Apparently the skewed motion timings came from the issue fixed by
"timer: restore semantics of periodic timeout 0". With the current
version of the timer, the original motion parameters work just fine.
This patch restores the ability to launch nitpicker within a gui_fb
window. It is a follow-up fix for "nitpicker: make framebuffer and input
optional".
Issue #3812
This patch enables sculpt to utilize the CPU reset mechanism via the
PS/2 controller as well as the information provided via the ACPI FADT
information. Whenever the /config/system file is changed to <system
state="reset"/>, both mechanisms are triggered.
Supporting both mechanisms is useful because the PS/2-based reset does
not work reliably on modern machines. The PS/2-based reset is useful in
the case when the FADT reset information refers to the PS/2 command
port. In this case, the platform driver is unable to access this port
because it is already handed out to the PS/2 driver. In this case, the
PS/2 driver kicks in.
Issue #2726
The addition of further keyboard layouts would otherwise pollute the
config/ directory too much.
Caution: When updating Sculpt OS, don't reuse your existing
config/event_filter file unmodified! You need to replace the chargen
includes, pointing to the new location, e.g.,
<include rom="en_us.chargen"/>
<include rom="special.chargen"/>
must be changed to
<include rom="keyboard/en_us"/>
<include rom="keyboard/special"/>
Issue #4055
This patch extends the settings dialog with the ability to select the
keyboard layout between the options that are included in the sculpt
image. The manual configuration is of course still possible by editing
the /config/event_filter directly.
If both the fonts configuration and the event-filter configuration are
managed manually, the settings button and window are not displayed.
Fixes#4055
By sorting the reported output, all consumers of the reports become able
to rely on a deterministic order. For example, the file browser of
Sculpt OS, the launcher menu items, and the depot-selection items will
appear in a predictable order.
Fixes#4054
This patch adds session-routing options to connect components to the
capture/event interfaces of the global nitpicker GUI server or the
leitzentrale GUI server. It thereby enables the implementation of screen
capturing components, remote management tools, or virtual keyboards.
Since those services are very powerful, they are subsumed under the
"hardware" category of the component graph as opposed to the GUI
category, which guarantees the separation of clients.
Fixes#4053
This patch adds 4 priority levels to the runtime subsystem. The highest
priority is used for components that are critical for the operation of
Sculpt, in particular the Leitzentrale GUI. All regularly deployed
components are assigned the lowest priority by default.
With priorities available in the runtime subsystem, this patch flattens
the priority levels at the top-level init to only two levels and
overlays the priority bands of the drivers, leitzentrale, and runtime
subsystems into one priority band. This has three benenfits:
- This change prevents the starvation of the Leitzentrale GUI from a
spinning high-priority driver (issue #3997).
- The change will also ease the hosting of latency-critical components
in the runtime subsystem that are prioritized higher than regular
components, the storage stack, and the network stack.
- The Leitzentrale GUI remains always perfectly responsive regardless
of the workloads deployed from packages. In the previous version,
the runtime graph was sometimes stuttering on high system load.
Issue #4045
This patch increases the RAM quota of the nitpicker instance for the
leitzentrale to make it suffice for the buffering of content during
resize operations. This fixes a flickering artifact when having an
inspect view open while entering a WLAN passphrase. When the connect
button appears or disappears (depending on the number of written
characters), some parts of the inspect terminal would flicker sometimes.
This prevents the log terminal from adjusting itself to the whole screen
size before the leitzentrale window layout is applied. This intermediate
size can otherwise exhaust the 8 MiB of RAM quota of the log terminal.
Issue #3970
The vfs pipe plugin can now be used as named pipe which anables data
transfer via file handles from one component to another. E.g. if one
would like to send data from component A to stdin of a libc component B,
one can do so by simply writing to that fifo file.
Issue #3583
Note, OpenSSL now comes as one combined depot archive *openssl* that
replaces the former *libssl* and *libcrypto* archives. The libraries are
still separate binaries for compatibility with legacy software.
Issue #3773
* Remove SPEC declarations from mk/spec
* Remove all board-specific REQUIRE declaratiions left
* Replace [have_spec <board>] run-script declarations with have_board where necessary
* Remove addition of BOARD variable to SPECS in toplevel Makefile
* Move board-specific directories in base-hw out of specs
* Introduce CPU quota for driver subsytem (needed by sd_card_drv)
* Introduce CPU quota for runtime subsytem and nic_drv (needed by fec_nic_drv)
* Increase CAP quota for inspect terminal slightly
* Add sculpt packages for imx8q_evk
Fix#3958
* Introduce sculpt-[board] specific package
* Move rtc driver into managed drivers sub-system
* Name nic_drv in a generic fashion in sculpt_manager
* Copy over pc-specific config files only when building for PC
Ref #3958
The CBE repository contained a lot of Genode-specific code despite the fact
that the CBE core logic is not bound to Genode in any way. Therefore the
Genode-specific CBE code is moved to the 'gems' repository to form part of
Genode mainline. The remaining CBE code becomes a port in Genode instead of
being invoked as sub-repository.
The commit combines the following work steps:
* add all files removed from CBE repository
* add CBE port files
* make all CBE libs and targets build again
* make all CBE run scripts succeed again
* make all CBE recipes build again
* make CBE autopilot succeed again
* let CBE autopilot use 'libsparcrypto' contrib dir and Genode build dir
instead of '.ci' dir in CBE contrib dir (remove '.ci' dir from CBE repo)
* let CBE autopilot always check for all ports
* make CBE autopilot directly executable
* fix license headers in all Genode CBE files
* remove unused VFS replay component
* remove unused CBE test
* remove unused external crypto
* remove unused files in run dir
* remove unused external trust anchor
* add cbe_tester test to autopilot list
* get rid of directories 'include/cbe_*' and 'include/utils'
Fixes#3937
Right now the same code dealing with nic setup on qemu is duplicated
in many different run scripts. It makes it unnecesarily complex to
change the existing config or add support for new nic types. Lets move
all this common code to qemu.inc.
Ref #3825
By default, Vim renames a written file to a backup file suffixed with
"~" before writing the current buffer to a new file. Consequently, there
exists an intermediate state when no file exists. Should a client watch
such a file to obtain dynamic configuration info, it observes the empty
state.
Some components have builtin heuristics for such a situation. In
particular, the window layouter falls back to a predefined default
'rules' if no rules are provided as a file. So when interactively
editing window-layouter rules using Vim, it can happen that the manually
maintained rules get overwritten by the default rules.
By setting 'set nowritebackup', we can sidestep this issue by preventing
Vim from producing the bad intermediate state.
Introduce the managing_system privilege for components like the
platform_driver to allow it to call system management functionality
that is reserved by kernel or special firmware, e.g., ARM Trusted Firmware.
The former RAM resource configuration attribute `constrain_phys`,
which enabled to constrain the region of physical RAM to be used,
gets replaced by the new, broader managing_system configuration
attribute of a `start` node. It gets enforced by the sandbox library.
Ref #3816
The sculpt manager used to defer the initialization of the GUI until
nitpicker's first display report became ready. This way, Sculpt was able
to run headlessly even if the framebuffer driver failed to start up.
Thanks to #3827, nitpicker no longer depends on a working framebuffer
driver. So the sculpt manager is safe to rely on nitpicker in any case,
simplifying the code.
Issue #3827
This patch prevents nitpicker from requesting a framebuffer and input
session by default because the regular use of nitpicker relies on the
capture-session and event-session interfaces by now.
For supporting the nested use of nitpicker via the gui_fb component, it
is still possible to enable the traditional behavior by explicitely
setting the 'request_input' and 'request_framebuffer' config attributes
to "yes".
Issue #3812
This commit applies the transition from the "Input" session to the "Event"
session to the event-filtering mechansim. The functionality of the
input_filter is now provided by the event_filter. The event filter
requests only one "Event" session as destination for the filter result,
which is usually routed to the nitpicker GUI server. It provides an
"Event" service to which any number of event sources can connect.
The configuration of the filter chain remains almost the same. Only the
declaration of the <input> nodes is no longer needed. Instead, the
configuration must specify <policy> nodes, which define the mapping of
"Event" clients (event sources) to the inputs used in the filter chain.
The patch adjusts all uses of the nitpicker GUI server accordingly such
that the event filter reports events to nitpicker's event service
instead of having nitpicker request an "Input" session. This dissolves
the dependency of nitpicker from input drivers.
Issue #3827
This patch replaces the use of the "Framebuffer" session interface by
the new "Capture" session interface in all framebuffer drivers. Thanks
to this change, those drivers have become mere clients of the nitpicker
GUI server now, and are no longer critical for the liveliness of the GUI
server.
The patch touches the following areas:
- The actual driver components. The new versions of all drivers have
been tested on the respective hardware. Generally, the drivers
have become simpler.
- The drivers_interactive packages for various boards. The drivers
subsystem no longer provides a "Framebuffer" service but needs a
valid route to the "Capture" service provided by nitpicker.
- The driver manager of Sculpt OS.
- This patch changes the role of the test-framebuffer component from a
framebuffer client to a capture server so that drivers (capture clients)
can be directly connected to the test component without the nitpicker
server.
- Framebuffer driver no longer support the unbuffered mode.
- The fb_bench.run script is no longer very meaningful because it
interplays solely with nitpicker, not with the driver directly.
- All run scripts for graphical scenarios and the related depot
archives got adapted to the change.
Fixes#3813
Until now, Genode's framebuffer session interface was based on the
RGB565 pixel format. This patch changes the pixel format to 32-bit
XRGB where the X part is ignored. It adapts all graphical applications
and device drivers accordingly.
The patch also adjusts the users of the drivers_interactive packages,
assigning 64 MiB RAM and 1500 caps to the drivers subsystem, which is
sufficient for covering high resolutions at 32 bits per pixel and to
accommodate multi-component USB HID input stacks.
Fixes#3784