This interface allows a GUI client to express the intent to exclusively
observe relative motion events while locking the absolute pointer
position. This patch merely extends the interface without implementing
it.
As this change touches os/include/input/component.h, it moves the
manage/dissolve operations into the class, ensuring the call of
dissolve at destruction time.
Issue #5355
The new Framebuffer::Session::sync_source RPC function allows for the
selection of a specific source of sync signals in the presence of
multiple capture clients at the GUI server.
This patch contains only the extension of the interface. The information
is not evaluated by the GUI server yet.
Issue #5347
Propagate the want of an alpha channel as attribute of Framebuffer::Mode
instead of passing this property as a separate bool argument.
This clears the way for adding useful accessors for pixel/alpha/input
surfaces to the Mode type as a subsequent step.
Issue #5351
By enhancing the Framebuffer::Session interface by the new RPC functions
'blit' and 'panning', GUI clients become able to attain tearing-free
output. Two modes of operations are supported.
1. Atomic back-to-front blitting
GUI clients that partially update their user interface like regular
application dialogs, can now implement double buffering by placing
both the back buffer and front buffer within the GUI session's
framebuffer and configuring a view that shows only the front buffer.
The 'blit' operation allows the client to atomically flush pixels
from the back buffer to the front buffer.
2. Atomic buffer flipping
GUI clients that always update all pixels like a media player or
a game can now use the 'panning' feature to atomically redirect the
displayed pixels to a different portion of the GUI session's virtual
frame buffer. The virtual framebuffer always contains two frames,
the displayed one and the next one. Once the next frame is complete,
the client changes the panning position to the portion containing
the next frame.
Issue #5350
This patch moves the management of view IDs from the server to the
client side. The former 'create_view' and 'create_child_view'
operations do no longer return a view ID but take a view ID as
argument. While changing those operations, this patch takes the
opportunity to allow for initial view attributes. Combined, those
changes simplify the window manager while accommodating typical
client use cases with less code.
To ease the client-side ID management, the Gui::Connection hosts
a 'view_ids' ID space for optional use. E.g., the new 'Top_level_view'
class uses this ID space for ID allocation. This class accommodates the
most typical use case of opening a single window.
The 'alloc_view_id' RPC function is no longer needed.
Issue #5242
This patch eliminates the use of invalid view handles as special
Session::Command arguments. The TO_FRONT and TO_BACK operations
interpreted as invalid neighbor as top-most or back-most position.
Those corner cases are now expressed via dedicated commands. The
new stacking commands are FRONT, BACK, FRONT_OF, and BEHIND_OF.
While changing the command interface, the patch removes the OP_
prefix from the opcode values.
Issue #5242
- Rename framebuffer_session to framebuffer and
input_session to input as those RPC interfaces are no longer
meant to be used as stand-alone sessions.
- Host Connection::input and Connection::framebuffer as public
members, thereby removing the use of pointers. This simplifies
the client-sized code. E.g., '_gui.input()->pending()' becomes
'_gui.input.pending()'.
Issue #5242
To maintain ease of use at the client side, the OUT_OF_RAM and
OUT_OF_CAPS results are handled at the 'Gui::Connection' now.
Gui::Connection does not inherit the Gui::Session interface any longer,
which allows for the use of different result types.
Issue #5242
Issue #5245
- Move header to base/include to make it applicable for base types
like 'Affinity' down the road.
- Represent 'Rect' as typle of point and area, which is the most
common form of initialization, creates in valid 'Rect' by default.
- Turn Point, Area, and Rect into compound types, making x, y, w, h, at,
area accessible without a method call
- 'Rect::Compound' function for constructing a 'Rect' from two points,
replacing a former constructor
- Use result type 'Rect::Cut_remainder' instead of out parameters.
Fixes#5239
This patch turns 'Color' from a class to a POD type by replacing
the constructors by the named create functions 'rgb', 'clamped_rgb',
and 'clamped_rgba'. It thereby enables the initialization of Color
values using { .r = ... } syntax and makes the type usable in const
expressions.
It also narrows the type for color components and alpha values to
uint8_t. So possible integer overflows of computed values are detected
by -Wconversion.
As 'Color::rgb(0, 0, 0)' is repeatedly used as a default value, the
patch adds the 'Color::black()' function.
Fixes#5238
The implementations of snprintf and vsnprintf are not needed for the
loading of png images by the demo applications. So we can avoid the
dependency from the format library hosted in the libports repository.
Issue #2064
This patch changes the 'Allocator' interface to the use of 'Attempt'
return values instead of using exceptions for propagating errors.
To largely uphold compatibility with components using the original
exception-based interface - in particluar use cases where an 'Allocator'
is passed to the 'new' operator - the traditional 'alloc' is still
supported. But it existes merely as a wrapper around the new
'try_alloc'.
Issue #4324
When building the code with clang the following warning message is
prodiced:
"explicit instantiation of 'Scout::Browser_window' must occur in namespace 'Scout'
template class Browser_window<Genode::Pixel_rgb888>"
This happens for several different types. This patch fixes the problem
by instantiating all those templates using their explicit full name.
Issue #3985
The Scout::Spacer constructor requires two arguments. The initialization
of the type in Launchpad_window declaration does not specify them. The
variable is however initialized a second time in class constructor. This is
most likely why GCC accepts this code. Clang on the other hand
complains about it.
Fix this by properly initializing both _spacer and _docview only once at
declaration time.
Issue #3985
Until now, Genode's framebuffer session interface was based on the
RGB565 pixel format. This patch changes the pixel format to 32-bit
XRGB where the X part is ignored. It adapts all graphical applications
and device drivers accordingly.
The patch also adjusts the users of the drivers_interactive packages,
assigning 64 MiB RAM and 1500 caps to the drivers subsystem, which is
sufficient for covering high resolutions at 32 bits per pixel and to
accommodate multi-component USB HID input stacks.
Fixes#3784
- Since Genode::strncpy is not 100% compatible with the POSIX
strncpy function, better use a distinct name.
- Remove bogus return value from the function, easing the potential
enforcement of mandatory return-value checks later.
Fixes#3752
This enforces the use of unsigned 64-bit values for time in the duration type,
the timeout framework, the timer session, the userland timer-drivers, and the
alarm framework on all platforms. The commit also adapts the code that uses
these tools accross all basic repositories (base, base-*, os. gems, libports,
ports, dde_*) to use unsigned 64-bit values for time as well as far as this
does not imply profound modifications.
Fixes#3208
This commit changes the 'Input::Event' type to be more safe and to
deliver symbolic character information along with press events.
Issue #2761Fixes#2786
This patch improves the `Text_painter` utility that is commonly used by
native Genode components to render text:
- Support for subpixel positioning
- Generic interface for accessing font data
- Basic UTF-8 support
Since the change decouples the font format from the 'Text_painter' and
changes the API to use the sub-pixel accurate 'Text_painter::Position'
type, all users of the utility require an adaptation.
Fixes#2716
The patch adjust the code of the base, base-<kernel>, and os repository.
To adapt existing components to fix violations of the best practices
suggested by "Effective C++" as reported by the -Weffc++ compiler
argument. The changes follow the patterns outlined below:
* A class with virtual functions can no longer publicly inherit base
classed without a vtable. The inherited object may either be moved
to a member variable, or inherited privately. The latter would be
used for classes that inherit 'List::Element' or 'Avl_node'. In order
to enable the 'List' and 'Avl_tree' to access the meta data, the
'List' must become a friend.
* Instead of adding a virtual destructor to abstract base classes,
we inherit the new 'Interface' class, which contains a virtual
destructor. This way, single-line abstract base classes can stay
as compact as they are now. The 'Interface' utility resides in
base/include/util/interface.h.
* With the new warnings enabled, all member variables must be explicitly
initialized. Basic types may be initialized with '='. All other types
are initialized with braces '{ ... }' or as class initializers. If
basic types and non-basic types appear in a row, it is nice to only
use the brace syntax (also for basic types) and align the braces.
* If a class contains pointers as members, it must now also provide a
copy constructor and assignment operator. In the most cases, one
would make them private, effectively disallowing the objects to be
copied. Unfortunately, this warning cannot be fixed be inheriting
our existing 'Noncopyable' class (the compiler fails to detect that
the inheriting class cannot be copied and still gives the error).
For now, we have to manually add declarations for both the copy
constructor and assignment operator as private class members. Those
declarations should be prepended with a comment like this:
/*
* Noncopyable
*/
Thread(Thread const &);
Thread &operator = (Thread const &);
In the future, we should revisit these places and try to replace
the pointers with references. In the presence of at least one
reference member, the compiler would no longer implicitly generate
a copy constructor. So we could remove the manual declaration.
Issue #465
This patch mirrors the accounting and trading scheme that Genode employs
for physical memory to the accounting of capability allocations.
Capability quotas must now be explicitly assigned to subsystems by
specifying a 'caps=<amount>' attribute to init's start nodes.
Analogously to RAM quotas, cap quotas can be traded between clients and
servers as part of the session protocol. The capability budget of each
component is maintained by the component's corresponding PD session at
core.
At the current stage, the accounting is applied to RPC capabilities,
signal-context capabilities, and dataspace capabilities. Capabilities
that are dynamically allocated via core's CPU and TRACE service are not
yet covered. Also, the capabilities allocated by resource multiplexers
outside of core (like nitpicker) must be accounted by the respective
servers, which is not covered yet.
If a component runs out of capabilities, core's PD service prints a
warning to the log. To observe the consumption of capabilities per
component in detail, the PD service is equipped with a diagnostic
mode, which can be enabled via the 'diag' attribute in the target
node of init's routing rules. E.g., the following route enables the
diagnostic mode for the PD session of the "timer" component:
<default-route>
<service name="PD" unscoped_label="timer">
<parent diag="yes"/>
</service>
...
</default-route>
For subsystems based on a sub-init instance, init can be configured
to report the capability-quota information of its subsystems by
adding the attribute 'child_caps="yes"' to init's '<report>'
config node. Init's own capability quota can be reported by adding
the attribute 'init_caps="yes"'.
Fixes#2398
This patch replaces the former use of size_t with the use of the
'Ram_quota' type to improve type safety (in particular to avoid
accidentally mixing up RAM quotas with cap quotas).
Issue #2398