The main window must be visible before avplay or a framebuffer filter
requests the framebuffer session which goes to Nitpicker, because the
parent view of the new Nitpicker view is part of the
QNitpickerPlatformWindow object, which is created when the main window
becomes visible. If this object does not exist yet, a page fault occurs.
Fixes#2187
This patch changes the child-construction procedure to allow the routing
of environment sessions to arbitrary servers, not only to the parent.
In particular, it restores the ability to route the LOG session of the
child to a LOG service provided by a child of init. In principle, it
becomes possible to also route the immediate child's PD, CPU, and RAM
environment sessions in arbitrary ways, which simplifies scenarios that
intercept those sessions, e.g., the CPU sampler.
Note that the latter ability should be used with great caution because
init needs to interact with these sessions to create/destruct the child.
Normally, the sessions are provided by the parent. So init is safe at
all times. If they are routed to a child however, init will naturally
become dependent on this particular child. For the LOG session, this is
actually not a problem because even though the parent creates the LOG
session as part of the child's environment, it never interacts with the
session directly.
Fixes#2197
This patch removes possible ambiguities with respect to the naming of
kernel-dependent binaries and libraries. It also removes the use of
kernel-specific global side effects from the build system. The reach of
kernel-specific peculiarities has thereby become limited to the actual
users of the respective 'syscall-<kernel>' libraries.
Kernel-specific build artifacts are no longer generated at magic places
within the build directory (like okl4's includes, or the L4 build
directories of L4/Fiasco and Fiasco.OC, or the build directories of
various kernels). Instead, such artifacts have been largely moved to the
libcache. E.g., the former '<build-dir>/l4/' build directory for the L4
build system resides at '<build-dir>/var/libcache/syscall-foc/build/'.
This way, the location is unique to the kernel. Note that various tools
are still generated somewhat arbitrarily under '<build-dir>/tool/' as
there is no proper formalism for building host tools yet.
As the result of this work, it has become possible to use a joint Genode
build directory that is usable with all kernels of a given hardware
platform. E.g., on x86_32, one can now seamlessly switch between linux,
nova, sel4, okl4, fiasco, foc, and pistachio without rebuilding any
components except for core, the kernel, the dynamic linker, and the timer
driver. At the current stage, such a build directory must still be
created manually. A change of the 'create_builddir' tool will follow to
make this feature easily available.
This patch also simplifies various 'run/boot_dir' plugins by removing
the option for an externally hosted kernel. This option remained unused
for many years now.
Issue #2190
The header is foc-specific. It used to shadow the generic one provided
by the base repository, which contradicts with the kernel-agnostic
Genode API. Hence, it had to be moved to a foc-specific location.
This patch decouples the kernel-specific implementation of the dynamic
linker from its kernel-agnostic binary interface. The name of the
kernel-specific dynamic linker binary now corresponds to the kernel,
e.g., 'ld-linux.lib.so' or 'ld-nova.lib.so'. Applications are no longer
linked directly against a concrete instance of the dynamic linker but
against a shallow stub called 'ld.lib.so'. This stub contains nothing
but the symbols provided by the dynamic linker. It thereby represents
the Genode ABI.
At system-integration time, the kernel-specific run/boot_dir back ends
integrate the matching the kernel-specific variant of the dynamic linker
as 'ld.lib.so' into the boot image.
The ABI symbol file for the dynamic linker is located at
'base/lib/symbols/ld'. It contains the joint ABI of all supported
architectures. The new utility 'tool/abi_symbols' eases the creation of
such an ABI symbol file for a given shared library. Its result should be
manually inspected and edited as needed.
The patch removes the 'syscall' library from 'base_libs.mk' to avoid
polluting the kernel-agnostic ABI with kernel-specific interfaces.
Issue #2190
Issue #2195
By not placing the sysio buffer (16 KiB) on the stack, we can call
'noux_syscall' from the initial thread. This is needed to issue fork
from the suspend callback, which is executed by the initial thread.
This cleans up the syscalls that are mainly used to control the
scheduling readiness of a thread. The different use cases and
requirements were somehow mixed together in the previous interface. The
new syscall set is:
1) pause_thread and resume_thread
They don't affect the state of the thread (IPC, signalling, etc.) but
merely decide wether the thread is allowed for scheduling or not, the
so-called pause state. The pause state is orthogonal to the thread state
and masks it when it comes to scheduling. In contrast to the stopped
state, which is described in "stop_thread and restart_thread", the
thread state and the UTCB content of a thread may change while in the
paused state. However, the register state of a thread doesn't change
while paused. The "pause" and "resume" syscalls are both core-restricted
and may target any thread. They are used as back end for the CPU session
calls "pause" and "resume". The "pause/resume" feature is made for
applications like the GDB monitor that transparently want to stop and
continue the execution of a thread no matter what state the thread is
in.
2) stop_thread and restart_thread
The stop syscall can only be used on a thread in the non-blocking
("active") thread state. The thread then switches to the "stopped"
thread state in wich it explicitely waits for a restart. The restart
syscall can only be used on a thread in the "stopped" or the "active"
thread state. The thread then switches back to the "active" thread state
and the syscall returns whether the thread was stopped. Both syscalls
are not core-restricted. "Stop" always targets the calling thread while
"restart" may target any thread in the same PD as the caller. Thread
state and UTCB content of a thread don't change while in the stopped
state. The "stop/restart" feature is used when an active thread wants to
wait for an event that is not known to the kernel. Actually the syscalls
are used when waiting for locks and on thread exit.
3) cancel_thread_blocking
Does cleanly cancel a cancelable blocking thread state (IPC, signalling,
stopped). The thread whose blocking was cancelled goes back to the
"active" thread state. It may receive a syscall return value that
reflects the cancellation. This syscall doesn't affect the pause state
of the thread which means that it may still not get scheduled. The
syscall is core-restricted and may target any thread.
4) yield_thread
Does its best that a thread is scheduled as few as possible in the
current scheduling super-period without touching the thread or pause
state. In the next superperiod, however, the thread is scheduled
"normal" again. The syscall is not core-restricted and always targets
the caller.
Fixes#2104
The main thread does no longer execute application code. It is solely
responsible for the initialization of the component's entrypoint and for
retrieving asynchronous notifications. Since the stack usage is no
longer dependent on application-specific code, we can significantly
shrink it to reduce the memory footprint of components. In the worst
case - should the stack overrun - we would observe a page fault because
the stack is placed in the stack area, surrounded by guard pages.
This patch replaces the former machine-word-dependent default stack size
by the fixed value of 64 KiB which should suffice for components on both
32 and 64 bit. Previously, the default stack size on 64 bit was 128 KiB,
which is wasteful. If a component needs more stack than 64 KiB, it can
specify a custon stack size by implementing 'Component::stack_size'.
The initial stack is solely used to initialize the Genode environment
along with the application stack located in the stack area. It never
executes application code. Hence, we can make it small. To check that it
is not dimensioned too small, the patch introduces a sanity check right
before switching to the application stack.