When building the code with clang the following warning message is
prodiced:
"explicit instantiation of 'Scout::Browser_window' must occur in namespace 'Scout'
template class Browser_window<Genode::Pixel_rgb888>"
This happens for several different types. This patch fixes the problem
by instantiating all those templates using their explicit full name.
Issue #3985
The Scout::Spacer constructor requires two arguments. The initialization
of the type in Launchpad_window declaration does not specify them. The
variable is however initialized a second time in class constructor. This is
most likely why GCC accepts this code. Clang on the other hand
complains about it.
Fix this by properly initializing both _spacer and _docview only once at
declaration time.
Issue #3985
Until now, Genode's framebuffer session interface was based on the
RGB565 pixel format. This patch changes the pixel format to 32-bit
XRGB where the X part is ignored. It adapts all graphical applications
and device drivers accordingly.
The patch also adjusts the users of the drivers_interactive packages,
assigning 64 MiB RAM and 1500 caps to the drivers subsystem, which is
sufficient for covering high resolutions at 32 bits per pixel and to
accommodate multi-component USB HID input stacks.
Fixes#3784
This enforces the use of unsigned 64-bit values for time in the duration type,
the timeout framework, the timer session, the userland timer-drivers, and the
alarm framework on all platforms. The commit also adapts the code that uses
these tools accross all basic repositories (base, base-*, os. gems, libports,
ports, dde_*) to use unsigned 64-bit values for time as well as far as this
does not imply profound modifications.
Fixes#3208
This patch improves the `Text_painter` utility that is commonly used by
native Genode components to render text:
- Support for subpixel positioning
- Generic interface for accessing font data
- Basic UTF-8 support
Since the change decouples the font format from the 'Text_painter' and
changes the API to use the sub-pixel accurate 'Text_painter::Position'
type, all users of the utility require an adaptation.
Fixes#2716
The patch adjust the code of the base, base-<kernel>, and os repository.
To adapt existing components to fix violations of the best practices
suggested by "Effective C++" as reported by the -Weffc++ compiler
argument. The changes follow the patterns outlined below:
* A class with virtual functions can no longer publicly inherit base
classed without a vtable. The inherited object may either be moved
to a member variable, or inherited privately. The latter would be
used for classes that inherit 'List::Element' or 'Avl_node'. In order
to enable the 'List' and 'Avl_tree' to access the meta data, the
'List' must become a friend.
* Instead of adding a virtual destructor to abstract base classes,
we inherit the new 'Interface' class, which contains a virtual
destructor. This way, single-line abstract base classes can stay
as compact as they are now. The 'Interface' utility resides in
base/include/util/interface.h.
* With the new warnings enabled, all member variables must be explicitly
initialized. Basic types may be initialized with '='. All other types
are initialized with braces '{ ... }' or as class initializers. If
basic types and non-basic types appear in a row, it is nice to only
use the brace syntax (also for basic types) and align the braces.
* If a class contains pointers as members, it must now also provide a
copy constructor and assignment operator. In the most cases, one
would make them private, effectively disallowing the objects to be
copied. Unfortunately, this warning cannot be fixed be inheriting
our existing 'Noncopyable' class (the compiler fails to detect that
the inheriting class cannot be copied and still gives the error).
For now, we have to manually add declarations for both the copy
constructor and assignment operator as private class members. Those
declarations should be prepended with a comment like this:
/*
* Noncopyable
*/
Thread(Thread const &);
Thread &operator = (Thread const &);
In the future, we should revisit these places and try to replace
the pointers with references. In the presence of at least one
reference member, the compiler would no longer implicitly generate
a copy constructor. So we could remove the manual declaration.
Issue #465
This patch mirrors the accounting and trading scheme that Genode employs
for physical memory to the accounting of capability allocations.
Capability quotas must now be explicitly assigned to subsystems by
specifying a 'caps=<amount>' attribute to init's start nodes.
Analogously to RAM quotas, cap quotas can be traded between clients and
servers as part of the session protocol. The capability budget of each
component is maintained by the component's corresponding PD session at
core.
At the current stage, the accounting is applied to RPC capabilities,
signal-context capabilities, and dataspace capabilities. Capabilities
that are dynamically allocated via core's CPU and TRACE service are not
yet covered. Also, the capabilities allocated by resource multiplexers
outside of core (like nitpicker) must be accounted by the respective
servers, which is not covered yet.
If a component runs out of capabilities, core's PD service prints a
warning to the log. To observe the consumption of capabilities per
component in detail, the PD service is equipped with a diagnostic
mode, which can be enabled via the 'diag' attribute in the target
node of init's routing rules. E.g., the following route enables the
diagnostic mode for the PD session of the "timer" component:
<default-route>
<service name="PD" unscoped_label="timer">
<parent diag="yes"/>
</service>
...
</default-route>
For subsystems based on a sub-init instance, init can be configured
to report the capability-quota information of its subsystems by
adding the attribute 'child_caps="yes"' to init's '<report>'
config node. Init's own capability quota can be reported by adding
the attribute 'init_caps="yes"'.
Fixes#2398
This patch replaces the former use of size_t with the use of the
'Ram_quota' type to improve type safety (in particular to avoid
accidentally mixing up RAM quotas with cap quotas).
Issue #2398
Ldso now does not automatically execute static constructors of the
binary and shared libraries the binary depends on. If static
construction is required (e.g., if a shared library with constructor is
used or a compilation unit contains global statics) the component needs
to execute the constructors explicitly in Component::construct() via
Genode::Env::exec_static_constructors().
In the case of libc components this is done by the libc startup code
(i.e., the Component::construct() implementation in the libc).
The loading of shared objects at runtime is not affected by this change
and constructors of those objects are executed immediately.
Fixes#2332
This patch adjusts the various users of the 'Child' API to the changes
on the account of the new non-blocking parent interface. It also removes
the use of the no-longer-available 'Connection::KEEP_OPEN' feature.
With the adjustment, we took the opportunity to redesign several
components to fit the non-blocking execution model much better, in
particular the demo applications.
Issue #2120
This patch makes the former 'Process' class private to the 'Child'
class and changes the constructor of the 'Child' in a way that
principally enables the implementation of single-threaded runtime
environments that virtualize the CPU, PD, and RAM services. The
new interfaces has become free from side effects. I.e., instead
of implicitly using Genode::env()->rm_session(), it takes the reference
to the local region map as argument. Also, the handling of the dynamic
linker via global variables is gone. Now, the linker binary must be
provided as constructor argument.
Fixes#1949
For some reason 'os/config.h' is imported through 'launchpad.h', when linking an
undefined symbol ('Genode::config') is produced, which actually should not
happen.
This patch changes nitpicker's session interface to use session-local
view handles instead of view capabilities. This enables the batching
of multiple view operations into one atomic update.
This patch changes the top-level directory layout as a preparatory
step for improving the tools for managing 3rd-party source codes.
The rationale is described in the issue referenced below.
Issue #1082