The console included nitpicker_view headers, which were not used. The
headers vanished with the recent nitpicker API change, which broke the
build of seoul.
This patch reimplements the nit_fb server using the server API and
thereby enables the dynamic resizing the of the framebuffer.
Note that the new implementation does not feature the ability to perform
a periodic refresh via the 'refresh_rate' configuration argument. This
feature was removed because the refresh policy can (and should) always
be implemented on the client side.
The QPluginWidget used to be a QNitpickerViewWidget but the new loader
interface does no longer hand out a view capability. So we need to
decouple both classes. This patch moves the view-geometry calculation to
a separate class to make it easier reusable, in particular for the
QPluginWidget.
The window manager provides a nitpicker session interface. In contrast
to the nitpicker server, which leaves the view layout up to the client,
the window manager organizes the views on screen according to a policy
provided by a window layouter. Furthermore, it equips views with window
decorations as provided by a window decorator. Both layouter and
decorator are independent programs.
This patch adds support for the consecutive re-dimensioning the virtual
framebuffer. When changing the buffer size, the session gets upgraded by
the missing portion of the quota instead of donating the whole size of
the new buffer each time.
This patch introduces a way to tweak the coordinate systems per
domain. The 'origin' attribute denotes the origin of the coordinate
system. Valid values are "top_left", "top_right", "bottom_left",
"bottom_right", and "pointer". Furthermore, the screen dimensions as
reported to the nitpicker client can be tweaked per domain using the
'width' and 'height' attributes. If the specified value is positive,
it is taken as literal boundary. If the value is negative, the size
if deducted by the specified amount from the physical screen area.
This patch introduces a mandatory layer attribute to domains. The layer
ordering is superimposed on the stacking order of the views. The
top-most layer can be assigned to a pointer-managing client. An example
for such a pointer is located at os/src/app/pointer. It replaces the
formerly built-in nitpicker mouse cursor.
The new layering mechanism replaces the former "stay-top" session
argument. So the Nitpicker::Connection no longer takes the stay-top flag
as the first argument.
A session can be explicitly configured to present its views in a
completely opaque way when the X-ray mode is active as opposed to the
default where each view gets tinted and surrounded by a frame. This
is useful for decorator views, which look overly busy otherwise.
This patch introduces the notion of a "domain" to the nitpicker
configuration concept. Session policies always refer to a domain where
multiple session policies can refer to the same domain. Thereby a domain
provides a way to express the grouping of sessions. This is useful for
applications that open multiple nitpicker sessions (such as Qt5 apps that
use one nitpicker session per window, menu, etc.). We want to assign all
those sessions to a single domain.
The configuration looks as follows:
<config>
...
<domain name="default" color="#ffffff"/>
<policy label="" domain="default"/>
...
</config>
This patch changes nitpicker's session interface to use session-local
view handles instead of view capabilities. This enables the batching
of multiple view operations into one atomic update.
This patch introduces a focus-management facility to the nitpicker
session interface. As a side effect of this change, we remove the notion
of a "focused view". There can only be a "focused session". This makes
sense because input is directed to sessions, not views.
Issue #1168
This patch changes nitpicker's way of redrawing. Originally, redraw
operations were triggered immediately by the RPC functions invoked by
clients. In the presence of clients that invoked a large number of those
functions, the server could become overloaded with processing redraw
operations. The new version performs redraw operations out of band with
the RPC functions. Similar to the design of the DOpE GUI server, redraw
operations are processed periodically. The RPC functions merely modify
meta data and track the dirty areas that need to be updated.
Consequently, nitpicker's RPC functions become light-weight operations.
As a nice collateral effect of this patch, nitpicker's internal
structure could be simplified because the drawing backend is no longer
needed by the code that dispatches the RPC interface.
So far, the lifetime-management utilities 'Weak_ptr' and 'Locked_ptr'
had been preserved for core-internal use only. However, the utilities
are handy for many use cases outside of core where object lifetimes
must be managed. So we promote them to the public API.
The new Rom_session::update function can be used to request the update of
an existing ROM dataspace. If the new data fits into the existing
dataspace, a subsequent call of 'dataspace' can be omitted. This way,
ROM dataspace updates don't suffer from page-fault-handling costs that
would occur when replacing the dataspace with each update.
When calling 'sub_node' on a node with no sub nodes, the Xml_node would
interpret the characters after the current node while searching for sub
nodes. The patch adds a sanity check that lets the 'sub_node' function
throw an exception when called on a node with no sub nodes.
This patch makes the handling of constructor arguments consistent among
the Volatile_object and Lazy_volatile_object classes. Arguments are
always forwarded. Otherwise, passing a reference as argument would result
in an unwanted copy of the passed object.
Some session interfaces use session-local handles for referring to
server-side objects, e.g., a file-system session hands out file handles
to the client. The new 'Handle_registry' class template can be used to
associate numeric handles with objects on the server side and thereby
simplifies the implementation of such servers.
This patch enables the debugging on services that rely on dynamic
session upgrades. For example, nitpicker expects its clients to donate
RAM quota that matches the size of the virtual framebuffer, which might
change during the lifetime of a nitpicker session.