It can happen that a keyboard gets plugged in and 'led_connect()' is
called while the keyboard LED of another keyboard is just being updated
(and the registry is locked).
Fixes#3118
The plugin was tested with ALL4176 but should support all modern Allnet
MSR devices according to the documentation
https://service.allnet.de/image-ftp/ftp/pub/allnet/MSR/JSON/JSON_MSR.zip
It works just like the existing powerplug plugins by
RUN_OPT += --include power_on/allnet --include power_off/allnet
and uses the following parameters
--power-on-allnet-host network address of device
--power-on-allnet-user user for device
--power-on-allnet-password password for device
--power-on-allnet-port target port/socket of device
--power-off-allnet-host network address of device
--power-off-allnet-user user for device
--power-off-allnet-password password for device
--power-off-allnet-port target port/socket of device
After a certain number of tests, presumably some resource in core is exceeded
and loading the successive test fails. This quickfix looks out for the
characteristic Core error and then reboots to avoid that all successive tests
are marked as failed.
Since the timer and timeout handling is part of the base library (the
dynamic linker), it belongs to the base repository.
Besides moving the timer and its related infrastructure (alarm, timeout
libs, tests) to the base repository, this patch also moves the timer
from the 'drivers' subdirectory directly to 'src' and disamibuates the
timer's build locations for the various kernels. Otherwise the different
timer implementations could interfere with each other when using one
build directory with multiple kernels.
Note that this patch changes the include paths for the former os/timer,
os/alarm.h, os/duration.h, and os/timed_semaphore.h to base/.
Issue #3101
This patch improves the appearance of the leitzentrale by eliminating
the (hardly visible) decorations from the GUI and graph views, and by
animating the motion of the graph position. The latter is meant to
remove the stuttering effect when the graph's size changes (and
re-centered).
This patch improves the consistency of the hover handling after
finishing a drag operation. Normally, the window manager hides pointer
updates while the user is performing a drag operation with the mouse
from the decorator. However, in the special case where a drag operation
results in a window-layout change, the decorator's hover model may be
affected. Hence, the window manager must supply the current pointer
position when leaving the drag state.
Issue #3097
This patch supplements the dragging state of window controls to the
window layout so that decorators become able to visually reflect this
state, i.e., pressing the title bar while moving a window.
Issue #3097
This commit adds the optional 'motion=<number>' attribute to the
decorator's <policy> nodes. The default value is 0. If a value higher
than 0 is specified, window-geometry changes are applied as an animation
where the <number> denotes the number of animation steps.
Issue #3096
This patch adds the boolean policy attribute "decoration", which
controls whether window decorations are presented or not. It is enabled
by default. By setting the attribute to "no", matching windows appear
without any border, which is desireable for Sculpt's component graph.
Issue #3096
Don't just clamp the speed value to a positive number but immediately
assign the destination value. This is needed in situations where the
number of steps is too low for proper acceleration and deceleration.
Issue #3096
This patch improves the window decorators in the following respects:
* Strict warnings are enabled now.
* The use of the 'List_model' makes the application of window-
layout changes more robust. This is particularly the case for
the restacking of windows.
* Display-mode changes are now supported by both decorators.
Issue #3094
The new 'apply_first' method enables users of the list model to manually
traverse the list model via the 'Element::next' method instead of
iterating via 'for_each'. This is needed in situations where the
list-model elements are visited via recursion, not via a loop.
Issue #3094
Until now, decorators used to rely only on the TO_FRONT command for
propagating the window stacking to nitpicker. However, as the additional
use of the TO_BACK command allows for a more robust procedure, this
patch enhances the wm to handle both view stacking commands.
Issue #3094
This commit solves several issues:
* correct calculation of overlap region when detaching regions
in managed dataspaces
* prevent unmap of Fiasco.OC's core log buffer
* calculate the core-local address of regions in managed dataspaces
if possible at all and use it to unmap on kernels where this is
needed
Fix#976Fix#3082