This patch replaces the use of the "Framebuffer" session interface by
the new "Capture" session interface in all framebuffer drivers. Thanks
to this change, those drivers have become mere clients of the nitpicker
GUI server now, and are no longer critical for the liveliness of the GUI
server.
The patch touches the following areas:
- The actual driver components. The new versions of all drivers have
been tested on the respective hardware. Generally, the drivers
have become simpler.
- The drivers_interactive packages for various boards. The drivers
subsystem no longer provides a "Framebuffer" service but needs a
valid route to the "Capture" service provided by nitpicker.
- The driver manager of Sculpt OS.
- This patch changes the role of the test-framebuffer component from a
framebuffer client to a capture server so that drivers (capture clients)
can be directly connected to the test component without the nitpicker
server.
- Framebuffer driver no longer support the unbuffered mode.
- The fb_bench.run script is no longer very meaningful because it
interplays solely with nitpicker, not with the driver directly.
- All run scripts for graphical scenarios and the related depot
archives got adapted to the change.
Fixes#3813
Until now, Genode's framebuffer session interface was based on the
RGB565 pixel format. This patch changes the pixel format to 32-bit
XRGB where the X part is ignored. It adapts all graphical applications
and device drivers accordingly.
The patch also adjusts the users of the drivers_interactive packages,
assigning 64 MiB RAM and 1500 caps to the drivers subsystem, which is
sufficient for covering high resolutions at 32 bits per pixel and to
accommodate multi-component USB HID input stacks.
Fixes#3784
This patch increases the default limit of the maximum number of open
file descriptors to the hard limit of the system. This is needed for
complex scenarios, which require more FDs than the default of 1024
at core.
Related to issue #3581Fixes#3721
This commit replaces the former floating_window_layouter with a new
window_layouter component that supports the subdivision of screen space
into columns and rows, the concept of layers, and the principle ability
to store window layout information across reboots. The latter is
accomplished by reflecting the component's internal state as a 'rules'
report to the outside.
Fixes#3031
This patch enables the user to click on a component in the runtime view
to reveal more information such as the used/assigned RAM/caps and
secondary dependencies.
This patch adds a graph of the current runtime state to the
leitzentrale. The topology of the graph depends on the first routing
rule of each component. For this reason, the patch re-orders routing
policies to make the most important route the first in the list.
The user can switch between the runtime view and the inspect window
by clicking on the corresponding menu dialogs. E.g., a click on the
storage dialog reveals the inspect window.
This patch removes the detection of statically linked executables from
the base framework. It thereby fixes the corner cases encountered with
Sculpt when obtaining the binaries of the runtime from the depot_rom
service that is hosted within the runtime.
Statically linked binaries and hybrid Linux/Genode (lx_hybrid) binaries
can still be started by relabeling the ROM-session route of "ld.lib.so"
to the binary name, pretending that the binary is the dynamic linker.
This can be achieved via init's label rewriting mechanism:
<route>
<service name="ROM" unscoped_label="ld.lib.so">
<parent label="test-platform"/> </service>
</route>
However, as this is quite cryptic and would need to be applied for all
lx_hybrid components, the patch adds a shortcut to init's configuration.
One can simply add the 'ld="no"' attribute to the <start> node of the
corresponding component:
<start name="test-platform" ld="no"/>
Fixes#2866
With this patch, the sculpt manager takes over the role the window
layouter of the leitzentrale, which eliminates the need to manually
position and size the inspect window.
This commit updates Early-Adopters (EA) version of Sculpt to the version
for The Curious (TC). Most importantly, it contains the new interactive
sculpt-manager component that automates many system management and
configuration tasks.