Reserve first bit in bit allocator for main thread of context allocator and
remove special cases in context allocator. Without the reservation there is
is one context outside the context area allocated.
Fixes#1100
The do statement ensures the macros to generate just one expression that
is compatible with any programming construct. The concrete bug was
if (cond)
PDBG(...);
else
...
which was expanded to
if (cond)
if (DO_PDBG)
Genode::printf(...);
else
...
This is obviously wrong as the *else* branch is then connected to the
second *if*.
* Core_mem_allocator: implement Range_allocator interface
* Core_mem_allocator: allocate with page-granularity only
* Use slab allocators in core where meaningful (e.g. dataspace objects)
When an object derived from Genode::Connection is copied we had
strange issues. An example is that the first RPC invocation works
correctly but the second one blocks or even delivers incorrect data.
We can avoid this issue if the object is always passed by reference.
Ensure this by deriving from Genode::Noncopyable.
This function provides a way to request the size of an previously
allocated block. It is useful to to ease the implementation of realloc
functionality based on Allocator_avl.
After some research we found that the stack pointer on ARM platforms must be
at least double word aligned (See: "Procedure Call Standard for the ARM
Architecture" - 5.2.1.1). Since a 'call' on ARM will not result in a stack pointer
change (like on x86), the current behavior resulted in a 4 Byte aligned stack
only.
Follow up to #1043
This commit generalizes the bit array in 'base/util/bit_array.h',
so that it can be used in a statically, when the array size is known
at compile time, or dynamically. It uses the dynamic approach of the
bit array for a more generalized version of the packet allocator,
formerly only used by NIC session clients. The more generic packet
allocator is used by the block cache to circumvent the allocation
deadlock described in issue #1059.
Fixes#1059
For a main thread a thread object is created by the CRT0 before _main gets
called so that _main can already run in a generic environment that, e.g.,
catches stack overflows as a page-fault instead of corrupting the BSS.
Additionally dynamic programs have only one CRT0 - the one of the LDSO -
which does the initialization for both LDSO and program.
ref #989
This utility allows for the manual placement of objects without the need
to have a global placement new operation nor the need for type-specific
new operators.
Issue #989
The x86_64 ABI requires the stack pointer to be 16-byte aligned before the
call of a function and decreased by 8 at the function entrypoint (after
the return address has been pushed to the stack).
Currently, when a new Genode thread gets created, the initial stack
pointer is aligned to 16 byte. On Genode/Linux, the thread entry function
is entered by a 'call' instruction, so the stack pointer alignment at the
function entrypoint is correct. On Fiasco.OC and NOVA, however, the thread
entry function gets executed without a return address being pushed to the
stack, so at the function entrypoint the stack pointer is still aligned to
16 byte, which can cause problems with compiler-generated SSE
instructions.
With this patch, the stack pointer given to a new thread gets aligned to
16 bytes and decreased by 8 by default, since most of the currently
supported base platforms execute the thread entry function without pushing
a return address to the stack. For base-linux, the stack pointer gets
realigned to 16 bytes before the thread entry function gets called.
Fixes#1043.
Delete operators with additional allocator reference/pointer parameters
are needed if the constructor of an 'new(allocator)' allocated object
throws an exception. Also, destroy now uses the operator to free memory
and provides variants with allocator reference and pointer.
The commit includes a simple test scripts 'run/new_delete', which
exercises the several 'delete' cases.
Related to #1030.
Use a bit allocator for the allocation management of thread contexts,
instead of holding allocation information within the Thread_base objects,
which lead to race conditions in the past.
Moreover, extend the Thread_base class interface with the ability to
to add additional stacks to a thread, and associate the context they're
located in with the corresponding Thread_base object. Additional stacks
can be used to do user-level scheduling with stack switching, without breaking
Genode's API.
Fixes#1024Fixes#1036
Change the template parameter for Bit_allocator, and Bit_array. Instead of
assigning words to be used by the bit array, you can now tell the count of
items that shall be used.
Moreover, some dead code, previously using the Bit_allocator, was removed.
Related to #1024
Splitting the new Genode::Deallocator interface from the former
Genode::Allocator interface enables us to restrict the accessible
operations for code that is only supposed to release memory, but not
perform any allocations.
Additionally, this patch introduces variants of the 'new' operator
that takes a reference (as opposed to a pointer) to a Genode::Allocator
as argument.
By assigning the file name as label, we may become able to remove the
filename argument in the future by just interpreting the last part of
the label as filename. By keeping only the label, we won't need to
consider conditional routing (via <if-arg>) based on session arguments
other than the label anymore.
The previously used RAM 0x0..0x10000000 was just an alias for
0x70000000..0x80000000. Qemu provides up to of 768 MB RAM with the
correct -m argument. This RAM is located at 0x70000000..0x90000000 and
0x20000000..0x30000000. At least the noux_tool_chain scripts are
happy to have that much RAM.
ref #964