed immediately.

Fixes #2332
2017-03-24 16:20:04 +01:00
Norman Feske
29b8d609c9 Adjust file headers to refer to the AGPLv3 2017-02-28 12:59:29 +01:00
Norman Feske
36db1866a2 scout/launchpad/liquid_fb/nitlog: API transition
Issue #1987
2017-01-13 13:07:15 +01:00
Norman Feske
b44f0554bd Adapt high-level components to new parent API
This patch adjusts the various users of the 'Child' API to the changes
on the account of the new non-blocking parent interface. It also removes
the use of the no-longer-available 'Connection::KEEP_OPEN' feature.

With the adjustment, we took the opportunity to redesign several
components to fit the non-blocking execution model much better, in
particular the demo applications.

Issue #2120
2016-11-30 13:37:03 +01:00
Norman Feske
17c79a9e23 base: avoid use of deprecated base/printf.h
Besides adapting the components to the use of base/log.h, the patch
cleans up a few base headers, i.e., it removes unused includes from
root/component.h, specifically base/heap.h and
ram_session/ram_session.h. Hence, components that relied on the implicit
inclusion of those headers have to manually include those headers now.

While adjusting the log messages, I repeatedly stumbled over the problem
that printing char * arguments is ambiguous. It is unclear whether to
print the argument as pointer or null-terminated string. To overcome
this problem, the patch introduces a new type 'Cstring' that allows the
caller to express that the argument should be handled as null-terminated
string. As a nice side effect, with this type in place, the optional len
argument of the 'String' class could be removed. Instead of supplying a
pair of (char const *, size_t), the constructor accepts a 'Cstring'.
This, in turn, clears the way let the 'String' constructor use the new
output mechanism to assemble a string from multiple arguments (and
thereby getting rid of snprintf within Genode in the near future).

To enforce the explicit resolution of the char * ambiguity, the 'char *'
overload of the 'print' function is marked as deleted.

Issue #1987
2016-08-29 17:27:10 +02:00
Norman Feske
807be83b1b Remove inconsistent use of 'is_' prefix
Fixes #1963
2016-05-23 15:52:39 +02:00
Christian Helmuth
610b733133 liquid_fb: generate periodic sync events
Issue #1762
2015-12-10 13:16:27 +01:00
Norman Feske
91e01411a4 nitpicker: Reworked session interface
This patch changes nitpicker's session interface to use session-local
view handles instead of view capabilities. This enables the batching
of multiple view operations into one atomic update.
2014-08-11 15:55:32 +02:00
Norman Feske
0ed68a56b7 Use signals for delivering input events
This patch changes both the Input::Session interface and the skeleton
for the server-side implementation of this interface
('input/component.h').

The Input::Session interface offers a new 'sigh' function, which can be
called be the client to register a signal handler. The signal handler
gets notified on the arrival of new input. This alleviates the need to
poll for input events at the client side.

The server-side skeleton for implementing input services underwent a
redesign to make it more modular and robust. I.e., there are no
global functions needed at the server side and the event-queue
enable/disable mechanism is implemented at a central place (in the root
component) rather than inside each driver.

Fixes #46
2014-06-06 14:54:07 +02:00
Norman Feske
ca971bbfd8 Move repositories to 'repos/' subdirectory
This patch changes the top-level directory layout as a preparatory
step for improving the tools for managing 3rd-party source codes.
The rationale is described in the issue referenced below.

Issue #1082
2014-05-14 16:08:00 +02:00