This commit adds a 'parent_view()' function to the loader session, which
allows to set the parent view of the subsystem's Nitpicker view.
If the function is to be used, this must get done before calling
'start()'.
Fixes#1172.
In file
src/VBox/Additions/WINNT/SharedFolders/driver/file.c
the function
static int vbsfTransferCommon(VBSFTRANSFERCTX *pCtx)
in the
VbglR0CanUsePhysPageList()
branch does not correctly evaluate the read or written bytes from
the VMM. It ever assumes that whole pages are read/written.
Workaround the bug in the Windows guest additions of Vbox until fixed
upstream by filling up the read/write buffer completely within the VMM code
of Vbox.
Fixes#1176
Genode::strncpy() enures the destination string is null terminated by
writing a null-byte. In this case, the null-bytes always overwrote the
last character of the output byte stream.
Ensures that the Exynos5 CPU is clocked equally no matter how the kernel
initialized it. This makes the result of this time critical test more
comparable.
fix#1162
Now that it is possible to resize the stack of the Genode main thread, it
is not necessary anymore to create a new Genode thread as Qt main thread.
Fixes#1134.
This patch changes both the Input::Session interface and the skeleton
for the server-side implementation of this interface
('input/component.h').
The Input::Session interface offers a new 'sigh' function, which can be
called be the client to register a signal handler. The signal handler
gets notified on the arrival of new input. This alleviates the need to
poll for input events at the client side.
The server-side skeleton for implementing input services underwent a
redesign to make it more modular and robust. I.e., there are no
global functions needed at the server side and the event-queue
enable/disable mechanism is implemented at a central place (in the root
component) rather than inside each driver.
Fixes#46
Fixes an alignment problem introduced by commit "hw: map core on demand"
where physical address alignment wasn't checked anymore, when inserting
a section within the first-level table of ARM's short translation table
format.
Many thanks to Christian Prochaska for helping to debug the problem.
In case the storage-entry point dispatches more then one packet, wait for the
previous command to finish before setting a new request. This has to be done
because the 'queuecommand' does actually *not* queue things, but can only handle
one request at the time.
Fix#1143