Previously we had configured the timer for the Panda ES with 700 MHz
CPU clock. But the Panda A6 that we use as reference now runs with
800 MHz.
Fixes#2308
By separating the plain MMIO access implementation from the generic bit
and offset logic of registers, we can now use the latter also with other
types of register access like I2C. The register and MMIO front-ends have
not changed due to the separation.
Ref #2196
There was a race when the component entrypoint wanted to do
'wait_and_dispatch_one_signal'. In this function it raises a flag for
the signal proxy thread to notice that the entrypoint also wants to
block for signals. When the flag is set and the signal proxy wakes up
with a new signal, it tried to cancel the blocking of the entrypoint.
However, if the entrypoint had not reached the signal blocking at this
point, the cancel blocking failed without a solution. Now, the new
Kernel::cancel_next_signal_blocking call solves the problem by storing a
request to cancel the next signal blocking of a thread immediately
without blocking itself.
Ref #2284
If not dissolved in ~Entrypoint, the signal proxy is found within NOVA's
and FOC's object pool upon Rpc_entrypoint destruction. This leads to a
deadlock because the signal proxy is destructed before the RPC EP.
issue #2284
This patch ensures that the POLICY::release is called whenever the
session creation aborted with an exception. In the original version, an
exception like 'Quota_exceeded' caused a single-session root interface
to deny subsequent session requests.
This patch enhances the 'Child' and 'Child_policy' with the ability to
separate the different steps of bootstrapping children. If the
'Child_policy::initiate_env_sessions()' returns false, the child's
environment sessions remain unrouted at construction time. This way,
child objects for many children can be initialized to a state that
allows the children to represent services for other children. Therefore,
session routing can be applied before any child executes.
At this stage, the environment RAM sessions of all children can be
created. Note that this step still has the limitation that RAM sessions
are generally expected to be provided by either the parent or a local
service.
Once all children are equipped with RAM, they can in principle receive
session-quota donations. Hence, all other environment sessions can now
be arbitrarily routed and initiated.
Once the environment of a child is complete, the child's process and
initial thread is created.
This patch improves the accounting for the backing store of
session-state meta data. Originally, the session state used to be
allocated by a child-local heap partition fed from the child's RAM
session. However, whereas this approach was somehow practical from a
runtime's (parent's) point of view, the child component could not count
on the quota in its own RAM session. I.e., if the Child::heap grew at
the parent side, the child's RAM session would magically diminish. This
caused two problems. First, it violates assumptions of components like
init that carefully manage their RAM resources (and giving most of them
away their children). Second, if a child transfers most of its RAM
session quota to another RAM session (like init does), the child's RAM
session may actually not allow the parent's heap to grow, which is a
very difficult error condition to deal with.
In the new version, there is no Child::heap anymore. Instead, session
states are allocated from the runtime's RAM session. In order to let
children pay for these costs, the parent withdraws the local session
costs from the session quota donated from the child when the child
initiates a new session. Hence, in principle, all components on the
route of the session request take a small bite from the session quota to
pay for their local book keeping
Consequently, the session quota that ends up at the server may become
depleted more or less, depending on the route. In the case where the
remaining quota is insufficient for the server, the server responds with
'QUOTA_EXCEEDED'. Since this behavior must generally be expected, this
patch equips the client-side 'Env::session' implementation with the
ability to re-issue session requests with successively growing quota
donations.
For several of core's services (ROM, IO_MEM, IRQ), the default session
quota has now increased by 2 KiB, which should suffice for session
requests to up to 3 hops as is the common case for most run scripts. For
longer routes, the retry mechanism as described above comes into effect.
For the time being, we give a warning whenever the server-side quota
check triggers the retry mechanism. The warning may eventually be
removed at a later stage.
This method is a hook to enable a runtime to respond to state changes.
In particular, in init this hook is used to trigger the generation of a
new state report, if configured.
Furthermore, the patch introduces the 'generate_client_side_info' and
'generate_server_side_info' methods to the 'Session_state', which
generates an XML representation of the session states to appear in
reports produced by init.
Issue #2246
The new return value of 'resolve_session_request' allows the child
policy to define the label used as the policy selector at the server.
Because this patch introduces the distinction of the child-provided
label from the label as presented to the server along with the session
request, the latter is now handled as a dedicated 'Session_state'
argument.
Issue #2248
There existed a race when 'wait_and_dispatch_one_signal' is called form
a RPC context, because the 'signal_proxy' or 'main' will block and the
signal semaphore, when the EP then calls 'wait_and_dispatch_one_signal',
the signal proxy is woken up ands sends an RPC to the EP, leading to a
dead lock if no further signal arrive, because the EP will then remain
blocked in the signal semaphore.
Therefore, for this case, the signal proxy will now perform a semaphore
up operation and does not perform an RPC if the EP is within
'wait_and_dispatch_one_signal'.
A Signal_handler may schedule a hook function that is executed after the
signal handler returned. This can be used if the hook function may
trigger a (nested) signal handler by means of
wait_and_dispatch_one_signal(). Otherwise, an occurrence of the same
signal that triggered the original signal handler results in a dead lock
just before calling the nested handler (due to the Signal_context
destruction lock).
Put the initialization of the cpu cores, setup of page-tables, enabling of
MMU and caches into a separate component that is only used to bootstrap
the kernel resp. core.
Ref #2092
This hook allows the export of the allocator's state by a derrived
class. I.e., the final state of the allocator used for bootstrapping
core.
Ref #2092
First, calls to manage and dissolve signal contexts now check if the
signal receiver was constructed. There is a small window during suspend
where it is destructed before reconstructed again.
Last, we ensure that processing of incoming signal was deblocked by the
suspend signal before entering the suspend operation. This way we ensure
already queued signal are handled.
This commit enables compile-time warnings displayed whenever a deprecated
API header is included, and adjusts the existing #include directives
accordingly.
Issue #1987
This commit addresses the situation where an environment session
outlives the session-providing service. In this case, the env session
got already invaidated at the destruction time of the server. However,
the underlying session-state structure continues to exist until the
client is destructed. During the eventual destruction of such a dangling
environment session, we have to be careful not to interact with the
no-longer existing service.
Ref #2197
This patch enables warnings if one of the deprecate functions that rely
in the implicit use of the global Genode::env() accessor are called.
For the time being, some places within the base framework continue
to rely on the global function while omitting the warning by calling
'env_deprecated' instead of 'env'.
Issue #1987
This patch changes the child-construction procedure to allow the routing
of environment sessions to arbitrary servers, not only to the parent.
In particular, it restores the ability to route the LOG session of the
child to a LOG service provided by a child of init. In principle, it
becomes possible to also route the immediate child's PD, CPU, and RAM
environment sessions in arbitrary ways, which simplifies scenarios that
intercept those sessions, e.g., the CPU sampler.
Note that the latter ability should be used with great caution because
init needs to interact with these sessions to create/destruct the child.
Normally, the sessions are provided by the parent. So init is safe at
all times. If they are routed to a child however, init will naturally
become dependent on this particular child. For the LOG session, this is
actually not a problem because even though the parent creates the LOG
session as part of the child's environment, it never interacts with the
session directly.
Fixes#2197
This patch unconditionally applies the labeling of sessions and thereby
removes the most common use case of 'Child_policy::filter_session_args'.
Furthermore, the patch removes an ambiguity of the session labels of
sessions created by the parent of behalf of its child, e.g., the PD
session created as part of 'Child' now has the label "<child-name>"
whereas an unlabeled PD-session request originating from the child
has the label "<child-name> -> ". This way, the routing-policy of
'Child_policy::resolve_session_request' can differentiate both cases.
As a consequence, the stricter labeling must now be considered wherever
a precise label was specified as a key for a session route or a server-
side policy selection. The simplest way to adapt those cases is to use a
'label_prefix' instead of the 'label' attribute. Alternatively, the
'label' attribute may used by appending " -> " (note the whitespace).
Fixes#2171
This is a redesign of the root and parent interfaces to eliminate
blocking RPC calls.
- New session representation at the parent (base/session_state.h)
- base-internal root proxy mechanism as migration path
- Redesign of base/service.h
- Removes ancient 'Connection::KEEP_OPEN' feature
- Interface change of 'Child', 'Child_policy', 'Slave', 'Slave_policy'
- New 'Slave::Connection'
- Changed child-construction procedure to be compatible with the
non-blocking parent interface and to be easier to use
- The child's initial LOG session, its binary ROM session, and the
linker ROM session have become part of the child's envirenment.
- Session upgrading must now be performed via 'env.upgrade' instead
of performing a sole RPC call the parent. To make RAM upgrades
easier, the 'Connection' provides a new 'upgrade_ram' method.
Issue #2120
This data structure is meant as a safe alternative for a list wherever
the list is solely used to remember objects and iterate through them in
an unspecified order. One use case is the 'Service_registry'.
This data structure allows the association of objects with IDs. IDs are
kept in an AVL tree. So in contrast to a bit allocator, the ID space can be
sparsely populated and does not need to be dimensioned. The lifetime of
an ID is bound to an 'Element' object, which relieves the programmer
from manually allocating/deallocating IDs for objects.
Issue #2120
This patch is a preparation of the forthcoming async parent interface.
Note that this patch increases the size of connection objects.
Furthermore it adds a diagnostic message whenever a connection fails.
Issue #2166
Unfortunately, the volatile object does not inherit the noncopyable
attribute of the enclosed object. By making all volatile objects
noncopyable, we prevent the accidental copying of a noncopyable object
wrapped in a volatile object.
Replace 'dump()' debug utilities within Allocator_avl with Output::print
equivalents, and use the new Avl_tree::for_each utility to simplify
the implementation.
Ref #2159